Player Matchup

Shiva
Shiva
Diamond II
 
Shiva
Diamond II
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nox
Nox
Diamond IV
Kaijitsuno
Nox
Diamond IV
Level 65
God Stats
5W - 9L
1,537 SR
Queue Stats
128W - 160L
2,298 MMR
Solo
Achilles
Achilles
Diamond III
Loreeking09
Achilles
Diamond III
Level 147
God Stats
36W - 42L
1,546 SR
Queue Stats
484W - 550L
2,211 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 112
1,528 SR
2,003 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 130
1,694 SR
2,282 MMR
Kali
Kali
Platinum II
ChaosOrRiot
Kali
Platinum II
Level 87
God Stats
0W - 1L
1,816 SR
Queue Stats
64W - 67L
2,180 MMR
Solo
Hera
Hera
Diamond IV
Dladarll
Hera
Diamond IV
Level 144
God Stats
4W - 3L
1,594 SR
Queue Stats
160W - 141L
2,052 MMR
Solo
Chaac
Chaac
Diamond I
RuroniReaper
Chaac
Diamond I
Level 160
God Stats
5W - 4L
1,673 SR
Queue Stats
108W - 91L
2,613 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
13
3 / 1 / 6
9,292
774
13,509
12,607
13,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
4 / 1 / 4
8,824
735
10,219
6,836
3,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
Loreeking09
Achilles
12
3 / 0 / 5
7,980
665
7,052
11,420
11,746
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
FenrirAh Muzen CabBaba YagaAtlasBaron Samedi

VS

Bans
PersephoneThothSobekHadesAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 1
7,581
632
6,290
14,274
8,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hera
13
1 / 4 / 1
7,704
642
7,535
7,763
3,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 1 / 2
7,318
610
9,513
14,653
8,456
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
10
Kills
2
2
Deaths
10
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
3
1
6
6
L
1
5
1
0.3
L
Hera
1
4
1
0.38
W
4
1
4
6
W
Achilles
Loreeking09
Achilles
3
0
5
5.5
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,780
Damage
23,338
30,863
Taken
36,690
28,019
Mitigated
20,283
11,742
Healing
10,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
13,509
2,758
1,132
3,293
12,607
13,031
382
3,259
9,348
0
32,871
L
6,290
3,175
0
2,610
14,274
8,044
0
4,165
10,109
0
23,396
L
Hera
7,535
1,452
0
509
7,763
3,783
0
2,587
5,176
30,465
0
W
10,219
1,295
1,002
797
6,836
3,242
205
1,714
5,122
40,117
0
W
Achilles
Loreeking09
Achilles
7,052
1,917
766
4,752
11,420
11,746
614
2,801
8,619
0
17,391
L
9,513
1,700
409
6,558
14,653
8,456
0
4,082
10,571
0
30,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,096
Gold Earned
22,603
128
Minions Killed
141
5
Camps Cleared
7
694,331
Distance Traveled
646,137
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
9,292
774
25
2
0
251,989
5
L
Kali
7,581
632
23
2
5
199,375
4
L
Hera
7,704
642
78
7
2
200,457
1
W
Nox
8,824
735
79
7
4
217,315
7
W
Achilles
7,980
665
24
2
1
225,027
2
L
Chaac
7,318
610
40
3
0
246,305
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role