Player Matchup

Hou Yi
Hou Yi
Deeco14
Hou Yi
Level 148
God Stats
1W - 4L
1,607 SR
Queue Stats
153W - 154L
1,569 Elo+
Solo
King Arthur
King Arthur
ImTheNumber6
King Arthur
Level 158
God Stats
2W - 5L
1,575 SR
Queue Stats
535W - 515L
1,726 Elo+
Solo
Hel
Hel
TheHoops
Hel
Level 159
God Stats
1W - 2L
1,722 SR
Queue Stats
24W - 31L
1,558 Elo+
Solo
Kumbhakarna
Kumbhakarna
Xniac
Kumbhakarna
Level 151
God Stats
1W - 2L
1,508 SR
Queue Stats
73W - 81L
1,513 Elo+
Solo
Hera
Hera
beest18
Hera
Level 153
God Stats
0W - 2L
1,500 SR
Queue Stats
117W - 108L
1,572 Elo+
Solo
Team Averages
Level 154
1,582 SR
1,588 Elo+

VS

Team Averages
Level 147
1,677 SR
1,766 Elo+
Chiron
Chiron
 
Chiron
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
 
Hel
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Ms_CampyMcFappyy
Sobek
Level 126
God Stats
4W - 2L
1,578 SR
Queue Stats
377W - 386L
1,566 Elo+
Solo
Artio
Artio
cοdy
Artio
Level 160
God Stats
16W - 0L
2,091 SR
Queue Stats
1,275W - 130L
2,166 Elo+
Party 1
Anubis
Anubis
rehx
Anubis
Level 160
God Stats
1W - 0L
1,713 SR
Queue Stats
32W - 1L
2,099 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Deeco14
Hou Yi
17
3 / 1 / 5
8,856
681
19,702
12,031
5,669
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
ImTheNumber6
King Arthur
14
2 / 8 / 4
8,226
633
12,691
20,357
21,979
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
0 / 4 / 7
7,659
589
12,195
14,779
6,725
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
Xniac
Kumbhakarna
15
1 / 5 / 6
9,439
726
3,956
18,840
21,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hera
beest18
Hera
14
3 / 8 / 3
8,693
669
20,489
12,728
5,307
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
19
12 / 1 / 14
11,366
874
26,542
12,950
8,056
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hel
 
Hel
16
3 / 3 / 16
9,516
732
7,805
12,805
8,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
1 / 3 / 17
9,909
762
5,003
27,132
31,110
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artio
cοdy
Artio
17
3 / 1 / 21
9,831
756
9,614
26,036
28,766
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
rehx
Anubis
18
7 / 1 / 18
11,142
857
24,853
17,759
13,344
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
112
9
Kills
26
26
Deaths
9
25
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
12
1
14
19
W
Hel
 
Hel
3
3
16
3.67
L
Hou Yi
Deeco14
Hou Yi
3
1
5
5.5
L
King Arthur
ImTheNumber6
King Arthur
2
8
4
0.5
W
1
3
17
3.17
L
0
4
7
0.88
L
Kumbhakarna
Xniac
Kumbhakarna
1
5
6
0.8
L
Hera
beest18
Hera
3
8
3
0.56
W
Artio
cοdy
Artio
3
1
21
13.5
W
Anubis
rehx
Anubis
7
1
18
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,033
Damage
73,817
78,735
Taken
96,682
61,257
Mitigated
89,599
29,027
Healing
59,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
26,542
12,178
2,674
1,869
12,950
8,056
3,412
4,403
8,547
0
44,281
W
Hel
 
Hel
7,805
274
17,478
5,302
12,805
8,323
1,634
6,017
6,788
16,501
0
L
Hou Yi
Deeco14
Hou Yi
19,702
9,555
564
3,163
12,031
5,669
0
7,641
4,390
0
37,467
L
King Arthur
ImTheNumber6
King Arthur
12,691
1,413
0
2,522
20,357
21,979
0
10,544
9,813
0
19,351
W
5,003
47
1,058
6,931
27,132
31,110
477
6,410
20,722
13,594
0
L
12,195
584
11,963
7,417
14,779
6,725
0
9,399
5,380
19,575
0
L
Kumbhakarna
Xniac
Kumbhakarna
3,956
206
759
1,639
18,840
21,577
0
10,850
7,990
5,929
0
L
Hera
beest18
Hera
20,489
3,749
268
732
12,728
5,307
55
8,841
3,887
36,347
0
W
Artio
cοdy
Artio
9,614
1,057
7,534
6,934
26,036
28,766
978
11,736
13,908
14,722
0
W
Anubis
rehx
Anubis
24,853
2,296
2,599
6,632
17,759
13,344
1,609
8,074
9,685
62,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,873
Gold Earned
51,764
109
Minions Killed
139
0
Camps Cleared
0
1,088,194
Distance Traveled
1,127,484
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
11,366
874
34
3
0
238,584
0
W
Hel
9,516
732
8
1
0
209,133
0
L
Hou Yi
8,856
681
28
2
0
257,127
2
L
King Arthur
8,226
633
22
2
0
173,020
0
W
Sobek
9,909
762
18
1
0
219,826
1
L
Hel
7,659
589
13
1
0
234,810
0
L
Kumbhakarna
9,439
726
6
0
0
214,444
0
L
Hera
8,693
669
40
3
0
208,793
3
W
Artio
9,831
756
9
1
0
238,784
0
W
Anubis
11,142
857
70
5
0
221,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role