Player Matchup

Neith
Neith
 
Neith
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Boomerouts
Ah Muzen Cab
Level 160
God Stats
4W - 0L
1,776 SR
Queue Stats
279W - 238L
1,594 Elo+
Party 1
Odin
Odin
FaultyMage
Odin
Level 68
God Stats
2W - 0L
1,734 SR
Queue Stats
16W - 12L
1,452 Elo+
Party 1
Bacchus
Bacchus
Warri0
Bacchus
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,215 Elo+
Party 1
Anubis
Anubis
smacktacular
Anubis
Level 81
God Stats
2W - 2L
1,492 SR
Queue Stats
63W - 47L
1,551 Elo+
Party 1
Team Averages
Level 96
1,600 SR
1,462 Elo+

VS

Team Averages
Level 97
1,445 SR
1,526 Elo+
Vulcan
Vulcan
 
Vulcan
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
 
Ah Puch
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
GirthVaderrr
Hou Yi
Level 68
God Stats
0W - 1L
1,298 SR
Queue Stats
37W - 35L
1,298 Elo+
Solo
Ravana
Ravana
Knulvis
Ravana
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,802 Elo+
Solo
Hachiman
Hachiman
Ure10plybud
Hachiman
Level 106
God Stats
2W - 5L
1,425 SR
Queue Stats
190W - 215L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
3 / 2 / 12
9,373
852
9,510
9,153
4,676
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Muzen Cab
Boomerouts
Ah Muzen Cab
18
12 / 3 / 11
10,954
996
19,154
13,645
8,177
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
6 / 1 / 15
9,652
877
6,053
13,724
12,529
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
Warri0
Bacchus
15
3 / 3 / 17
9,628
875
5,809
14,910
26,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
16
4 / 1 / 18
9,504
864
10,298
11,447
7,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
16
5 / 5 / 4
9,877
898
9,616
9,576
4,085
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ah Puch
 
Ah Puch
16
2 / 3 / 3
7,826
711
15,724
8,102
3,968
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
12
1 / 6 / 4
7,245
659
7,469
11,384
4,158
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
Knulvis
Ravana
12
1 / 8 / 4
7,702
700
6,141
12,592
6,616
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hachiman
Ure10plybud
Hachiman
13
1 / 6 / 3
7,347
668
5,387
12,001
4,416
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
28
28
Kills
10
10
Deaths
28
73
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
2
12
4.5
L
Vulcan
 
Vulcan
5
5
4
1.4
L
Ah Puch
 
Ah Puch
2
3
3
1.17
W
Ah Muzen Cab
Boomerouts
Ah Muzen Cab
12
3
11
5.83
W
6
1
15
13.5
L
Hou Yi
1
6
4
0.5
L
Ravana
Knulvis
Ravana
1
8
4
0.38
L
Hachiman
Ure10plybud
Hachiman
1
6
3
0.42
W
Bacchus
Warri0
Bacchus
3
3
17
3.83
W
Anubis
4
1
18
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,824
Damage
44,337
62,879
Taken
53,655
59,506
Mitigated
23,243
20,491
Healing
9,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
9,510
3,038
1,204
2,874
9,153
4,676
3,718
5,129
4,024
0
18,719
L
Vulcan
 
Vulcan
9,616
2,810
585
1,473
9,576
4,085
0
2,255
7,321
17,459
0
L
Ah Puch
 
Ah Puch
15,724
637
118
1,664
8,102
3,968
0
1,506
6,596
35,376
0
W
Ah Muzen Cab
Boomerouts
Ah Muzen Cab
19,154
8,202
1,914
3,958
13,645
8,177
2,274
4,059
9,586
0
43,835
W
6,053
338
2,018
2,271
13,724
12,529
439
6,620
7,104
0
10,651
L
Hou Yi
7,469
2,831
563
1,514
11,384
4,158
0
3,538
7,846
0
13,120
L
Ravana
Knulvis
Ravana
6,141
1,510
525
295
12,592
6,616
0
4,826
7,766
0
9,893
L
Hachiman
Ure10plybud
Hachiman
5,387
2,849
413
1,980
12,001
4,416
0
3,982
8,019
0
11,244
W
Bacchus
Warri0
Bacchus
5,809
552
189
1,503
14,910
26,635
430
3,941
10,969
12,938
0
W
Anubis
10,298
548
592
3,968
11,447
7,489
1,194
5,591
5,856
25,337
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,111
Gold Earned
39,997
143
Minions Killed
104
0
Camps Cleared
0
1,108,897
Distance Traveled
817,889
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,373
852
33
3
0
197,542
2
L
Vulcan
9,877
898
19
2
0
135,657
0
L
Ah Puch
7,826
711
43
4
0
176,205
3
W
Ah Muzen Cab
10,954
996
56
5
0
218,548
1
W
Odin
9,652
877
10
1
0
260,922
1
L
Hou Yi
7,245
659
13
1
0
165,016
0
L
Ravana
7,702
700
9
1
0
169,645
0
L
Hachiman
7,347
668
20
2
0
171,366
1
W
Bacchus
9,628
875
11
1
0
213,340
0
W
Anubis
9,504
864
33
3
0
218,545
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role