Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Silver II
BloodElveD
Ah Muzen Cab
Silver II
Level 127
God Stats
1W - 4L
1,638 SR
Queue Stats
175W - 173L
1,058 MMR
Solo
Ao Kuang
Ao Kuang
Gold III
Cassh intown
Ao Kuang
Gold III
Level 156
God Stats
13W - 14L
1,477 SR
Queue Stats
168W - 164L
1,244 MMR
Solo
King Arthur
King Arthur
Bronze III
DakiNe808PuNa
King Arthur
Bronze III
Level 67
God Stats
1W - 1L
1,410 SR
Queue Stats
4W - 6L
1,330 MMR
Solo
Vulcan
Vulcan
Silver IV
QuitAcid
Vulcan
Silver IV
Level 108
God Stats
0W - 1L
1,731 SR
Queue Stats
21W - 22L
804 MMR
Solo
Atlas
Atlas
Bronze I
Testi-Money
Atlas
Bronze I
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 22L
1,205 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 117
1,551 SR
1,128 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 121
1,408 SR
1,271 MMR
Lancelot
Lancelot
Gold IV
FacingTheSunset
Lancelot
Gold IV
Level 119
God Stats
12W - 14L
1,316 SR
Queue Stats
640W - 659L
1,561 MMR
Solo
Sol
Sol
Silver I
Nell10x
Sol
Silver I
Level 120
God Stats
18W - 13L
1,534 SR
Queue Stats
35W - 36L
1,288 MMR
Solo
Cerberus
Cerberus
Silver IV
PeKpyTby
Cerberus
Silver IV
Level 123
God Stats
40W - 51L
1,469 SR
Queue Stats
159W - 175L
802 MMR
Solo
Charybdis
Charybdis
Silver II
PoshKeyboard56
Charybdis
Silver II
Level 133
God Stats
2W - 0L
1,394 SR
Queue Stats
31W - 23L
1,331 MMR
Solo
Susano
Susano
Gold III
grandman0313
Susano
Gold III
Level 109
God Stats
8W - 9L
1,327 SR
Queue Stats
265W - 264L
1,375 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BloodElveD
Ah Muzen Cab
10
0 / 2 / 0
5,732
441
5,042
7,719
2,747
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
Cassh intown
Ao Kuang
10
1 / 5 / 1
6,076
467
3,801
12,804
4,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

King Arthur
DakiNe808PuNa
King Arthur
9
0 / 4 / 1
5,686
437
4,376
13,251
8,093
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Vulcan
QuitAcid
Vulcan
11
0 / 2 / 0
6,144
473
7,537
5,985
2,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 1 / 0
5,842
449
7,307
12,436
7,509
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
PersephoneVamanaCliodhnaAmaterasuBakasura

VS

Bans
GebDa JiRavanaBaron SamediArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
14
3 / 1 / 1
8,283
637
7,236
7,786
4,449
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sol
14
2 / 0 / 4
8,079
621
8,032
12,089
4,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cerberus
PeKpyTby
Cerberus
10
0 / 0 / 2
6,714
516
3,359
9,372
6,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Charybdis
PoshKeyboard56
Charybdis
11
0 / 1 / 3
6,080
468
8,198
10,109
3,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Susano
13
9 / 0 / 3
8,214
632
9,129
11,365
4,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
27
2
Kills
14
14
Deaths
2
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
BloodElveD
Ah Muzen Cab
0
2
0
0
L
Ao Kuang
Cassh intown
Ao Kuang
1
5
1
0.3
L
King Arthur
DakiNe808PuNa
King Arthur
0
4
1
0.13
W
Lancelot
3
1
1
3.5
W
Sol
2
0
4
4
W
Cerberus
PeKpyTby
Cerberus
0
0
2
1
W
Charybdis
PoshKeyboard56
Charybdis
0
1
3
1.5
L
Vulcan
QuitAcid
Vulcan
0
2
0
0
L
1
1
0
1
W
Susano
9
0
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,063
Damage
35,954
52,195
Taken
50,721
25,516
Mitigated
24,654
12,864
Healing
28,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
BloodElveD
Ah Muzen Cab
5,042
1,517
0
2,042
7,719
2,747
0
1,788
5,931
0
45,472
L
Ao Kuang
Cassh intown
Ao Kuang
3,801
628
0
4,121
12,804
4,613
0
1,722
11,082
29,910
0
L
King Arthur
DakiNe808PuNa
King Arthur
4,376
135
0
3,317
13,251
8,093
0
859
12,392
0
35,787
W
Lancelot
7,236
1,779
0
3,166
7,786
4,449
0
732
7,054
0
60,762
W
Sol
8,032
3,061
0
9,727
12,089
4,820
1,335
7,284
4,805
76,843
0
W
Cerberus
PeKpyTby
Cerberus
3,359
481
384
3,894
9,372
6,856
0
3,730
5,642
29,055
0
W
Charybdis
PoshKeyboard56
Charybdis
8,198
3,980
0
5,862
10,109
3,909
0
2,953
7,156
0
51,891
L
Vulcan
QuitAcid
Vulcan
7,537
3,025
0
1,212
5,985
2,554
0
3,257
2,728
47,181
0
L
7,307
4,015
112
2,060
12,436
7,509
0
3,765
8,671
26,261
0
W
Susano
9,129
1,559
0
5,939
11,365
4,620
0
3,946
7,419
0
47,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,480
Gold Earned
37,370
290
Minions Killed
526
0
Camps Cleared
0
1,202,202
Distance Traveled
1,339,228
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
5,732
441
78
6
0
238,277
0
L
Ao Kuang
6,076
467
60
5
0
235,485
3
L
King Arthur
5,686
437
51
4
0
255,700
1
W
Lancelot
8,283
637
112
9
0
285,945
1
W
Sol
8,079
621
136
10
0
235,312
4
W
Cerberus
6,714
516
105
8
0
277,281
3
W
Charybdis
6,080
468
94
7
0
229,442
2
L
Vulcan
6,144
473
68
5
0
231,984
1
L
Atlas
5,842
449
33
3
0
240,756
4
W
Susano
8,214
632
79
6
0
311,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role