Player Matchup

Osiris
Osiris
 
Osiris
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
INJOEFACE2
Medusa
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 1
Bacchus
Bacchus
Kintsura
Bacchus
Level 143
God Stats
2W - 0L
1,730 SR
Queue Stats
11W - 5L
1,683 Elo+
Party 1
Raijin
Raijin
TheArdanian
Raijin
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 98L
1,491 Elo+
Solo
Shiva
Shiva
evanhend
Shiva
Level 151
God Stats
1W - 3L
1,343 SR
Queue Stats
189W - 172L
1,535 Elo+
Solo
Team Averages
Level 140
1,515 SR
1,542 Elo+

VS

Team Averages
Level 126
1,484 SR
1,501 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
 
Camazotz
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
FreakCryptic
Gilgamesh
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 35L
1,352 Elo+
Solo
Baron Samedi
Baron Samedi
YungStallion858
Baron Samedi
Level 153
God Stats
3W - 7L
1,422 SR
Queue Stats
326W - 338L
1,604 Elo+
Solo
Janus
Janus
iCatchingBodies
Janus
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 64L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
14
2 / 1 / 15
8,690
869
7,007
8,341
7,196
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
INJOEFACE2
Medusa
16
7 / 2 / 7
9,397
940
11,706
7,115
3,410
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
Kintsura
Bacchus
15
6 / 2 / 14
9,297
930
9,566
9,899
14,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Raijin
14
4 / 2 / 12
8,648
865
9,472
7,161
3,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shiva
evanhend
Shiva
14
3 / 2 / 14
8,209
821
4,807
9,992
10,848
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
14
1 / 5 / 6
7,678
768
7,427
10,023
4,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Camazotz
 
Camazotz
12
2 / 5 / 4
7,364
736
5,285
10,709
4,333
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Gilgamesh
FreakCryptic
Gilgamesh
11
0 / 5 / 2
6,341
634
3,797
9,483
4,610
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Baron Samedi
YungStallion858
Baron Samedi
12
1 / 4 / 5
7,002
700
6,009
8,380
6,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 3 / 3
8,243
824
9,057
7,746
3,397
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
28
22
Kills
8
9
Deaths
22
62
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
2
1
15
9.5
L
Xbalanque
 
Xbalanque
1
5
6
0.8
L
Camazotz
 
Camazotz
2
5
4
0.8
L
Gilgamesh
FreakCryptic
Gilgamesh
0
5
2
0.2
W
Medusa
INJOEFACE2
Medusa
7
2
7
5.25
W
Bacchus
Kintsura
Bacchus
6
2
14
6.5
W
Raijin
4
2
12
5
L
Baron Samedi
YungStallion858
Baron Samedi
1
4
5
0.88
W
Shiva
evanhend
Shiva
3
2
14
5
L
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,558
Damage
31,575
42,508
Taken
46,341
39,263
Mitigated
23,481
20,005
Healing
13,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
7,007
2,121
2,378
2,491
8,341
7,196
115
2,071
6,270
0
12,331
L
Xbalanque
 
Xbalanque
7,427
2,534
492
1,908
10,023
4,283
0
4,762
5,261
0
21,101
L
Camazotz
 
Camazotz
5,285
533
561
3,162
10,709
4,333
0
2,974
7,735
0
7,175
L
Gilgamesh
FreakCryptic
Gilgamesh
3,797
1,031
31
917
9,483
4,610
0
2,706
6,777
0
10,888
W
Medusa
INJOEFACE2
Medusa
11,706
4,761
1,850
2,088
7,115
3,410
3,635
2,160
4,955
0
26,535
W
Bacchus
Kintsura
Bacchus
9,566
1,285
2,007
1,741
9,899
14,370
56
4,347
5,552
13,911
0
W
Raijin
9,472
779
897
1,137
7,161
3,439
1,254
3,416
3,745
22,268
0
L
Baron Samedi
YungStallion858
Baron Samedi
6,009
56
1,347
2,283
8,380
6,858
0
5,157
3,223
11,658
0
W
Shiva
evanhend
Shiva
4,807
714
2,745
2,671
9,992
10,848
416
3,072
6,920
0
10,861
L
9,057
202
611
1,969
7,746
3,397
0
3,439
4,307
18,890
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,241
Gold Earned
36,628
101
Minions Killed
89
0
Camps Cleared
0
988,081
Distance Traveled
835,059
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,690
869
12
1
0
216,209
5
L
Xbalanque
7,678
768
30
3
0
155,814
1
L
Camazotz
7,364
736
6
1
0
159,562
2
L
Gilgamesh
6,341
634
12
1
0
174,327
0
W
Medusa
9,397
940
41
4
0
178,184
0
W
Bacchus
9,297
930
3
0
0
220,323
1
W
Raijin
8,648
865
33
3
0
169,210
1
L
Baron Samedi
7,002
700
13
1
0
172,007
2
W
Shiva
8,209
821
12
1
0
204,155
0
L
Janus
8,243
824
28
3
0
173,349
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role