Player Matchup

Gilgamesh
Gilgamesh
GarnekZupy
Gilgamesh
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
891 Elo+
Party 1
Yu Huang
Yu Huang
HeIIDog
Yu Huang
Level 160
God Stats
12W - 13L
1,561 SR
Queue Stats
501W - 591L
1,499 Elo+
Solo
Artemis
Artemis
bullsheep0192
Artemis
Level 25
God Stats
0W - 2L
1,219 SR
Queue Stats
0W - 2L
891 Elo+
Party 1
Team Averages
Level 85
1,427 SR
1,094 Elo+

VS

Team Averages
Level 112
1,500 SR
1,500 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
 
Ne Zha
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
 
Cernunnos
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GarnekZupy
Gilgamesh
11
4 / 2 / 0
7,196
720
3,190
8,692
6,123
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Yu Huang
HeIIDog
Yu Huang
11
0 / 2 / 3
6,147
615
5,090
6,073
2,287
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
10
0 / 3 / 4
6,182
618
5,602
10,227
4,088
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
5 / 2 / 1
8,248
825
9,004
7,104
3,650
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
 
Ne Zha
13
2 / 0 / 4
8,111
811
6,641
7,598
4,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cernunnos
 
Cernunnos
10
0 / 2 / 4
6,799
680
5,714
8,255
3,545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
16
4
Kills
7
7
Deaths
4
7
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
5
2
1
2.75
W
Ne Zha
 
Ne Zha
2
0
4
4
W
Cernunnos
 
Cernunnos
0
2
4
1
L
Gilgamesh
GarnekZupy
Gilgamesh
4
2
0
2
L
Yu Huang
HeIIDog
Yu Huang
0
2
3
0.75
L
Artemis
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,882
Damage
21,359
24,992
Taken
22,957
12,498
Mitigated
11,414
2,098
Healing
10,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
9,004
295
1,402
3,299
7,104
3,650
258
2,365
4,739
24,552
0
W
Ne Zha
 
Ne Zha
6,641
1,349
0
4,174
7,598
4,219
238
1,676
5,922
0
22,452
W
Cernunnos
 
Cernunnos
5,714
2,345
138
1,727
8,255
3,545
1,290
1,778
6,477
0
30,357
L
Gilgamesh
GarnekZupy
Gilgamesh
3,190
1,004
15
299
8,692
6,123
0
3,313
5,157
0
8,550
L
Yu Huang
HeIIDog
Yu Huang
5,090
208
0
500
6,073
2,287
0
1,777
4,078
19,471
0
L
Artemis
5,602
2,635
0
1,284
10,227
4,088
0
3,587
6,421
0
16,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,525
Gold Earned
23,158
75
Minions Killed
120
1
Camps Cleared
8
515,040
Distance Traveled
552,520
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,248
825
44
4
2
181,604
3
W
Ne Zha
8,111
811
27
3
1
200,827
9
W
Cernunnos
6,799
680
49
5
5
170,089
4
L
Gilgamesh
7,196
720
19
2
0
183,519
3
L
Yu Huang
6,147
615
32
3
1
170,598
2
L
Artemis
6,182
618
24
2
0
160,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role