Player Matchup

Scylla
Scylla
FairySIayer
Scylla
Level 160
God Stats
1W - 1L
1,810 SR
Queue Stats
180W - 33L
2,011 Elo+
Party 2
Terra
Terra
Shαwarma
Terra
Level 146
God Stats
0W - 1L
1,779 SR
Queue Stats
217W - 32L
2,048 Elo+
Party 2
Mercury
Mercury
WoesGoes
Mercury
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 66L
1,735 Elo+
Solo
Team Averages
Level 138
1,696 SR
1,931 Elo+

VS

Team Averages
Level 114
1,766 SR
2,087 Elo+
Lancelot
Lancelot
Classi
Lancelot
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
551W - 57L
2,243 Elo+
Party 1
Poseidon
Poseidon
Mymikuu
Poseidon
Level 160
God Stats
33W - 1L
1,947 SR
Queue Stats
2,544W - 181L
2,222 Elo+
Party 1
Xbalanque
Xbalanque
Ðistrøyer
Xbalanque
Level 153
God Stats
5W - 1L
1,851 SR
Queue Stats
158W - 122L
1,797 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
13
1 / 5 / 2
8,604
615
8,149
15,224
8,082
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Terra
Shαwarma
Terra
14
3 / 3 / 2
9,329
666
9,649
21,123
28,579
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mercury
WoesGoes
Mercury
11
2 / 11 / 2
8,496
607
9,040
17,352
8,108
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Classi
Lancelot
17
10 / 1 / 7
11,376
813
11,811
14,607
16,906
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
Mymikuu
Poseidon
17
5 / 1 / 12
11,012
787
22,402
11,062
5,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
Ðistrøyer
Xbalanque
14
4 / 4 / 10
10,329
738
15,956
16,576
7,832
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
48
6
Kills
19
19
Deaths
6
6
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Lancelot
Classi
Lancelot
10
1
7
13.5
L
Scylla
1
5
2
0.4
W
Poseidon
Mymikuu
Poseidon
5
1
12
11
L
Terra
Shαwarma
Terra
3
3
2
1.33
L
Mercury
WoesGoes
Mercury
2
11
2
0.27
W
Xbalanque
Ðistrøyer
Xbalanque
4
4
10
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,838
Damage
50,169
53,699
Taken
42,245
44,769
Mitigated
30,055
6,540
Healing
12,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
Classi
Lancelot
11,811
3,562
0
2,103
14,607
16,906
428
4,500
10,107
0
24,400
L
Scylla
8,149
1,906
0
868
15,224
8,082
0
7,242
7,982
28,162
2,201
W
Poseidon
Mymikuu
Poseidon
22,402
5,232
0
5,243
11,062
5,317
144
5,287
5,775
63,347
0
L
Terra
Shαwarma
Terra
9,649
1,305
708
4,754
21,123
28,579
0
8,261
12,862
21,729
0
L
Mercury
WoesGoes
Mercury
9,040
4,512
0
210
17,352
8,108
0
7,089
10,263
0
23,674
W
Xbalanque
Ðistrøyer
Xbalanque
15,956
6,622
0
5,172
16,576
7,832
1,964
7,485
8,237
0
51,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,429
Gold Earned
32,717
119
Minions Killed
170
2
Camps Cleared
10
762,561
Distance Traveled
800,549
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
11,376
813
23
2
2
293,152
5
L
Scylla
8,604
615
62
4
1
243,450
4
W
Poseidon
11,012
787
95
7
5
268,979
1
L
Terra
9,329
666
22
2
1
281,363
1
L
Mercury
8,496
607
35
3
0
237,748
3
W
Xbalanque
10,329
738
52
4
3
238,418
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role