Player Matchup

Cthulhu
Cthulhu
Astaoreth
Cthulhu
Level 128
God Stats
3W - 5L
1,316 SR
Queue Stats
175W - 185L
1,541 Elo+
Solo
Cernunnos
Cernunnos
Fordil
Cernunnos
Level 128
God Stats
7W - 2L
1,611 SR
Queue Stats
71W - 86L
1,472 Elo+
Solo
Guan Yu
Guan Yu
GreatDonutGod38
Guan Yu
Level 40
God Stats
3W - 0L
1,778 SR
Queue Stats
75W - 81L
1,540 Elo+
Solo
Freya
Freya
RaySpritzzz
Freya
Level 125
God Stats
1W - 0L
1,285 SR
Queue Stats
489W - 496L
1,568 Elo+
Party 1
Tyr
Tyr
Riximic
Tyr
Level 104
God Stats
4W - 7L
1,018 SR
Queue Stats
300W - 336L
1,491 Elo+
Party 1
Team Averages
Level 105
1,402 SR
1,523 Elo+

VS

Team Averages
Level 85
1,536 SR
1,523 Elo+
Thor
Thor
 
Thor
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Laxmooser
Tiamat
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 73L
1,562 Elo+
Party 2
Neith
Neith
Rylo_Billz
Neith
Level 143
God Stats
19W - 12L
1,681 SR
Queue Stats
186W - 183L
1,549 Elo+
Party 2
Kumbhakarna
Kumbhakarna
SalesforceAdmin
Kumbhakarna
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 128L
1,481 Elo+
Party 3
Bacchus
Bacchus
SmurfsKiller
Bacchus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 22L
1,523 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Astaoreth
Cthulhu
17
2 / 2 / 2
10,595
558
12,319
13,067
8,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
Fordil
Cernunnos
19
2 / 0 / 1
11,604
611
8,831
14,106
8,725
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
2 / 1 / 6
9,587
505
9,490
14,154
16,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
5 / 2 / 4
10,233
539
8,217
18,040
10,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tyr
17
8 / 1 / 2
10,419
548
12,208
13,142
7,408
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
15
3 / 4 / 1
9,785
515
5,320
21,360
12,479
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
Laxmooser
Tiamat
15
1 / 7 / 2
8,885
468
9,814
13,915
9,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
15
0 / 5 / 1
9,305
490
11,429
16,789
7,165
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
SalesforceAdmin
Kumbhakarna
1
0 / 0 / 0
5,010
264
0
0
0
Bacchus
SmurfsKiller
Bacchus
15
2 / 3 / 2
8,947
471
8,999
16,504
11,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
19
Kills
6
6
Deaths
19
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
3
4
1
0.88
W
Cthulhu
Astaoreth
Cthulhu
2
2
2
1.5
W
Cernunnos
Fordil
Cernunnos
2
0
1
2.5
W
2
1
6
5
L
Tiamat
Laxmooser
Tiamat
1
7
2
0.29
W
5
2
4
3.5
W
Tyr
8
1
2
9
L
Neith
0
5
1
0.1
L
Kumbhakarna
SalesforceAdmin
Kumbhakarna
0
0
0
0
L
Bacchus
SmurfsKiller
Bacchus
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,065
Damage
35,562
72,509
Taken
68,568
50,759
Mitigated
40,132
30,438
Healing
17,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
5,320
2,131
0
8,354
21,360
12,479
0
8,996
11,667
0
72,795
W
Cthulhu
Astaoreth
Cthulhu
12,319
1,228
119
5,160
13,067
8,484
118
1,639
11,428
84,538
0
W
Cernunnos
Fordil
Cernunnos
8,831
4,202
0
9,263
14,106
8,725
804
405
13,701
0
127,380
W
9,490
1,336
366
2,990
14,154
16,072
562
5,225
8,929
0
46,500
L
Tiamat
Laxmooser
Tiamat
9,814
1,004
0
1,459
13,915
9,481
224
4,876
8,887
58,338
0
W
8,217
3,016
0
8,856
18,040
10,070
291
7,702
10,338
78,137
9,366
W
Tyr
12,208
3,080
0
3,684
13,142
7,408
0
4,137
9,005
0
73,937
L
Neith
11,429
4,870
0
4,302
16,789
7,165
0
592
16,197
0
94,427
L
Kumbhakarna
SalesforceAdmin
Kumbhakarna
0
0
0
0
0
0
0
0
0
0
0
L
Bacchus
SmurfsKiller
Bacchus
8,999
1,446
0
3,468
16,504
11,007
0
4,175
12,155
56,316
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,438
Gold Earned
41,932
711
Minions Killed
491
0
Camps Cleared
0
1,884,777
Distance Traveled
1,369,707
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,785
515
138
7
0
338,540
2
W
Cthulhu
10,595
558
183
10
0
375,053
0
W
Cernunnos
11,604
611
227
12
0
347,534
1
W
Guan Yu
9,587
505
59
3
0
384,565
5
L
Tiamat
8,885
468
120
6
0
343,880
4
W
Freya
10,233
539
135
7
0
341,027
1
W
Tyr
10,419
548
107
6
0
436,598
6
L
Neith
9,305
490
155
8
0
321,945
3
L
Kumbhakarna
5,010
264
0
0
0
0
0
L
Bacchus
8,947
471
78
4
0
365,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role