Player Matchup

Nemesis
Nemesis
Diskidgotskills
Nemesis
Level 157
God Stats
7W - 6L
1,555 SR
Queue Stats
406W - 389L
1,460 Elo+
Party 1
Kuzenbo
Kuzenbo
Eggydarkness
Kuzenbo
Level 160
God Stats
2W - 0L
1,507 SR
Queue Stats
220W - 171L
1,540 Elo+
Party 1
Hel
Hel
FaTaLNeme5i5
Hel
Level 137
God Stats
5W - 5L
1,497 SR
Queue Stats
250W - 195L
1,520 Elo+
Party 1
Mulan
Mulan
GalacticDeer618
Mulan
Level 29
God Stats
2W - 3L
1,286 SR
Queue Stats
130W - 113L
1,491 Elo+
Party 1
Zeus
Zeus
MiSS LEZxSCS
Zeus
Level 157
God Stats
7W - 7L
1,503 SR
Queue Stats
706W - 548L
1,502 Elo+
Party 1
Team Averages
Level 128
1,470 SR
1,502 Elo+

VS

Team Averages
Level 87
1,479 SR
1,453 Elo+
Skadi
Skadi
AudioZeppelin
Skadi
Level 128
God Stats
4W - 4L
1,837 SR
Queue Stats
351W - 341L
1,400 Elo+
Solo
Loki
Loki
Raianu
Loki
Level 129
God Stats
9W - 16L
1,545 SR
Queue Stats
468W - 482L
1,499 Elo+
Solo
Danzaburou
Danzaburou
StonedSnorlax
Danzaburou
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 30L
1,391 Elo+
Solo
Nike
Nike
ThePlay2Win
Nike
Level 127
God Stats
0W - 2L
1,265 SR
Queue Stats
34W - 45L
1,457 Elo+
Solo
Aphrodite
Aphrodite
iTheRoOkie
Aphrodite
Level 29
God Stats
0W - 2L
1,248 SR
Queue Stats
196W - 170L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 2 / 17
12,652
666
15,470
38,887
25,571
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kuzenbo
Eggydarkness
Kuzenbo
20
4 / 3 / 18
13,600
716
13,201
39,263
56,994
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
7 / 2 / 17
13,418
706
24,841
27,963
18,526
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

20
8 / 3 / 14
13,305
700
35,139
33,385
51,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

19
3 / 3 / 13
12,154
640
24,563
13,786
6,577
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 6 / 5
11,539
607
24,930
22,796
12,543
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Loki
Raianu
Loki
16
5 / 8 / 2
10,795
568
16,015
21,153
20,556
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
StonedSnorlax
Danzaburou
19
1 / 4 / 6
11,639
613
26,842
26,668
15,269
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
3 / 5 / 6
12,475
657
22,311
31,093
40,987
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Aphrodite
iTheRoOkie
Aphrodite
19
2 / 4 / 6
11,244
592
25,566
22,008
15,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
38
27
Kills
13
13
Deaths
27
79
Assists
25
Player
Kills
Deaths
Assists
KDA
L
2
6
5
0.75
W
5
2
17
6.75
W
Kuzenbo
Eggydarkness
Kuzenbo
4
3
18
4.33
W
7
2
17
7.75
W
8
3
14
5
W
3
3
13
3.17
L
Loki
Raianu
Loki
5
8
2
0.75
L
Danzaburou
StonedSnorlax
Danzaburou
1
4
6
1
L
3
5
6
1.2
L
Aphrodite
iTheRoOkie
Aphrodite
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,214
Damage
115,664
153,284
Taken
123,718
159,341
Mitigated
105,024
84,801
Healing
40,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
24,930
10,720
1,323
1,277
22,796
12,543
0
10,379
11,882
0
54,049
W
15,470
4,181
3,295
15,763
38,887
25,571
1,799
8,155
30,513
0
26,766
W
Kuzenbo
Eggydarkness
Kuzenbo
13,201
4,364
3,216
12,513
39,263
56,994
1,144
3,481
33,138
27,430
0
W
24,841
1,534
20,083
16,054
27,963
18,526
2,064
4,019
23,944
53,881
0
W
35,139
3,643
3,291
7,480
33,385
51,673
408
8,276
23,086
0
45,936
W
24,563
2,263
2,156
950
13,786
6,577
2,515
1,635
12,151
56,211
0
L
Loki
Raianu
Loki
16,015
2,214
2,194
1,975
21,153
20,556
0
10,041
10,749
0
30,373
L
Danzaburou
StonedSnorlax
Danzaburou
26,842
7,566
1,937
6,894
26,668
15,269
0
14,253
12,252
0
47,703
L
22,311
135
3,404
2,978
31,093
40,987
0
18,577
11,912
0
33,933
L
Aphrodite
iTheRoOkie
Aphrodite
25,566
4,286
7,980
10,454
22,008
15,669
42
9,355
12,285
44,893
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,129
Gold Earned
57,692
190
Minions Killed
199
0
Camps Cleared
0
1,932,554
Distance Traveled
1,576,478
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
11,539
607
66
3
0
265,819
0
W
Nemesis
12,652
666
21
1
0
396,466
1
W
Kuzenbo
13,600
716
22
1
0
380,660
1
W
Hel
13,418
706
55
3
0
415,949
0
W
Mulan
13,305
700
28
1
0
400,029
2
W
Zeus
12,154
640
64
3
0
339,450
3
L
Loki
10,795
568
20
1
0
329,796
1
L
Danzaburou
11,639
613
48
3
0
323,359
0
L
Nike
12,475
657
19
1
0
356,304
4
L
Aphrodite
11,244
592
46
2
0
301,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role