Player Matchup

Bakasura
Bakasura
Babatund
Bakasura
Level 27
God Stats
4W - 4L
1,594 SR
Queue Stats
182W - 183L
1,458 Elo+
Party 1
Mulan
Mulan
BundaBrenden
Mulan
Level 12
God Stats
1W - 6L
1,232 SR
Queue Stats
39W - 38L
1,397 Elo+
Party 1
Cthulhu
Cthulhu
KlozenT
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Osiris 3RD
Kukulkan
Level 61
God Stats
10W - 13L
1,364 SR
Queue Stats
265W - 282L
1,400 Elo+
Party 1
Neith
Neith
Swartom94
Neith
Level 63
God Stats
0W - 1L
1,725 SR
Queue Stats
0W - 2L
1,282 Elo+
Party 2
Team Averages
Level 34
1,483 SR
1,407 Elo+

VS

Team Averages
Level 79
1,497 SR
1,489 Elo+
Nike
Nike
 
Nike
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Da Ji
Da Ji
CARREASONIA
Da Ji
Level 25
God Stats
2W - 0L
1,704 SR
Queue Stats
19W - 9L
1,538 Elo+
Party 3
Ullr
Ullr
KAorTroll
Ullr
Level 128
God Stats
3W - 1L
1,500 SR
Queue Stats
56W - 29L
1,671 Elo+
Party 3
Nemesis
Nemesis
Se6a
Nemesis
Level 35
God Stats
3W - 2L
1,185 SR
Queue Stats
179W - 233L
1,273 Elo+
Solo
Anubis
Anubis
eLnicopallas
Anubis
Level 97
God Stats
5W - 4L
1,594 SR
Queue Stats
79W - 53L
1,463 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Babatund
Bakasura
9
0 / 2 / 0
5,001
500
1,590
8,734
2,976
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
0 / 3 / 0
4,779
478
2,696
9,412
3,793
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
KlozenT
Cthulhu
5
0 / 4 / 0
4,135
414
1,634
7,643
3,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
Osiris 3RD
Kukulkan
9
0 / 4 / 0
4,990
499
1,877
5,750
1,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
Swartom94
Neith
7
0 / 4 / 0
4,180
418
1,919
5,436
1,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
8
0 / 0 / 6
5,512
551
2,677
6,071
3,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

12
4 / 0 / 0
6,918
692
7,959
6,644
3,063
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ullr
11
7 / 0 / 1
6,635
664
7,313
6,477
2,321
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
Se6a
Nemesis
8
1 / 0 / 5
5,138
514
2,176
5,503
1,809
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
10
5 / 0 / 2
6,119
612
5,914
5,018
2,335
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
31
0
Kills
17
17
Deaths
0
0
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
0
0
6
3
L
Bakasura
Babatund
Bakasura
0
2
0
0
L
0
3
0
0
W
4
0
0
4
W
Ullr
7
0
1
7.5
L
Cthulhu
KlozenT
Cthulhu
0
4
0
0
L
Kukulkan
Osiris 3RD
Kukulkan
0
4
0
0
W
Nemesis
Se6a
Nemesis
1
0
5
3.5
L
Neith
Swartom94
Neith
0
4
0
0
W
Anubis
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,716
Damage
26,039
36,975
Taken
29,713
14,035
Mitigated
13,371
6,111
Healing
10,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
2,677
179
0
1,040
6,071
3,843
91
1,243
4,712
0
17,079
L
Bakasura
Babatund
Bakasura
1,590
1,387
0
1,947
8,734
2,976
0
775
7,959
0
28,860
L
2,696
776
0
2,597
9,412
3,793
0
0
9,412
0
26,998
W
7,959
1,855
0
3,425
6,644
3,063
0
0
6,644
0
51,572
W
Ullr
7,313
3,309
0
2,080
6,477
2,321
192
920
5,454
0
48,026
L
Cthulhu
KlozenT
Cthulhu
1,634
525
0
270
7,643
3,664
24
702
6,941
5,924
0
L
Kukulkan
Osiris 3RD
Kukulkan
1,877
217
0
375
5,750
1,806
0
3,702
2,048
39,053
0
W
Nemesis
Se6a
Nemesis
2,176
789
0
693
5,503
1,809
46
601
4,845
0
25,950
L
Neith
Swartom94
Neith
1,919
709
0
922
5,436
1,796
0
735
4,701
0
20,939
W
Anubis
5,914
789
0
3,435
5,018
2,335
414
747
4,230
46,208
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,085
Gold Earned
30,322
225
Minions Killed
345
0
Camps Cleared
0
918,762
Distance Traveled
1,009,617
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
5,512
551
33
3
0
202,145
0
L
Bakasura
5,001
500
65
7
0
224,218
0
L
Mulan
4,779
478
54
5
0
140,386
0
W
Da Ji
6,918
692
117
12
0
186,903
5
W
Ullr
6,635
664
71
7
0
213,003
2
L
Cthulhu
4,135
414
3
0
0
183,366
0
L
Kukulkan
4,990
499
69
7
0
180,888
1
W
Nemesis
5,138
514
39
4
0
227,888
1
L
Neith
4,180
418
34
3
0
189,904
1
W
Anubis
6,119
612
85
9
0
179,678
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role