Player Matchup

Bakasura
Bakasura
BigNutZach
Bakasura
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,523 Elo+
Solo
Neith
Neith
ColdbloodDragon-
Neith
Level 157
God Stats
15W - 15L
1,642 SR
Queue Stats
203W - 209L
1,492 Elo+
Solo
Kukulkan
Kukulkan
Le Defenseur
Kukulkan
Level 157
God Stats
529W - 520L
1,649 SR
Queue Stats
583W - 620L
1,614 Elo+
Solo
Shiva
Shiva
Sparkman_190
Shiva
Level 145
God Stats
5W - 5L
1,829 SR
Queue Stats
362W - 341L
1,583 Elo+
Solo
Discordia
Discordia
ZIONCHAMPION
Discordia
Level 77
God Stats
80W - 80L
1,614 SR
Queue Stats
206W - 198L
1,600 Elo+
Solo
Team Averages
Level 129
1,647 SR
1,562 Elo+

VS

Team Averages
Level 123
1,736 SR
1,628 Elo+
Nemesis
Nemesis
CruncheWater
Nemesis
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 6L
1,548 Elo+
Party 1
Heimdallr
Heimdallr
GlIock
Heimdallr
Level 156
God Stats
1W - 0L
1,994 SR
Queue Stats
25W - 11L
1,595 Elo+
Party 1
The Morrigan
The Morrigan
Glơck
The Morrigan
Level 96
God Stats
1W - 0L
1,890 SR
Queue Stats
16W - 0L
1,968 Elo+
Party 1
Odin
Odin
TatteredScorpio
Odin
Level 102
God Stats
57W - 53L
1,459 SR
Queue Stats
457W - 475L
1,441 Elo+
Solo
Jormungandr
Jormungandr
shootshotshout
Jormungandr
Level 146
God Stats
2W - 1L
1,836 SR
Queue Stats
20W - 9L
1,590 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BigNutZach
Bakasura
15
1 / 10 / 0
9,611
874
7,039
25,839
17,541
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
1 / 0 / 0
9,782
889
6,643
4,349
1,998
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
Le Defenseur
Kukulkan
15
0 / 1 / 1
10,077
916
6,546
5,480
2,607
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
0 / 3 / 1
9,319
847
7,187
12,375
9,529
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Discordia
ZIONCHAMPION
Discordia
15
0 / 4 / 0
9,778
889
13,821
11,457
5,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

145

VS

Team 2 Tickets

268

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CruncheWater
Nemesis
17
1 / 0 / 14
10,499
954
7,915
10,223
5,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heimdallr
GlIock
Heimdallr
17
7 / 0 / 7
11,863
1,078
14,408
10,858
6,177
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Morrigan
Glơck
The Morrigan
16
6 / 2 / 9
11,196
1,018
13,880
8,565
3,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
2 / 0 / 11
10,957
996
6,448
7,734
8,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jormungandr
shootshotshout
Jormungandr
17
2 / 0 / 16
12,423
1,129
14,599
7,786
10,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
75
2
Kills
18
18
Deaths
2
2
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Bakasura
BigNutZach
Bakasura
1
10
0
0.1
L
1
0
0
1
W
Nemesis
CruncheWater
Nemesis
1
0
14
8
W
Heimdallr
GlIock
Heimdallr
7
0
7
10.5
W
The Morrigan
Glơck
The Morrigan
6
2
9
5.25
L
Kukulkan
Le Defenseur
Kukulkan
0
1
1
0.5
L
0
3
1
0.17
W
2
0
11
7.5
L
Discordia
ZIONCHAMPION
Discordia
0
4
0
0
W
Jormungandr
shootshotshout
Jormungandr
2
0
16
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,236
Damage
57,250
59,500
Taken
45,166
36,686
Mitigated
33,981
2,435
Healing
6,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
BigNutZach
Bakasura
7,039
3,256
0
1,325
25,839
17,541
0
9,968
15,553
0
12,288
L
6,643
1,671
0
584
4,349
1,998
0
1,461
2,888
0
24,904
W
Nemesis
CruncheWater
Nemesis
7,915
3,707
0
2,370
10,223
5,487
0
4,063
5,739
0
21,030
W
Heimdallr
GlIock
Heimdallr
14,408
6,039
0
1,519
10,858
6,177
0
5,241
5,292
0
47,648
W
The Morrigan
Glơck
The Morrigan
13,880
1,549
0
686
8,565
3,990
0
3,812
4,613
30,766
1,747
L
Kukulkan
Le Defenseur
Kukulkan
6,546
233
0
0
5,480
2,607
0
3,325
2,155
46,151
0
L
7,187
935
52
324
12,375
9,529
0
5,220
6,877
0
9,846
W
6,448
707
0
1,213
7,734
8,285
0
3,790
3,384
72
25,097
L
Discordia
ZIONCHAMPION
Discordia
13,821
471
0
150
11,457
5,011
0
6,819
4,572
35,994
0
W
Jormungandr
shootshotshout
Jormungandr
14,599
2,964
0
1,013
7,786
10,042
0
3,461
3,916
32,251
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,567
Gold Earned
56,938
218
Minions Killed
246
3
Camps Cleared
13
1,033,589
Distance Traveled
1,147,839
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
9,611
874
20
2
3
290,719
0
L
Neith
9,782
889
36
3
0
191,666
0
W
Nemesis
10,499
954
30
3
4
249,379
1
W
Heimdallr
11,863
1,078
91
8
2
218,757
0
W
The Morrigan
11,196
1,018
41
4
1
211,129
0
L
Kukulkan
10,077
916
105
10
0
163,356
0
L
Shiva
9,319
847
4
0
0
171,340
0
W
Odin
10,957
996
49
4
6
247,925
2
L
Discordia
9,778
889
53
5
0
216,508
0
W
Jormungandr
12,423
1,129
35
3
0
220,649
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role