Player Matchup

Hercules
Hercules
Mihnutza
Hercules
Level 125
God Stats
8W - 10L
1,448 SR
Queue Stats
94W - 169L
1,390 Elo+
Solo
Sol
Sol
Unknownlegend361
Sol
Level 29
God Stats
0W - 6L
1,197 SR
Queue Stats
171W - 125L
1,615 Elo+
Party 1
Rama
Rama
ZenLegend
Rama
Level 88
God Stats
5W - 1L
1,660 SR
Queue Stats
395W - 264L
1,630 Elo+
Party 1
Team Averages
Level 81
1,435 SR
1,545 Elo+

VS

Team Averages
Level 78
1,820 SR
1,984 Elo+
Hercules
Hercules
 
Hercules
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Classi
Hachiman
Level 29
God Stats
7W - 0L
1,761 SR
Queue Stats
551W - 57L
2,236 Elo+
Party 2
Hades
Hades
Mymikuu
Hades
Level 160
God Stats
45W - 3L
2,199 SR
Queue Stats
2,544W - 181L
2,216 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Mihnutza
Hercules
9
0 / 4 / 2
6,128
613
2,965
13,192
10,637
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

8
0 / 7 / 2
6,091
609
5,791
12,419
5,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rama
11
3 / 3 / 0
7,183
718
6,512
11,214
4,825
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
1 / 1 / 13
8,333
833
8,436
13,499
13,403
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hachiman
Classi
Hachiman
13
8 / 1 / 6
8,777
878
15,206
6,035
3,065
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hades
Mymikuu
Hades
12
5 / 1 / 5
7,943
794
9,656
8,309
4,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
38
3
Kills
14
14
Deaths
3
4
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
1
1
13
7.5
W
Hachiman
Classi
Hachiman
8
1
6
11
L
Hercules
Mihnutza
Hercules
0
4
2
0.25
W
Hades
Mymikuu
Hades
5
1
5
7.5
L
0
7
2
0.14
L
Rama
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,268
Damage
33,298
36,825
Taken
27,843
20,727
Mitigated
20,738
6,959
Healing
12,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
8,436
2,241
553
6,297
13,499
13,403
245
3,104
10,395
0
13,802
W
Hachiman
Classi
Hachiman
15,206
9,813
0
1,253
6,035
3,065
1,288
1,050
4,985
0
38,814
L
Hercules
Mihnutza
Hercules
2,965
728
30
2,566
13,192
10,637
0
3,501
9,691
0
9,313
W
Hades
Mymikuu
Hades
9,656
1,753
330
3,991
8,309
4,270
801
1,636
6,232
35,245
0
L
5,791
2,058
0
2,025
12,419
5,265
0
4,109
8,310
15,919
1,550
L
Rama
6,512
5,484
0
2,338
11,214
4,825
0
2,161
9,053
0
22,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,402
Gold Earned
25,053
71
Minions Killed
111
2
Camps Cleared
6
548,031
Distance Traveled
598,590
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,333
833
9
1
1
223,455
4
W
Hachiman
8,777
878
50
5
2
190,564
5
L
Hercules
6,128
613
9
1
1
203,894
2
W
Hades
7,943
794
52
5
3
184,571
0
L
Sol
6,091
609
21
2
1
170,570
0
L
Rama
7,183
718
41
4
0
173,567
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role