Player Matchup

Kumbhakarna
Kumbhakarna
BurgerfriTTen00
Kumbhakarna
Level 89
God Stats
1W - 0L
1,240 SR
Queue Stats
3W - 1L
1,742 Elo+
Party 2
Bastet
Bastet
Hanzzfravejlby
Bastet
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,589 Elo+
Party 2
Baron Samedi
Baron Samedi
MysticYeet
Baron Samedi
Level 85
God Stats
3W - 2L
1,867 SR
Queue Stats
103W - 106L
1,478 Elo+
Party 3
Neith
Neith
darkvenom100
Neith
Level 104
God Stats
2W - 1L
1,421 SR
Queue Stats
184W - 191L
1,506 Elo+
Party 3
Nu Wa
Nu Wa
lauboiii
Nu Wa
Level 108
God Stats
99W - 76L
1,530 SR
Queue Stats
474W - 515L
1,403 Elo+
Solo
Team Averages
Level 94
1,512 SR
1,544 Elo+

VS

Team Averages
Level 104
1,593 SR
1,429 Elo+
Hou Yi
Hou Yi
Chaac a lakka
Hou Yi
Level 126
God Stats
3W - 4L
1,542 SR
Queue Stats
50W - 51L
1,436 Elo+
Solo
Cabrakan
Cabrakan
CivilianBread
Cabrakan
Level 95
God Stats
43W - 33L
1,580 SR
Queue Stats
328W - 360L
1,400 Elo+
Solo
Fafnir
Fafnir
DR HOCTOR 01
Fafnir
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 140L
1,489 Elo+
Solo
Zeus
Zeus
Nocturnal_Lovers
Zeus
Level 67
God Stats
2W - 2L
1,845 SR
Queue Stats
142W - 173L
1,412 Elo+
Party 1
Da Ji
Da Ji
pvj_kl
Da Ji
Level 89
God Stats
1W - 3L
1,500 SR
Queue Stats
148W - 180L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BurgerfriTTen00
Kumbhakarna
9
0 / 0 / 2
6,031
503
3,789
8,088
4,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
2 / 1 / 3
6,453
538
2,879
9,280
3,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baron Samedi
MysticYeet
Baron Samedi
12
2 / 0 / 2
6,657
555
5,985
7,559
3,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

10
2 / 3 / 0
5,800
483
3,924
7,587
3,268
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
lauboiii
Nu Wa
14
6 / 0 / 2
7,719
643
7,719
2,836
1,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 2
5,957
496
6,108
7,398
2,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cabrakan
CivilianBread
Cabrakan
7
0 / 3 / 0
5,001
417
3,727
6,935
3,136
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fafnir
11
2 / 0 / 2
7,134
595
4,439
9,423
8,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
0 / 4 / 0
5,289
441
1,563
6,944
2,255
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
pvj_kl
Da Ji
8
0 / 3 / 0
5,054
421
2,643
10,379
3,925
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
12
Kills
4
4
Deaths
12
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
BurgerfriTTen00
Kumbhakarna
0
0
2
1
L
2
2
2
1.5
L
Cabrakan
CivilianBread
Cabrakan
0
3
0
0
L
Fafnir
2
0
2
3
W
2
1
3
3.5
W
Baron Samedi
MysticYeet
Baron Samedi
2
0
2
3
L
0
4
0
0
W
2
3
0
0.67
W
Nu Wa
lauboiii
Nu Wa
6
0
2
7
L
Da Ji
pvj_kl
Da Ji
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,296
Damage
18,480
35,350
Taken
41,079
15,816
Mitigated
20,862
11,894
Healing
7,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
BurgerfriTTen00
Kumbhakarna
3,789
861
0
1,339
8,088
4,604
0
1,732
6,356
22,276
0
L
6,108
3,820
0
2,362
7,398
2,661
0
2,886
4,424
0
37,643
L
Cabrakan
CivilianBread
Cabrakan
3,727
541
0
1,125
6,935
3,136
0
4,171
2,654
16,598
0
L
Fafnir
4,439
1,370
0
2,751
9,423
8,885
0
1,707
7,608
26,757
0
W
2,879
925
0
4,758
9,280
3,254
0
1,326
7,954
0
37,333
W
Baron Samedi
MysticYeet
Baron Samedi
5,985
853
0
3,355
7,559
3,556
1,661
3,463
4,096
39,953
0
L
1,563
459
64
530
6,944
2,255
150
4,315
2,323
31,848
0
W
3,924
1,531
0
2,050
7,587
3,268
1,326
2,232
5,355
0
36,414
W
Nu Wa
lauboiii
Nu Wa
7,719
1,682
0
392
2,836
1,134
156
976
1,860
54,638
0
L
Da Ji
pvj_kl
Da Ji
2,643
604
0
390
10,379
3,925
0
3,668
6,577
0
26,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,660
Gold Earned
28,435
343
Minions Killed
207
0
Camps Cleared
0
1,170,318
Distance Traveled
975,018
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
6,031
503
32
3
0
252,780
2
L
Hou Yi
5,957
496
56
5
0
207,850
1
L
Cabrakan
5,001
417
28
2
0
126,590
0
L
Fafnir
7,134
595
35
3
0
193,360
0
W
Bastet
6,453
538
81
7
0
268,079
4
W
Baron Samedi
6,657
555
70
6
0
218,850
0
L
Zeus
5,289
441
47
4
0
206,213
0
W
Neith
5,800
483
60
5
0
201,787
1
W
Nu Wa
7,719
643
100
8
0
228,822
3
L
Da Ji
5,054
421
41
3
0
241,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role