Player Matchup

Discordia
Discordia
 
Discordia
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
FortunateSTG
Cernunnos
Level 100
God Stats
9W - 6L
1,557 SR
Queue Stats
57W - 60L
1,510 Elo+
Solo
Terra
Terra
ºSeraph
Terra
Level 116
God Stats
3W - 2L
1,870 SR
Queue Stats
209W - 169L
1,734 Elo+
Solo
Team Averages
Level 114
1,642 SR
1,581 Elo+

VS

Team Averages
Level 33
1,645 SR
1,696 Elo+
King Arthur
King Arthur
BelKimS
King Arthur
Level 37
God Stats
84W - 111L
1,267 SR
Queue Stats
694W - 1,042L
1,412 Elo+
Solo
Nox
Nox
RickFlickUrSalad
Nox
Level 29
God Stats
5W - 1L
1,720 SR
Queue Stats
80W - 28L
1,751 Elo+
Party 1
Medusa
Medusa
timtheboat
Medusa
Level 33
God Stats
7W - 0L
1,947 SR
Queue Stats
117W - 20L
1,926 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
1 / 5 / 2
9,356
624
11,919
11,371
5,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cernunnos
FortunateSTG
Cernunnos
12
2 / 7 / 1
9,488
633
12,369
14,884
7,269
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Terra
ºSeraph
Terra
12
0 / 3 / 3
9,515
634
9,979
19,346
28,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BelKimS
King Arthur
15
1 / 0 / 9
10,718
715
8,526
14,196
15,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

16
4 / 2 / 8
10,593
706
10,008
12,860
6,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
timtheboat
Medusa
17
10 / 1 / 5
11,976
798
22,702
15,436
8,085
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
37
3
Kills
15
15
Deaths
3
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
1
5
2
0.4
W
King Arthur
BelKimS
King Arthur
1
0
9
5.5
L
Cernunnos
FortunateSTG
Cernunnos
2
7
1
0.36
W
4
2
8
4
W
Medusa
timtheboat
Medusa
10
1
5
12.5
L
Terra
ºSeraph
Terra
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,267
Damage
41,236
45,601
Taken
42,492
40,831
Mitigated
29,828
9,852
Healing
5,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
11,919
421
0
810
11,371
5,144
0
2,216
9,155
35,401
0
W
King Arthur
BelKimS
King Arthur
8,526
1,204
0
4,828
14,196
15,470
100
6,240
7,956
0
23,218
L
Cernunnos
FortunateSTG
Cernunnos
12,369
5,671
0
2,082
14,884
7,269
0
3,868
11,016
0
29,511
W
10,008
809
0
863
12,860
6,273
209
8,171
4,689
28,606
0
W
Medusa
timtheboat
Medusa
22,702
10,027
0
170
15,436
8,085
699
7,879
7,557
0
78,317
L
Terra
ºSeraph
Terra
9,979
2,428
2,060
4,900
19,346
28,418
0
4,024
15,322
25,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,359
Gold Earned
33,287
138
Minions Killed
200
1
Camps Cleared
12
774,305
Distance Traveled
872,671
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,356
624
50
3
0
301,292
5
W
King Arthur
10,718
715
27
2
0
274,415
3
L
Cernunnos
9,488
633
51
3
1
191,700
7
W
Nox
10,593
706
46
3
3
304,916
3
W
Medusa
11,976
798
127
8
9
293,340
3
L
Terra
9,515
634
37
2
0
281,313
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role