Player Matchup

Zeus
Zeus
 
Zeus
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
EdwardsGhost
Tyr
Level 77
God Stats
1W - 4L
1,465 SR
Queue Stats
89W - 73L
1,563 Elo+
Solo
Rama
Rama
G0DSL3FTH4ND
Rama
Level 108
God Stats
2W - 1L
1,807 SR
Queue Stats
42W - 46L
1,523 Elo+
Solo
Ra
Ra
OMGITSMARIOO
Ra
Level 122
God Stats
8W - 8L
1,504 SR
Queue Stats
190W - 213L
1,512 Elo+
Solo
Kumbhakarna
Kumbhakarna
aphanath
Kumbhakarna
Level 61
God Stats
17W - 15L
1,467 SR
Queue Stats
323W - 370L
1,438 Elo+
Solo
Team Averages
Level 94
1,548 SR
1,507 Elo+

VS

Team Averages
Level 82
1,578 SR
1,492 Elo+
Eset
Eset
Avicebrone
Eset
Level 63
God Stats
34W - 27L
1,657 SR
Queue Stats
123W - 130L
1,554 Elo+
Party 1
Yu Huang
Yu Huang
FantasticCasper
Yu Huang
Level 70
God Stats
2W - 1L
1,757 SR
Queue Stats
81W - 91L
1,472 Elo+
Solo
Danzaburou
Danzaburou
Iak008
Danzaburou
Level 104
God Stats
5W - 2L
1,474 SR
Queue Stats
89W - 94L
1,468 Elo+
Solo
Thor
Thor
Prøskiller
Thor
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
109W - 101L
1,445 Elo+
Solo
Chiron
Chiron
Senushi
Chiron
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
56W - 51L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
0 / 0 / 0
5,984
665
0
0
0
15
2 / 4 / 2
9,241
1,027
9,186
16,365
13,945
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
1 / 4 / 2
8,899
989
8,344
11,856
4,498
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
1 / 4 / 3
9,388
1,043
7,893
10,094
4,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Kumbhakarna
aphanath
Kumbhakarna
14
0 / 1 / 3
8,472
941
5,456
11,539
10,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

242

VS

Team 2 Tickets

298

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 6
9,035
1,004
7,060
3,581
2,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yu Huang
15
2 / 2 / 9
9,234
1,026
10,446
6,771
3,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
Iak008
Danzaburou
15
2 / 0 / 7
9,994
1,110
6,783
9,513
13,055
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
5 / 2 / 5
9,910
1,101
11,563
9,927
5,045
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
Senushi
Chiron
15
2 / 0 / 6
9,306
1,034
9,915
4,597
2,437
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
46
4
Kills
13
13
Deaths
4
10
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
0
0
0
0
W
2
0
6
5
L
2
4
2
0.75
W
Yu Huang
2
2
9
3.25
L
1
4
2
0.5
W
Danzaburou
Iak008
Danzaburou
2
0
7
5.5
L
1
4
3
0.63
W
5
2
5
3.75
W
Chiron
Senushi
Chiron
2
0
6
5
L
Kumbhakarna
aphanath
Kumbhakarna
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,879
Damage
45,767
49,854
Taken
34,389
33,376
Mitigated
26,243
8,691
Healing
5,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
0
0
0
0
0
0
0
0
0
0
0
W
7,060
1
526
87
3,581
2,010
0
2,610
786
18,853
0
L
9,186
1,210
0
1,595
16,365
13,945
0
5,674
10,691
0
19,577
W
Yu Huang
10,446
990
0
0
6,771
3,696
0
2,396
4,250
24,659
0
L
8,344
5,650
0
1,082
11,856
4,498
0
4,230
7,626
0
20,512
W
Danzaburou
Iak008
Danzaburou
6,783
1,906
0
2,724
9,513
13,055
0
2,980
6,309
0
24,575
L
7,893
692
2,199
3,021
10,094
4,410
0
4,275
5,819
55,496
0
W
11,563
2,305
0
0
9,927
5,045
0
3,447
6,165
0
17,118
W
Chiron
Senushi
Chiron
9,915
4,521
1,220
1,229
4,597
2,437
0
1,036
3,530
0
34,545
L
Kumbhakarna
aphanath
Kumbhakarna
5,456
174
0
794
11,539
10,523
0
3,327
8,212
6,987
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,984
Gold Earned
47,479
173
Minions Killed
173
5
Camps Cleared
7
679,956
Distance Traveled
814,727
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
5,984
665
0
0
0
0
0
W
Eset
9,035
1,004
40
4
0
183,916
1
L
Tyr
9,241
1,027
32
4
3
182,882
0
W
Yu Huang
9,234
1,026
34
4
1
139,610
0
L
Rama
8,899
989
33
4
2
150,848
2
W
Danzaburou
9,994
1,110
29
3
1
169,524
1
L
Ra
9,388
1,043
100
11
0
161,626
1
W
Thor
9,910
1,101
16
2
3
157,920
0
W
Chiron
9,306
1,034
54
6
2
163,757
2
L
Kumbhakarna
8,472
941
8
1
0
184,600
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role