Player Matchup

Lancelot
Lancelot
Ironguy1212
Lancelot
Level 58
God Stats
1W - 4L
1,805 SR
Queue Stats
10W - 20L
1,794 Elo+
Party 1
Nu Wa
Nu Wa
Natcz
Nu Wa
Level 102
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 9L
1,794 Elo+
Party 1
Cthulhu
Cthulhu
TH0NY23
Cthulhu
Level 45
God Stats
0W - 1L
1,160 SR
Queue Stats
33W - 38L
1,513 Elo+
Solo
Team Averages
Level 68
1,488 SR
1,700 Elo+

VS

Team Averages
Level 75
1,375 SR
1,378 Elo+
Gilgamesh
Gilgamesh
PeaceofGaddafi
Gilgamesh
Level 32
God Stats
1W - 0L
1,279 SR
Queue Stats
2W - 9L
1,363 Elo+
Party 2
Anubis
Anubis
Serotonin69
Anubis
Level 160
God Stats
9W - 6L
1,606 SR
Queue Stats
54W - 53L
1,407 Elo+
Solo
Thor
Thor
dergottdermutter
Thor
Level 32
God Stats
1W - 1L
1,241 SR
Queue Stats
2W - 9L
1,363 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Ironguy1212
Lancelot
20
8 / 8 / 5
17,310
692
34,709
29,051
13,595
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
Natcz
Nu Wa
20
3 / 9 / 8
15,833
633
20,813
19,907
6,932
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cthulhu
TH0NY23
Cthulhu
20
2 / 6 / 9
16,663
667
16,319
33,898
52,013
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
PeaceofGaddafi
Gilgamesh
19
1 / 4 / 12
15,038
602
10,699
29,287
32,862
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Anubis
20
13 / 2 / 9
20,013
801
31,361
22,678
11,964
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
9 / 7 / 8
18,089
724
21,776
32,663
14,189
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
52
13
Kills
23
23
Deaths
13
22
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Ironguy1212
Lancelot
8
8
5
1.31
L
Nu Wa
Natcz
Nu Wa
3
9
8
0.78
W
Gilgamesh
PeaceofGaddafi
Gilgamesh
1
4
12
1.75
W
Anubis
13
2
9
8.75
L
Cthulhu
TH0NY23
Cthulhu
2
6
9
1.08
W
9
7
8
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,841
Damage
63,836
82,856
Taken
84,628
72,540
Mitigated
59,015
16,785
Healing
15,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Ironguy1212
Lancelot
34,709
4,097
0
7,966
29,051
13,595
0
10,788
18,263
0
80,907
L
Nu Wa
Natcz
Nu Wa
20,813
5,585
0
1,256
19,907
6,932
1,004
12,000
7,907
70,791
0
W
Gilgamesh
PeaceofGaddafi
Gilgamesh
10,699
2,104
0
797
29,287
32,862
568
11,147
17,875
0
32,083
W
Anubis
31,361
978
0
13,850
22,678
11,964
646
10,915
11,763
140,844
0
L
Cthulhu
TH0NY23
Cthulhu
16,319
984
0
7,563
33,898
52,013
22
9,100
24,798
71,908
0
W
21,776
5,876
0
515
32,663
14,189
2,006
15,617
17,005
0
72,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,806
Gold Earned
53,140
261
Minions Killed
307
10
Camps Cleared
11
1,281,298
Distance Traveled
1,212,862
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
17,310
692
80
3
5
470,492
0
L
Nu Wa
15,833
633
104
4
2
383,774
0
W
Gilgamesh
15,038
602
38
2
0
436,080
2
W
Anubis
20,013
801
173
7
6
384,959
5
L
Cthulhu
16,663
667
77
3
3
427,032
2
W
Thor
18,089
724
96
4
5
391,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role