Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Doliven92
Scylla
Level 22
God Stats
1W - 0L
1,829 SR
Queue Stats
33W - 45L
1,466 Elo+
Party 1
Hel
Hel
Kernist
Hel
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,509 Elo+
Party 1
King Arthur
King Arthur
Rart0104
King Arthur
Level 49
God Stats
1W - 1L
1,238 SR
Queue Stats
39W - 26L
1,534 Elo+
Party 3
Sol
Sol
Temistocles30315
Sol
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 20L
1,473 Elo+
Party 3
Team Averages
Level 63
1,513 SR
1,496 Elo+

VS

Team Averages
Level 40
1,463 SR
1,385 Elo+
Ares
Ares
BoufaZ
Ares
Level 44
God Stats
3W - 3L
1,524 SR
Queue Stats
332W - 281L
1,557 Elo+
Party 2
Thoth
Thoth
MerzbowYtterbic
Thoth
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
156W - 205L
1,277 Elo+
Solo
Hou Yi
Hou Yi
NDOC
Hou Yi
Level 17
God Stats
0W - 1L
1,432 SR
Queue Stats
16W - 17L
1,342 Elo+
Solo
Nu Wa
Nu Wa
RaysterVS
Nu Wa
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,194 Elo+
Solo
Yemoja
Yemoja
Shenae
Yemoja
Level 103
God Stats
4W - 4L
1,361 SR
Queue Stats
465W - 410L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
16
5 / 1 / 13
9,441
858
13,873
10,326
4,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
Doliven92
Scylla
15
7 / 3 / 9
9,459
860
10,744
8,726
4,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hel
13
1 / 0 / 15
8,240
749
2,094
8,932
7,051
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

King Arthur
Rart0104
King Arthur
14
2 / 5 / 12
8,423
766
10,161
17,538
18,491
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

18
4 / 1 / 14
9,893
899
18,971
13,558
7,155
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
BoufaZ
Ares
13
1 / 4 / 4
7,923
720
6,737
18,680
21,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
0 / 5 / 2
6,897
627
5,484
10,387
5,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
NDOC
Hou Yi
15
4 / 3 / 4
8,390
763
10,917
10,821
6,032
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
RaysterVS
Nu Wa
13
1 / 4 / 4
7,737
703
14,179
9,896
5,464
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Yemoja
Shenae
Yemoja
14
2 / 3 / 4
8,108
737
2,956
13,114
16,577
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
26
19
Kills
8
10
Deaths
19
63
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
5
1
13
11.5
L
Ares
BoufaZ
Ares
1
4
4
0.75
W
Scylla
Doliven92
Scylla
7
3
9
3.83
W
Hel
1
0
15
8.5
L
0
5
2
0.2
L
Hou Yi
NDOC
Hou Yi
4
3
4
2
W
King Arthur
Rart0104
King Arthur
2
5
12
1.6
L
Nu Wa
RaysterVS
Nu Wa
1
4
4
0.75
L
Yemoja
Shenae
Yemoja
2
3
4
1.33
W
4
1
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,843
Damage
40,273
59,080
Taken
62,898
42,390
Mitigated
55,431
34,999
Healing
21,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
13,873
4,721
1,567
2,740
10,326
4,933
2,830
5,183
5,143
0
29,912
L
Ares
BoufaZ
Ares
6,737
491
1,108
4,048
18,680
21,915
0
6,843
11,837
11,237
0
W
Scylla
Doliven92
Scylla
10,744
689
831
543
8,726
4,760
1,522
5,002
3,724
26,692
0
W
Hel
2,094
296
11,936
5,639
8,932
7,051
1,176
4,836
4,096
6,381
0
L
5,484
792
553
860
10,387
5,443
0
6,931
3,456
11,417
0
L
Hou Yi
NDOC
Hou Yi
10,917
6,304
1,030
1,620
10,821
6,032
0
5,666
5,155
0
20,178
W
King Arthur
Rart0104
King Arthur
10,161
811
1,256
1,643
17,538
18,491
142
6,261
11,277
0
16,851
L
Nu Wa
RaysterVS
Nu Wa
14,179
3,654
0
998
9,896
5,464
0
6,208
3,688
28,768
0
L
Yemoja
Shenae
Yemoja
2,956
900
8,191
3,105
13,114
16,577
112
6,161
6,953
9,418
0
W
18,971
7,636
2,588
6,256
13,558
7,155
2,155
8,074
5,484
45,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,456
Gold Earned
39,055
128
Minions Killed
80
0
Camps Cleared
0
1,096,300
Distance Traveled
957,435
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,441
858
26
2
0
204,122
0
L
Ares
7,923
720
9
1
0
201,391
1
W
Scylla
9,459
860
32
3
0
219,166
1
W
Hel
8,240
749
7
1
0
248,597
0
L
Thoth
6,897
627
16
1
0
184,380
1
L
Hou Yi
8,390
763
21
2
0
196,008
0
W
King Arthur
8,423
766
13
1
0
222,127
0
L
Nu Wa
7,737
703
26
2
0
190,490
0
L
Yemoja
8,108
737
8
1
0
185,166
4
W
Sol
9,893
899
50
5
0
202,288
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role