Player Matchup

Fafnir
Fafnir
AKPDV-
Fafnir
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
167W - 173L
1,360 Elo+
Solo
Ao Kuang
Ao Kuang
FullLoki2021
Ao Kuang
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
49W - 40L
1,582 Elo+
Solo
Vamana
Vamana
Mzansiboy07
Vamana
Level 54
God Stats
3W - 6L
1,011 SR
Queue Stats
171W - 194L
1,288 Elo+
Solo
Sobek
Sobek
SinlessTwo
Sobek
Level 158
God Stats
3W - 5L
1,428 SR
Queue Stats
356W - 362L
1,411 Elo+
Solo
Agni
Agni
YouAreNotTheKing
Agni
Level 29
God Stats
3W - 2L
1,576 SR
Queue Stats
104W - 82L
1,596 Elo+
Solo
Team Averages
Level 70
1,403 SR
1,447 Elo+

VS

Team Averages
Level 81
1,472 SR
1,459 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
ClassicUncleTed
Geb
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,353 Elo+
Solo
Charybdis
Charybdis
The_V-L_
Charybdis
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,662 Elo+
Solo
Chiron
Chiron
TriflnBandit
Chiron
Level 42
God Stats
6W - 4L
1,553 SR
Queue Stats
401W - 439L
1,352 Elo+
Solo
Odin
Odin
kaixarc
Odin
Level 129
God Stats
2W - 3L
1,308 SR
Queue Stats
241W - 276L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
AKPDV-
Fafnir
16
4 / 3 / 9
10,110
843
3,651
16,494
26,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ao Kuang
FullLoki2021
Ao Kuang
18
12 / 3 / 9
11,162
930
17,167
18,606
11,232
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vamana
18
2 / 1 / 15
10,384
865
14,070
21,192
32,960
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sobek
14
3 / 6 / 13
9,545
795
7,666
17,514
20,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
3 / 3 / 13
9,594
800
15,747
10,013
4,547
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
17
6 / 4 / 8
10,140
845
22,223
12,435
8,337
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 8 / 7
7,977
665
6,149
15,574
13,386
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charybdis
The_V-L_
Charybdis
15
0 / 4 / 6
8,158
680
6,972
12,249
5,779
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chiron
16
6 / 3 / 5
9,595
800
19,613
9,934
5,298
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odin
kaixarc
Odin
15
3 / 5 / 11
9,327
777
9,964
15,472
20,139
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
53
24
Kills
16
16
Deaths
24
59
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
6
4
8
2.5
W
Fafnir
AKPDV-
Fafnir
4
3
9
2.83
L
1
8
7
0.56
W
Ao Kuang
FullLoki2021
Ao Kuang
12
3
9
5.5
W
Vamana
2
1
15
9.5
W
Sobek
3
6
13
1.58
L
Charybdis
The_V-L_
Charybdis
0
4
6
0.75
L
Chiron
6
3
5
2.83
W
3
3
13
3.17
L
Odin
kaixarc
Odin
3
5
11
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,301
Damage
64,921
83,819
Taken
65,664
95,912
Mitigated
52,939
38,264
Healing
16,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
22,223
8,130
814
1,740
12,435
8,337
372
7,602
4,833
0
39,631
W
Fafnir
AKPDV-
Fafnir
3,651
1,289
1,201
3,009
16,494
26,360
133
1,636
14,858
6,415
0
L
6,149
822
200
350
15,574
13,386
216
10,234
5,340
13,233
0
W
Ao Kuang
FullLoki2021
Ao Kuang
17,167
3,461
3,162
9,035
18,606
11,232
1,402
1,062
17,544
29,115
0
W
Vamana
14,070
7,374
4,893
9,827
21,192
32,960
692
2,599
18,593
0
30,065
W
Sobek
7,666
345
846
2,029
17,514
20,813
228
756
16,758
14,241
0
L
Charybdis
The_V-L_
Charybdis
6,972
4,448
548
3,254
12,249
5,779
441
8,778
3,471
0
16,544
L
Chiron
19,613
7,132
2,091
2,426
9,934
5,298
460
7,571
2,363
0
32,465
W
15,747
1,282
2,258
2,004
10,013
4,547
350
96
9,917
33,654
0
L
Odin
kaixarc
Odin
9,964
1,707
2,571
2,204
15,472
20,139
25
10,046
5,426
0
15,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,795
Gold Earned
45,197
123
Minions Killed
112
0
Camps Cleared
0
1,195,418
Distance Traveled
1,034,782
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
10,140
845
29
2
0
205,909
1
W
Fafnir
10,110
843
6
1
0
220,101
0
L
Geb
7,977
665
8
1
0
192,113
0
W
Ao Kuang
11,162
930
27
2
0
247,700
1
W
Vamana
10,384
865
47
4
0
262,787
0
W
Sobek
9,545
795
12
1
0
221,685
0
L
Charybdis
8,158
680
22
2
0
186,168
0
L
Chiron
9,595
800
37
3
0
208,244
1
W
Agni
9,594
800
31
3
0
243,145
6
L
Odin
9,327
777
16
1
0
242,348
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role