Player Matchup

Medusa
Medusa
Jaggerlvl
Medusa
Level 46
God Stats
2W - 4L
1,307 SR
Queue Stats
64W - 79L
1,311 Elo+
Solo
Nike
Nike
McSplatter97
Nike
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 157L
1,341 Elo+
Solo
Scylla
Scylla
WiSHZZZ
Scylla
Level 63
God Stats
15W - 6L
1,807 SR
Queue Stats
89W - 97L
1,410 Elo+
Solo
Loki
Loki
camerocity
Loki
Level 81
God Stats
2W - 3L
1,645 SR
Queue Stats
153W - 163L
1,380 Elo+
Solo
Chaac
Chaac
mahmudov06
Chaac
Level 37
God Stats
0W - 6L
1,163 SR
Queue Stats
0W - 7L
1,135 Elo+
Solo
Team Averages
Level 55
1,484 SR
1,315 Elo+

VS

Team Averages
Level 90
1,484 SR
1,395 Elo+
Sun Wukong
Sun Wukong
AegisCJ
Sun Wukong
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 20L
1,321 Elo+
Solo
Freya
Freya
Amateur_Samurai7
Freya
Level 105
God Stats
33W - 26L
1,487 SR
Queue Stats
501W - 511L
1,380 Elo+
Solo
Athena
Athena
GhostMoose23
Athena
Level 89
God Stats
20W - 16L
1,562 SR
Queue Stats
182W - 181L
1,494 Elo+
Solo
Kali
Kali
Lisaanfan1
Kali
Level 39
God Stats
4W - 4L
1,512 SR
Queue Stats
78W - 104L
1,447 Elo+
Solo
Ullr
Ullr
Reptil10
Ullr
Level 146
God Stats
2W - 4L
1,359 SR
Queue Stats
71W - 74L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Jaggerlvl
Medusa
15
1 / 9 / 3
8,596
391
6,816
16,442
6,258
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
6 / 2 / 4
10,127
460
15,182
20,593
12,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Scylla
WiSHZZZ
Scylla
14
3 / 5 / 4
9,086
413
18,323
12,667
5,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
3 / 5 / 5
8,772
399
8,798
15,670
5,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
3
0 / 0 / 0
5,825
265
638
1,200
317
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AegisCJ
Sun Wukong
17
0 / 3 / 1
11,322
515
5,712
15,228
13,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
1 / 4 / 8
11,644
529
8,869
17,704
8,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Athena
16
4 / 3 / 8
11,936
543
9,221
25,406
31,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

20
9 / 1 / 3
13,244
602
9,825
24,793
12,494
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Ullr
18
7 / 2 / 5
12,657
575
15,125
17,694
8,557
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
46
13
Kills
21
21
Deaths
13
16
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AegisCJ
Sun Wukong
0
3
1
0.17
W
1
4
8
1.25
W
Athena
4
3
8
2.67
L
Medusa
Jaggerlvl
Medusa
1
9
3
0.28
W
9
1
3
10.5
L
6
2
4
4
W
Ullr
7
2
5
4.75
L
Scylla
WiSHZZZ
Scylla
3
5
4
1
L
3
5
5
1.1
L
Chaac
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,757
Damage
48,752
66,572
Taken
100,825
29,536
Mitigated
74,314
11,600
Healing
29,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AegisCJ
Sun Wukong
5,712
996
0
4,367
15,228
13,072
1,806
3,971
10,746
1,483
63,818
W
8,869
2,693
0
8,045
17,704
8,516
261
8,523
8,636
65,722
0
W
Athena
9,221
1,604
1,048
3,709
25,406
31,675
888
5,784
19,133
39,884
0
L
Medusa
Jaggerlvl
Medusa
6,816
3,040
168
2,255
16,442
6,258
148
3,487
12,795
0
54,607
W
9,825
4,885
752
8,971
24,793
12,494
237
4,530
19,965
0
131,087
L
15,182
3,186
0
6,316
20,593
12,166
100
4,655
15,375
0
62,356
W
Ullr
15,125
6,598
0
2,428
17,694
8,557
8,096
2,925
14,465
0
103,108
L
Scylla
WiSHZZZ
Scylla
18,323
965
0
490
12,667
5,052
96
5,545
6,660
61,832
0
L
8,798
2,578
0
1,766
15,670
5,743
0
3,335
12,165
0
48,682
L
Chaac
638
42
0
605
1,200
317
0
324
876
0
3,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,406
Gold Earned
60,803
319
Minions Killed
541
0
Camps Cleared
0
1,654,957
Distance Traveled
2,119,769
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,322
515
104
5
0
381,090
4
W
Freya
11,644
529
106
5
0
409,170
1
W
Athena
11,936
543
51
2
0
454,174
4
L
Medusa
8,596
391
78
4
0
366,394
3
W
Kali
13,244
602
148
7
0
488,407
4
L
Nike
10,127
460
81
4
0
403,653
0
W
Ullr
12,657
575
132
6
0
386,928
0
L
Scylla
9,086
413
91
4
0
367,273
3
L
Loki
8,772
399
62
3
0
461,060
3
L
Chaac
5,825
265
7
0
0
56,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role