Player Matchup

Yu Huang
Yu Huang
Silver I
COLLOSO_
Yu Huang
Silver I
Level 123
God Stats
1W - 4L
1,411 SR
Queue Stats
6W - 9L
1,588 MMR
Party 1
Ratatoskr
Ratatoskr
Silver I
SSouryuu
Ratatoskr
Silver I
Level 128
God Stats
0W - 1L
1,540 SR
Queue Stats
6W - 9L
1,588 MMR
Party 1
Horus
Horus
Silver I
Wolf-lightning21
Horus
Silver I
Level 78
God Stats
0W - 3L
1,546 SR
Queue Stats
20W - 31L
1,560 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 110
1,499 SR
1,579 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 99
1,658 SR
2,018 MMR
Mulan
Mulan
Gold II
 
Mulan
Gold II
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold III
BenzyTheGr8
Janus
Gold III
Level 88
God Stats
3W - 3L
1,470 SR
Queue Stats
278W - 325L
1,471 MMR
Solo
Thanatos
Thanatos
Grandmaster
CrîX
Thanatos
Grandmaster
Level 87
God Stats
6W - 1L
2,006 SR
Queue Stats
218W - 107L
3,083 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
COLLOSO_
Yu Huang
15
5 / 5 / 2
10,058
718
10,558
12,731
4,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ratatoskr
SSouryuu
Ratatoskr
12
2 / 7 / 3
8,751
625
7,162
16,095
5,289
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
3 / 6 / 6
9,529
681
13,500
19,416
17,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bans
AchillesAh Muzen CabBaron SamediGebAtlas

VS

Bans
SobekAresCabrakanGilgameshYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
17
10 / 1 / 5
11,832
845
17,262
19,325
24,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
3 / 6 / 9
9,818
701
11,266
9,777
3,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
CrîX
Thanatos
15
4 / 3 / 10
10,844
775
14,287
13,658
7,705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
41
10
Kills
17
18
Deaths
10
11
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
10
1
5
12.5
W
3
6
9
1.25
L
Yu Huang
COLLOSO_
Yu Huang
5
5
2
1.2
W
Thanatos
CrîX
Thanatos
4
3
10
3
L
Ratatoskr
SSouryuu
Ratatoskr
2
7
3
0.5
L
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,220
Damage
42,815
48,242
Taken
42,760
27,809
Mitigated
36,377
8,014
Healing
17,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
17,262
1,868
372
7,578
19,325
24,962
412
6,441
12,387
0
39,736
W
11,266
734
0
53
9,777
3,710
757
2,134
7,421
34,775
0
L
Yu Huang
COLLOSO_
Yu Huang
10,558
964
114
994
12,731
4,619
0
2,298
10,107
41,762
0
W
Thanatos
CrîX
Thanatos
14,287
5,194
0
9,489
13,658
7,705
739
2,465
10,910
0
44,721
L
Ratatoskr
SSouryuu
Ratatoskr
7,162
2,053
0
782
16,095
5,289
0
3,285
12,320
0
22,207
L
13,500
5,863
1,744
4,380
19,416
17,901
0
5,249
13,262
0
17,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,338
Gold Earned
32,494
112
Minions Killed
165
0
Camps Cleared
12
721,481
Distance Traveled
779,547
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
11,832
845
55
4
2
260,868
4
W
Janus
9,818
701
58
4
1
228,636
1
L
Yu Huang
10,058
718
85
6
0
226,774
4
W
Thanatos
10,844
775
52
4
9
290,043
6
L
Ratatoskr
8,751
625
22
2
0
246,904
4
L
Horus
9,529
681
5
0
0
247,803
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role