Player Matchup

Merlin
Merlin
 
Merlin
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
 
Achilles
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Im that jit
Thor
Level 109
God Stats
3W - 2L
1,540 SR
Queue Stats
191W - 192L
1,511 Elo+
Solo
Nu Wa
Nu Wa
QhQ x MARSH
Nu Wa
Level 102
God Stats
2W - 0L
1,700 SR
Queue Stats
98W - 94L
1,417 Elo+
Solo
Artemis
Artemis
scaredy_AJ
Artemis
Level 159
God Stats
4W - 3L
1,476 SR
Queue Stats
309W - 311L
1,536 Elo+
Solo
Team Averages
Level 119
1,543 SR
1,493 Elo+

VS

Team Averages
Level 139
1,472 SR
1,511 Elo+
Raijin
Raijin
Athroxz
Raijin
Level 156
God Stats
0W - 4L
1,129 SR
Queue Stats
168W - 184L
1,478 Elo+
Solo
Thor
Thor
BL1ZZ1ON
Thor
Level 129
God Stats
2W - 5L
1,575 SR
Queue Stats
271W - 311L
1,432 Elo+
Solo
King Arthur
King Arthur
CandienBacon
King Arthur
Level 129
God Stats
1W - 1L
1,624 SR
Queue Stats
52W - 38L
1,553 Elo+
Party 1
Chiron
Chiron
FLOW-ST8
Chiron
Level 155
God Stats
2W - 3L
1,533 SR
Queue Stats
477W - 496L
1,481 Elo+
Solo
Cernunnos
Cernunnos
WasteOfSpace7
Cernunnos
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,609 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
19
9 / 3 / 16
11,880
792
16,175
10,417
4,463
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Achilles
 
Achilles
19
3 / 4 / 24
11,266
751
14,855
23,322
26,953
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
11 / 4 / 14
11,960
797
23,356
13,933
20,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

18
6 / 3 / 18
11,224
748
16,766
10,193
3,922
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
scaredy_AJ
Artemis
18
8 / 2 / 19
11,303
754
14,201
10,846
4,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Athroxz
Raijin
17
3 / 10 / 8
10,570
705
13,614
19,146
8,099
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
15
2 / 8 / 3
8,910
594
4,763
18,299
8,337
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
CandienBacon
King Arthur
17
3 / 8 / 6
10,271
685
8,419
20,612
14,514
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chiron
FLOW-ST8
Chiron
20
5 / 3 / 8
11,445
763
15,191
15,963
8,906
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cernunnos
WasteOfSpace7
Cernunnos
17
3 / 8 / 8
10,206
680
6,313
16,850
8,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
49
37
Kills
16
16
Deaths
37
91
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
9
3
16
5.67
W
Achilles
 
Achilles
3
4
24
3.75
L
Raijin
Athroxz
Raijin
3
10
8
0.7
L
Thor
2
8
3
0.44
L
King Arthur
CandienBacon
King Arthur
3
8
6
0.75
L
Chiron
FLOW-ST8
Chiron
5
3
8
3
W
11
4
14
4.5
W
6
3
18
5
L
Cernunnos
WasteOfSpace7
Cernunnos
3
8
8
0.88
W
Artemis
scaredy_AJ
Artemis
8
2
19
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,353
Damage
48,300
68,711
Taken
90,870
60,140
Mitigated
48,197
27,912
Healing
20,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
16,175
103
4,017
2,724
10,417
4,463
972
1,375
9,042
34,500
0
W
Achilles
 
Achilles
14,855
2,390
1,363
6,565
23,322
26,953
1,274
2,647
19,931
0
27,817
L
Raijin
Athroxz
Raijin
13,614
1,265
1,507
2,733
19,146
8,099
0
7,992
10,797
27,122
0
L
Thor
4,763
543
829
1,229
18,299
8,337
0
6,863
11,193
0
13,571
L
King Arthur
CandienBacon
King Arthur
8,419
976
242
3,373
20,612
14,514
0
7,772
12,612
0
18,075
L
Chiron
FLOW-ST8
Chiron
15,191
2,357
2,262
6,552
15,963
8,906
0
5,631
10,095
0
45,085
W
23,356
2,702
737
2,495
13,933
20,055
533
2,922
11,011
0
29,890
W
16,766
4,433
2,487
1,557
10,193
3,922
966
3,798
6,395
34,717
0
L
Cernunnos
WasteOfSpace7
Cernunnos
6,313
1,359
844
1,251
16,850
8,341
0
4,683
11,776
0
26,651
W
Artemis
scaredy_AJ
Artemis
14,201
4,817
2,745
3,222
10,846
4,747
3,516
2,872
7,974
0
30,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,633
Gold Earned
51,402
156
Minions Killed
148
0
Camps Cleared
0
1,372,966
Distance Traveled
1,169,189
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,880
792
33
2
0
287,665
0
W
Achilles
11,266
751
23
2
0
303,370
3
L
Raijin
10,570
705
19
1
0
226,005
1
L
Thor
8,910
594
17
1
0
216,622
0
L
King Arthur
10,271
685
18
1
0
241,232
1
L
Chiron
11,445
763
65
4
0
267,301
2
W
Thor
11,960
797
15
1
0
274,236
0
W
Nu Wa
11,224
748
44
3
0
259,693
1
L
Cernunnos
10,206
680
29
2
0
218,029
0
W
Artemis
11,303
754
41
3
0
248,002
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role