Player Matchup

Heimdallr
Heimdallr
AKXXT
Heimdallr
Level 103
God Stats
49W - 56L
1,414 SR
Queue Stats
568W - 612L
1,358 Elo+
Solo
Janus
Janus
Astrolation
Janus
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 41L
1,471 Elo+
Party 1
Atlas
Atlas
Helghast56
Atlas
Level 79
God Stats
2W - 4L
1,475 SR
Queue Stats
27W - 31L
1,384 Elo+
Party 1
Thanatos
Thanatos
Zozano
Thanatos
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 39L
1,384 Elo+
Solo
Charybdis
Charybdis
zanemystic
Charybdis
Level 149
God Stats
19W - 12L
1,645 SR
Queue Stats
144W - 150L
1,451 Elo+
Party 1
Team Averages
Level 85
1,507 SR
1,410 Elo+

VS

Team Averages
Level 55
1,454 SR
1,471 Elo+
Mercury
Mercury
 
Mercury
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sol
Sol
 
Sol
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
DeimosVA
Ares
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Persephone
Persephone
Squeejis
Persephone
Level 65
God Stats
8W - 19L
1,269 SR
Queue Stats
127W - 161L
1,357 Elo+
Party 2
Shiva
Shiva
macbox123
Shiva
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 19L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AKXXT
Heimdallr
10
0 / 3 / 2
6,688
446
4,710
7,140
3,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
0 / 3 / 0
6,401
427
3,420
7,352
2,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Atlas
10
1 / 3 / 2
6,772
451
4,526
12,067
11,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
Zozano
Thanatos
9
2 / 3 / 0
6,178
412
3,755
8,927
3,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
zanemystic
Charybdis
13
3 / 1 / 2
7,825
522
8,762
11,315
4,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
14
8 / 0 / 3
8,370
558
9,956
12,222
4,581
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sol
 
Sol
11
0 / 1 / 1
6,935
462
3,285
9,456
2,952
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ares
10
1 / 4 / 0
6,517
434
3,142
10,609
9,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Persephone
Squeejis
Persephone
10
0 / 0 / 1
6,014
401
1,930
4,803
1,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
macbox123
Shiva
14
3 / 2 / 3
8,608
574
6,498
10,892
8,448
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
20
6
Kills
12
13
Deaths
7
6
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
8
0
3
9.5
W
Sol
 
Sol
0
1
1
0.5
L
Heimdallr
AKXXT
Heimdallr
0
3
2
0.33
L
0
3
0
0
W
Ares
1
4
0
0.25
L
Atlas
1
3
2
0.67
W
Persephone
Squeejis
Persephone
0
0
1
0.5
L
Thanatos
Zozano
Thanatos
2
3
0
0.67
W
Shiva
macbox123
Shiva
3
2
3
2.25
L
Charybdis
zanemystic
Charybdis
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,173
Damage
24,811
46,801
Taken
47,982
26,294
Mitigated
26,616
17,950
Healing
8,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
9,956
5,302
0
0
12,222
4,581
0
1,822
10,264
0
60,639
W
Sol
 
Sol
3,285
1,323
0
4,736
9,456
2,952
398
1,916
7,428
61,059
0
L
Heimdallr
AKXXT
Heimdallr
4,710
1,748
0
1,459
7,140
3,858
0
0
7,140
0
42,180
L
3,420
0
0
1,750
7,352
2,845
0
1,810
5,542
37,986
0
W
Ares
3,142
567
0
874
10,609
9,058
143
1,063
9,546
16,900
0
L
Atlas
4,526
1,352
0
1,110
12,067
11,983
0
2,516
9,551
23,266
0
W
Persephone
Squeejis
Persephone
1,930
41
0
347
4,803
1,577
0
2,224
2,273
30,861
0
L
Thanatos
Zozano
Thanatos
3,755
1,220
0
7,578
8,927
3,455
0
231
8,696
0
27,765
W
Shiva
macbox123
Shiva
6,498
1,711
444
1,614
10,892
8,448
46
367
10,525
0
60,245
L
Charybdis
zanemystic
Charybdis
8,762
5,049
0
6,053
11,315
4,153
61
3,800
7,515
0
68,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,864
Gold Earned
36,444
348
Minions Killed
362
0
Camps Cleared
0
1,136,368
Distance Traveled
1,365,166
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,370
558
76
5
0
326,276
0
W
Sol
6,935
462
107
7
0
249,937
0
L
Heimdallr
6,688
446
79
5
0
160,638
5
L
Janus
6,401
427
76
5
0
215,011
0
W
Ares
6,517
434
15
1
0
244,434
0
L
Atlas
6,772
451
28
2
0
291,081
2
W
Persephone
6,014
401
38
3
0
239,040
2
L
Thanatos
6,178
412
56
4
0
211,328
0
W
Shiva
8,608
574
126
8
0
305,479
6
L
Charybdis
7,825
522
109
7
0
258,310
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role