Player Matchup

Gilgamesh
Gilgamesh
Bamto
Gilgamesh
Level 68
God Stats
27W - 25L
1,420 SR
Queue Stats
185W - 165L
1,442 Elo+
Party 4
Danzaburou
Danzaburou
CanserMachine
Danzaburou
Level 59
God Stats
33W - 27L
1,579 SR
Queue Stats
168W - 149L
1,442 Elo+
Party 4
Bacchus
Bacchus
Timward
Bacchus
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,551 Elo+
Party 1
Hel
Hel
WantedMantress
Hel
Level 45
God Stats
23W - 23L
1,498 SR
Queue Stats
61W - 56L
1,455 Elo+
Party 4
Guan Yu
Guan Yu
jöhän
Guan Yu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,551 Elo+
Party 1
Team Averages
Level 45
1,499 SR
1,488 Elo+

VS

Team Averages
Level 115
1,480 SR
1,493 Elo+
Artio
Artio
 
Artio
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Bakerspuf
Skadi
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 48L
1,476 Elo+
Party 2
Ullr
Ullr
GaB1LaN
Ullr
Level 106
God Stats
12W - 8L
1,492 SR
Queue Stats
262W - 230L
1,491 Elo+
Party 3
Baron Samedi
Baron Samedi
Labnn
Baron Samedi
Level 144
God Stats
1W - 0L
1,310 SR
Queue Stats
49W - 61L
1,480 Elo+
Party 2
Ra
Ra
SrDeadStroke
Ra
Level 88
God Stats
16W - 15L
1,597 SR
Queue Stats
183W - 157L
1,517 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bamto
Gilgamesh
13
3 / 3 / 0
7,708
482
6,230
15,148
9,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
CanserMachine
Danzaburou
13
2 / 1 / 3
7,995
500
10,164
11,431
4,749
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
Timward
Bacchus
10
0 / 2 / 4
6,612
413
5,987
14,856
15,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
1 / 4 / 1
7,180
449
5,892
10,357
4,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
jöhän
Guan Yu
12
0 / 6 / 0
6,823
426
2,959
13,878
9,051
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
13
3 / 0 / 7
8,346
522
8,132
16,064
8,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Skadi
Bakerspuf
Skadi
13
1 / 2 / 1
7,885
493
8,844
11,339
4,747
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ullr
GaB1LaN
Ullr
17
9 / 0 / 3
10,869
679
17,764
10,439
4,399
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
Labnn
Baron Samedi
12
1 / 1 / 2
7,949
497
5,296
9,844
9,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
2 / 4 / 4
8,370
523
5,019
10,377
4,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
33
6
Kills
16
16
Deaths
7
8
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
3
0
7
6.5
W
Skadi
Bakerspuf
Skadi
1
2
1
0.75
L
Gilgamesh
Bamto
Gilgamesh
3
3
0
1
L
Danzaburou
CanserMachine
Danzaburou
2
1
3
3.5
W
Ullr
GaB1LaN
Ullr
9
0
3
10.5
W
Baron Samedi
Labnn
Baron Samedi
1
1
2
2
W
2
4
4
1
L
Bacchus
Timward
Bacchus
0
2
4
1
L
1
4
1
0.38
L
Guan Yu
jöhän
Guan Yu
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,232
Damage
45,055
65,670
Taken
58,063
43,058
Mitigated
31,877
16,816
Healing
20,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
8,132
1,373
691
8,447
16,064
8,716
98
3,750
12,314
45,239
0
W
Skadi
Bakerspuf
Skadi
8,844
3,365
0
1,600
11,339
4,747
1,078
2,536
8,803
0
69,732
L
Gilgamesh
Bamto
Gilgamesh
6,230
1,863
0
5,370
15,148
9,140
0
4,231
10,917
0
61,620
L
Danzaburou
CanserMachine
Danzaburou
10,164
4,831
0
2,056
11,431
4,749
0
3,747
7,684
0
67,263
W
Ullr
GaB1LaN
Ullr
17,764
6,847
0
1,730
10,439
4,399
2,700
491
9,948
0
92,457
W
Baron Samedi
Labnn
Baron Samedi
5,296
797
1,106
3,358
9,844
9,121
395
2,417
6,993
31,455
0
W
5,019
625
816
2,426
10,377
4,894
49
2,685
7,692
63,430
0
L
Bacchus
Timward
Bacchus
5,987
1,358
0
2,516
14,856
15,999
0
4,702
10,154
23,857
0
L
5,892
354
1,459
3,354
10,357
4,119
350
5,184
5,173
47,075
0
L
Guan Yu
jöhän
Guan Yu
2,959
666
101
1,960
13,878
9,051
0
583
13,295
0
39,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,318
Gold Earned
43,419
406
Minions Killed
456
0
Camps Cleared
0
1,485,453
Distance Traveled
1,524,359
13
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
8,346
522
62
4
0
360,593
6
W
Skadi
7,885
493
115
7
0
290,949
5
L
Gilgamesh
7,708
482
109
7
0
323,807
3
L
Danzaburou
7,995
500
113
7
0
282,111
2
W
Ullr
10,869
679
136
9
0
311,301
5
W
Baron Samedi
7,949
497
39
2
0
286,948
11
W
Ra
8,370
523
104
7
0
274,568
2
L
Bacchus
6,612
413
30
2
0
309,028
7
L
Hel
7,180
449
80
5
0
290,104
0
L
Guan Yu
6,823
426
74
5
0
280,403
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role