Player Matchup

Kali
Kali
Gold II
JustJewed
Kali
Gold II
Level 128
God Stats
0W - 1L
1,846 SR
Queue Stats
1W - 1L
1,863 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 128
1,846 SR
1,863 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 160
1,500 SR
1,500 MMR
Sol
Sol
Gold I
 
Sol
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
15
1 / 2 / 0
9,462
789
6,419
16,742
8,741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
ArachneChronosHe BoOlorunHades

VS

Bans
BakasuraAnubisLokiBastetIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
2 / 1 / 0
10,701
892
9,547
12,606
6,743
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
2
1
Kills
2
2
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
1
0
2
L
Kali
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,419
Damage
9,547
16,742
Taken
12,606
8,741
Mitigated
6,743
4,674
Healing
7,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
9,547
4,324
0
7,283
12,606
6,743
2,320
657
11,949
61,974
6,475
L
Kali
6,419
2,966
0
4,674
16,742
8,741
1,107
8,340
8,402
0
48,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,462
Gold Earned
10,701
80
Minions Killed
111
2
Camps Cleared
9
275,135
Distance Traveled
213,846
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,701
892
111
9
9
213,846
3
L
Kali
9,462
789
80
7
2
275,135
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role