Player Matchup

Odin
Odin
 
Odin
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
GigaChadADCarry
Set
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,439 Elo+
Solo
Anhur
Anhur
Nikanоr
Anhur
Level 53
God Stats
2W - 0L
1,500 SR
Queue Stats
82W - 91L
1,496 Elo+
Party 2
Hades
Hades
Saved1
Hades
Level 35
God Stats
2W - 0L
1,500 SR
Queue Stats
54W - 40L
1,512 Elo+
Party 2
Anubis
Anubis
SlayerMrCallum
Anubis
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,546 Elo+
Solo
Team Averages
Level 40
1,500 SR
1,499 Elo+

VS

Team Averages
Level 95
1,418 SR
1,471 Elo+
Anhur
Anhur
 
Anhur
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
 
Bakasura
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Im_Lathan
King Arthur
Level 104
God Stats
1W - 3L
1,234 SR
Queue Stats
23W - 33L
1,452 Elo+
Party 1
Hun Batz
Hun Batz
NovaBriggs
Hun Batz
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 24L
1,405 Elo+
Party 1
Raijin
Raijin
roflanpominkin
Raijin
Level 47
God Stats
2W - 4L
1,358 SR
Queue Stats
366W - 416L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
20
10 / 2 / 25
12,696
747
14,343
20,435
23,436
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

19
6 / 3 / 23
12,048
709
23,127
15,356
9,633
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
Nikanоr
Anhur
19
6 / 3 / 25
11,840
696
21,933
18,544
9,448
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hades
Saved1
Hades
19
8 / 5 / 24
12,407
730
17,081
22,015
18,175
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

20
16 / 1 / 21
14,888
876
17,847
16,728
9,839
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
17
2 / 9 / 6
10,343
608
8,678
19,660
7,721
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
 
Bakasura
16
1 / 9 / 3
9,480
558
5,420
23,502
22,297
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

King Arthur
Im_Lathan
King Arthur
17
4 / 9 / 7
10,839
638
11,490
23,999
28,818
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hun Batz
NovaBriggs
Hun Batz
18
3 / 12 / 9
11,237
661
13,153
22,462
8,462
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
4 / 7 / 8
11,395
670
26,251
15,926
6,925
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

164
Kill Participation
47
46
Kills
14
14
Deaths
46
118
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
10
2
25
11.25
L
Anhur
 
Anhur
2
9
6
0.56
L
Bakasura
 
Bakasura
1
9
3
0.28
W
6
3
23
5.83
L
King Arthur
Im_Lathan
King Arthur
4
9
7
0.83
W
Anhur
Nikanоr
Anhur
6
3
25
6.17
L
Hun Batz
NovaBriggs
Hun Batz
3
12
9
0.63
W
Hades
Saved1
Hades
8
5
24
4
W
16
1
21
26.5
L
4
7
8
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,331
Damage
64,992
93,078
Taken
105,549
70,531
Mitigated
74,223
34,901
Healing
16,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
14,343
1,917
2,480
2,890
20,435
23,436
575
7,876
12,559
0
20,969
L
Anhur
 
Anhur
8,678
3,836
0
2,800
19,660
7,721
0
7,208
12,452
0
20,266
L
Bakasura
 
Bakasura
5,420
3,788
835
4,415
23,502
22,297
0
7,888
15,614
0
8,784
W
23,127
8,819
1,157
2,569
15,356
9,633
1,136
1,581
13,775
0
40,587
L
King Arthur
Im_Lathan
King Arthur
11,490
657
1,262
1,517
23,999
28,818
0
7,201
16,798
341
28,361
W
Anhur
Nikanоr
Anhur
21,933
13,248
1,551
5,319
18,544
9,448
2,303
4,235
14,309
0
34,117
L
Hun Batz
NovaBriggs
Hun Batz
13,153
3,025
1,348
1,450
22,462
8,462
0
8,302
14,160
0
24,426
W
Hades
Saved1
Hades
17,081
2,760
4,122
5,200
22,015
18,175
2,190
6,246
15,629
33,814
0
W
17,847
1,965
2,830
6,783
16,728
9,839
1,568
6,499
9,814
57,505
0
L
26,251
2,608
820
1,812
15,926
6,925
0
4,329
11,597
43,469
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,879
Gold Earned
53,294
168
Minions Killed
130
0
Camps Cleared
0
1,469,386
Distance Traveled
1,171,935
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
12,696
747
17
1
0
313,150
3
L
Anhur
10,343
608
32
2
0
210,911
0
L
Bakasura
9,480
558
16
1
0
238,985
0
W
Set
12,048
709
24
1
0
298,258
0
L
King Arthur
10,839
638
25
1
0
239,519
0
W
Anhur
11,840
696
29
2
0
291,787
0
L
Hun Batz
11,237
661
24
1
0
219,977
0
W
Hades
12,407
730
22
1
0
300,943
1
W
Anubis
14,888
876
76
4
0
265,248
1
L
Raijin
11,395
670
33
2
0
262,543
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role