Player Matchup

Ah Puch
Ah Puch
AJNIGHTMARE
Ah Puch
Level 66
God Stats
1W - 2L
1,344 SR
Queue Stats
103W - 114L
1,441 Elo+
Party 2
Horus
Horus
LordStickyIcky
Horus
Level 106
God Stats
4W - 2L
1,719 SR
Queue Stats
98W - 117L
1,441 Elo+
Party 2
Ymir
Ymir
benjaminrunyan1
Ymir
Level 41
God Stats
6W - 6L
1,913 SR
Queue Stats
108W - 131L
1,452 Elo+
Solo
Team Averages
Level 71
1,659 SR
1,445 Elo+

VS

Team Averages
Level 101
1,574 SR
1,476 Elo+
Zhong Kui
Zhong Kui
Anderxn
Zhong Kui
Level 47
God Stats
0W - 2L
1,524 SR
Queue Stats
51W - 82L
1,249 Elo+
Solo
Horus
Horus
Brandito191
Horus
Level 160
God Stats
14W - 11L
1,653 SR
Queue Stats
205W - 182L
1,580 Elo+
Party 1
Artemis
Artemis
KingSamoanwP
Artemis
Level 97
God Stats
5W - 2L
1,546 SR
Queue Stats
34W - 20L
1,600 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AJNIGHTMARE
Ah Puch
15
3 / 0 / 4
9,647
689
16,224
7,559
3,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

14
3 / 1 / 3
9,186
656
9,180
13,148
8,237
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

14
1 / 0 / 5
9,528
681
9,112
13,626
17,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Anderxn
Zhong Kui
13
0 / 3 / 1
8,020
573
8,114
15,181
11,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
1 / 1 / 0
8,636
617
8,155
14,317
14,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Artemis
KingSamoanwP
Artemis
12
0 / 3 / 1
7,711
551
8,026
11,325
5,426
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
3
7
Kills
1
1
Deaths
7
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
AJNIGHTMARE
Ah Puch
3
0
4
5
L
Zhong Kui
Anderxn
Zhong Kui
0
3
1
0.17
L
1
1
0
1
L
Artemis
KingSamoanwP
Artemis
0
3
1
0.17
W
3
1
3
4.5
W
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,516
Damage
24,295
34,333
Taken
40,823
28,915
Mitigated
30,897
15,611
Healing
11,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
AJNIGHTMARE
Ah Puch
16,224
1,216
0
1,547
7,559
3,241
265
904
6,655
50,901
0
L
Zhong Kui
Anderxn
Zhong Kui
8,114
891
278
4,024
15,181
11,178
0
10,268
4,913
31,623
0
L
8,155
3,609
1,130
4,002
14,317
14,293
0
7,985
6,332
0
14,260
L
Artemis
KingSamoanwP
Artemis
8,026
3,363
196
2,235
11,325
5,426
0
7,745
3,580
0
27,885
W
9,180
4,836
3,105
7,856
13,148
8,237
0
3,597
9,551
0
29,005
W
9,112
1,944
105
2,998
13,626
17,437
0
4,300
9,326
31,671
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,361
Gold Earned
24,367
158
Minions Killed
178
9
Camps Cleared
4
711,710
Distance Traveled
652,652
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,647
689
79
6
2
245,763
2
L
Zhong Kui
8,020
573
90
6
3
214,652
0
L
Horus
8,636
617
17
1
0
234,680
1
L
Artemis
7,711
551
71
5
1
203,320
1
W
Horus
9,186
656
44
3
4
252,599
2
W
Ymir
9,528
681
35
3
3
213,348
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role