Player Matchup

Sol
Sol
 
Sol
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Blackriff9886
Lancelot
Level 27
God Stats
6W - 6L
1,476 SR
Queue Stats
8W - 14L
1,259 Elo+
Party 2
Fafnir
Fafnir
DarkChibiWeebie
Fafnir
Level 128
God Stats
3W - 4L
1,523 SR
Queue Stats
52W - 65L
1,405 Elo+
Party 2
Anubis
Anubis
dragonfang3452
Anubis
Level 88
God Stats
4W - 8L
1,554 SR
Queue Stats
24W - 31L
1,269 Elo+
Party 2
Hercules
Hercules
texsa
Hercules
Level 68
God Stats
0W - 6L
1,019 SR
Queue Stats
33W - 40L
1,403 Elo+
Solo
Team Averages
Level 84
1,414 SR
1,367 Elo+

VS

Team Averages
Level 85
1,363 SR
1,399 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fafnir
Fafnir
ELProfesorDodo
Fafnir
Level 147
God Stats
4W - 2L
1,127 SR
Queue Stats
31W - 38L
1,385 Elo+
Party 3
Odin
Odin
Petar-Pro99
Odin
Level 73
God Stats
3W - 1L
1,455 SR
Queue Stats
153W - 151L
1,382 Elo+
Party 1
Aphrodite
Aphrodite
Skotobazina
Aphrodite
Level 88
God Stats
6W - 9L
1,298 SR
Queue Stats
309W - 344L
1,377 Elo+
Solo
Baron Samedi
Baron Samedi
leonarxYT
Baron Samedi
Level 36
God Stats
5W - 6L
1,436 SR
Queue Stats
22W - 30L
1,352 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
0 / 2 / 1
5,462
497
4,896
4,532
1,266
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lancelot
Blackriff9886
Lancelot
8
0 / 1 / 0
5,155
469
501
5,692
2,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
1 / 3 / 0
5,076
461
2,330
8,484
7,229
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
0 / 2 / 0
5,514
501
2,375
6,755
3,227
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hercules
texsa
Hercules
11
1 / 0 / 0
6,525
593
5,791
9,145
6,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
10
1 / 1 / 3
5,868
533
2,286
6,308
2,363
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
3 / 0 / 4
6,601
600
3,356
7,707
6,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
0 / 1 / 0
6,465
588
6,117
8,247
6,368
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Aphrodite
Skotobazina
Aphrodite
9
4 / 0 / 3
6,097
554
3,244
5,911
1,942
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
leonarxYT
Baron Samedi
10
0 / 0 / 3
5,905
537
5,399
3,419
1,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
2
Kills
8
8
Deaths
2
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
2
1
0.25
W
Cernunnos
 
Cernunnos
1
1
3
2.5
L
Lancelot
Blackriff9886
Lancelot
0
1
0
0
L
1
3
0
0.33
W
3
0
4
5
W
0
1
0
0
W
Aphrodite
Skotobazina
Aphrodite
4
0
3
5.5
L
0
2
0
0
W
Baron Samedi
leonarxYT
Baron Samedi
0
0
3
1.5
L
Hercules
texsa
Hercules
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,893
Damage
20,402
34,608
Taken
31,592
20,231
Mitigated
18,527
13,318
Healing
13,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
4,896
1,949
0
1,578
4,532
1,266
0
1,191
3,341
40,271
0
W
Cernunnos
 
Cernunnos
2,286
1,157
0
3,404
6,308
2,363
839
2,900
3,408
0
39,110
L
Lancelot
Blackriff9886
Lancelot
501
43
0
2,903
5,692
2,207
0
918
4,774
0
32,433
L
2,330
500
128
1,285
8,484
7,229
0
4,080
4,223
13,982
0
W
3,356
622
0
3,258
7,707
6,420
104
4,008
3,699
19,860
0
W
6,117
1,488
0
2,694
8,247
6,368
0
0
7,753
0
43,700
W
Aphrodite
Skotobazina
Aphrodite
3,244
426
509
2,377
5,911
1,942
114
727
5,184
27,380
0
L
2,375
100
0
3,442
6,755
3,227
0
4,340
2,012
42,006
0
W
Baron Samedi
leonarxYT
Baron Samedi
5,399
682
148
1,436
3,419
1,434
615
1,966
1,453
33,224
0
L
Hercules
texsa
Hercules
5,791
2,857
0
3,982
9,145
6,302
0
886
8,259
0
43,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,732
Gold Earned
30,936
330
Minions Killed
293
0
Camps Cleared
0
1,056,189
Distance Traveled
1,023,634
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,462
497
65
6
0
194,059
4
W
Cernunnos
5,868
533
69
6
0
184,858
3
L
Lancelot
5,155
469
75
7
0
216,706
0
L
Fafnir
5,076
461
16
1
0
201,827
8
W
Fafnir
6,601
600
22
2
0
187,365
5
W
Odin
6,465
588
93
8
0
214,009
0
W
Aphrodite
6,097
554
47
4
0
229,374
0
L
Anubis
5,514
501
82
7
0
209,591
4
W
Baron Samedi
5,905
537
62
6
0
208,028
0
L
Hercules
6,525
593
92
8
0
234,006
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role