Player Matchup

Nemesis
Nemesis
Banksix1076
Nemesis
Level 62
God Stats
3W - 7L
1,172 SR
Queue Stats
60W - 82L
1,377 Elo+
Party 1
Artio
Artio
KilkennyCobbler
Artio
Level 82
God Stats
17W - 15L
1,526 SR
Queue Stats
274W - 310L
1,418 Elo+
Party 1
Hel
Hel
SouthMonster54
Hel
Level 96
God Stats
12W - 10L
1,469 SR
Queue Stats
119W - 143L
1,400 Elo+
Party 1
Hachiman
Hachiman
TheEldenLord14
Hachiman
Level 87
God Stats
3W - 2L
1,616 SR
Queue Stats
185W - 194L
1,352 Elo+
Solo
Gilgamesh
Gilgamesh
Turtarian
Gilgamesh
Level 108
God Stats
12W - 16L
1,417 SR
Queue Stats
354W - 415L
1,412 Elo+
Party 1
Team Averages
Level 87
1,440 SR
1,392 Elo+

VS

Team Averages
Level 102
1,464 SR
1,465 Elo+
Da Ji
Da Ji
 
Da Ji
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
DevilStitchdu17
Bakasura
Level 151
God Stats
10W - 15L
1,464 SR
Queue Stats
415W - 432L
1,418 Elo+
Party 2
Kukulkan
Kukulkan
Kofs_en_Personne
Kukulkan
Level 104
God Stats
18W - 22L
1,483 SR
Queue Stats
378W - 396L
1,413 Elo+
Party 2
Jormungandr
Jormungandr
ghostK99
Jormungandr
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
laura_l1998
Neith
Level 68
God Stats
5W - 10L
1,375 SR
Queue Stats
62W - 71L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Banksix1076
Nemesis
12
4 / 2 / 4
7,731
552
7,242
10,763
3,890
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
3 / 3 / 2
7,934
567
9,265
12,292
7,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
1 / 1 / 1
7,610
544
5,389
9,676
3,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
12
4 / 0 / 1
7,283
520
7,767
5,241
2,049
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
Turtarian
Gilgamesh
12
0 / 1 / 3
7,163
512
2,656
8,968
5,558
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
12
3 / 3 / 1
7,301
522
8,333
13,287
6,815
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
10
1 / 4 / 2
6,353
454
4,949
11,900
4,687
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

13
2 / 1 / 1
7,722
552
9,417
7,313
3,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
ghostK99
Jormungandr
10
0 / 2 / 1
5,928
423
3,662
7,735
5,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
1 / 2 / 0
5,609
401
4,189
6,421
2,752
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
12
12
Kills
7
7
Deaths
12
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
3
3
1
1.17
W
Nemesis
Banksix1076
Nemesis
4
2
4
3
L
Bakasura
1
4
2
0.5
W
3
3
2
1.33
L
2
1
1
2.5
W
1
1
1
1.5
W
Hachiman
4
0
1
4.5
W
Gilgamesh
Turtarian
Gilgamesh
0
1
3
1.5
L
Jormungandr
ghostK99
Jormungandr
0
2
1
0.25
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,319
Damage
30,550
46,940
Taken
46,656
23,021
Mitigated
23,458
20,020
Healing
12,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
8,333
2,021
0
5,494
13,287
6,815
0
6,680
6,035
0
45,254
W
Nemesis
Banksix1076
Nemesis
7,242
4,150
0
1,970
10,763
3,890
822
2,839
7,472
0
47,276
L
Bakasura
4,949
3,780
0
1,607
11,900
4,687
0
2,710
9,050
0
46,114
W
9,265
1,943
238
5,133
12,292
7,845
468
1,848
10,152
43,766
0
L
9,417
1,231
0
1,117
7,313
3,439
0
4,544
2,761
64,062
0
W
5,389
117
905
5,680
9,676
3,679
0
4,501
4,865
57,425
0
W
Hachiman
7,767
4,682
0
1,445
5,241
2,049
1,116
1,042
4,115
0
59,734
W
Gilgamesh
Turtarian
Gilgamesh
2,656
864
2,207
2,442
8,968
5,558
264
2,425
6,543
0
23,587
L
Jormungandr
ghostK99
Jormungandr
3,662
1,249
0
1,087
7,735
5,765
0
0
7,735
22,743
0
L
4,189
1,569
0
3,037
6,421
2,752
0
0
6,421
0
33,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,721
Gold Earned
32,913
418
Minions Killed
368
0
Camps Cleared
0
1,409,039
Distance Traveled
1,269,573
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,301
522
77
6
0
254,504
1
W
Nemesis
7,731
552
75
5
0
334,766
2
L
Bakasura
6,353
454
80
6
0
317,050
4
W
Artio
7,934
567
91
7
0
278,253
3
L
Kukulkan
7,722
552
126
9
0
246,493
4
W
Hel
7,610
544
104
7
0
284,808
8
W
Hachiman
7,283
520
116
8
0
251,135
3
W
Gilgamesh
7,163
512
32
2
0
260,077
2
L
Jormungandr
5,928
423
22
2
0
242,589
5
L
Neith
5,609
401
63
5
0
208,937
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role