Player Matchup

Jormungandr
Jormungandr
Ayyyyyylmao69
Jormungandr
Level 47
God Stats
2W - 5L
1,429 SR
Queue Stats
7W - 13L
1,518 Elo+
Solo
Neith
Neith
LucasRyuka
Neith
Level 6
God Stats
1W - 1L
1,235 SR
Queue Stats
2W - 5L
1,261 Elo+
Party 1
Sol
Sol
Thiccenning
Sol
Level 129
God Stats
9W - 4L
1,712 SR
Queue Stats
86W - 73L
1,580 Elo+
Party 1
Team Averages
Level 61
1,459 SR
1,453 Elo+

VS

Team Averages
Level 95
1,471 SR
1,492 Elo+
Jing Wei
Jing Wei
camiztodd628
Jing Wei
Level 46
God Stats
20W - 18L
1,530 SR
Queue Stats
94W - 106L
1,445 Elo+
Solo
Discordia
Discordia
vivacedrop9
Discordia
Level 101
God Stats
3W - 3L
1,461 SR
Queue Stats
559W - 467L
1,601 Elo+
Solo
Osiris
Osiris
z0m81ekiller
Osiris
Level 138
God Stats
22W - 32L
1,422 SR
Queue Stats
352W - 441L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Ayyyyyylmao69
Jormungandr
15
4 / 5 / 4
10,964
685
12,398
23,248
17,885
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
14
0 / 7 / 6
9,913
620
8,150
13,713
5,765
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
5 / 3 / 3
10,627
664
16,454
15,732
6,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
camiztodd628
Jing Wei
16
4 / 3 / 6
11,277
705
15,312
14,834
6,364
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
vivacedrop9
Discordia
17
6 / 2 / 8
11,976
749
21,779
10,318
4,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Osiris
15
5 / 4 / 4
10,492
656
5,272
21,195
27,096
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
33
9
Kills
15
15
Deaths
9
13
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Ayyyyyylmao69
Jormungandr
4
5
4
1.2
L
Neith
0
7
6
0.43
L
5
3
3
2.17
W
Jing Wei
camiztodd628
Jing Wei
4
3
6
2.33
W
Discordia
vivacedrop9
Discordia
6
2
8
5
W
Osiris
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,002
Damage
42,363
52,693
Taken
46,347
30,321
Mitigated
37,937
9,305
Healing
5,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Ayyyyyylmao69
Jormungandr
12,398
3,374
243
1,637
23,248
17,885
554
7,846
15,402
40,220
0
L
Neith
8,150
3,031
0
2,095
13,713
5,765
765
6,150
7,563
0
29,681
L
16,454
4,632
0
5,330
15,732
6,671
31
8,119
7,613
36,977
3,452
W
Jing Wei
camiztodd628
Jing Wei
15,312
11,036
0
2,872
14,834
6,364
1,602
10,552
4,282
0
42,603
W
Discordia
vivacedrop9
Discordia
21,779
1,032
0
847
10,318
4,477
684
6,275
4,043
57,179
0
W
Osiris
5,272
964
0
1,870
21,195
27,096
512
10,971
10,224
0
17,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,504
Gold Earned
33,745
155
Minions Killed
176
6
Camps Cleared
7
802,709
Distance Traveled
832,457
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
10,964
685
54
3
2
280,212
2
L
Neith
9,913
620
60
4
1
251,393
1
L
Sol
10,627
664
41
3
3
271,104
3
W
Jing Wei
11,277
705
70
4
0
280,369
3
W
Discordia
11,976
749
87
5
5
284,875
3
W
Osiris
10,492
656
19
1
2
267,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role