Player Matchup

Fenrir
Fenrir
Diamond III
BląckSoul
Fenrir
Diamond III
Level 160
God Stats
1W - 3L
1,655 SR
Queue Stats
143W - 123L
2,158 MMR
Solo
Athena
Athena
Platinum I
Gordon96
Athena
Platinum I
Level 156
God Stats
22W - 11L
1,607 SR
Queue Stats
176W - 169L
2,045 MMR
Party 1
Mercury
Mercury
Platinum II
Pwuntahs
Mercury
Platinum II
Level 145
God Stats
8W - 3L
1,570 SR
Queue Stats
172W - 140L
2,063 MMR
Party 1
Chiron
Chiron
Diamond V
cipkachujcipka
Chiron
Diamond V
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 81L
2,000 MMR
Solo
Agni
Agni
Diamond V
sparkfira
Agni
Diamond V
Level 121
God Stats
4W - 0L
1,611 SR
Queue Stats
156W - 140L
2,039 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 143
1,589 SR
2,061 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 140
1,538 SR
2,000 MMR
Anhur
Anhur
Diamond I
ELCOJUDOO
Anhur
Diamond I
Level 84
God Stats
1W - 4L
1,351 SR
Queue Stats
171W - 164L
2,250 MMR
Party 2
Apollo
Apollo
Diamond III
Khravical
Apollo
Diamond III
Level 160
God Stats
18W - 15L
1,618 SR
Queue Stats
370W - 357L
1,987 MMR
Party 2
Ganesha
Ganesha
Platinum I
Palidan
Ganesha
Platinum I
Level 160
God Stats
0W - 1L
1,317 SR
Queue Stats
149W - 150L
1,795 MMR
Solo
Janus
Janus
Platinum III
TheBųtcher
Janus
Platinum III
Level 157
God Stats
27W - 25L
1,642 SR
Queue Stats
495W - 484L
1,863 MMR
Party 3
Bastet
Bastet
Diamond V
ToxicAF1
Bastet
Diamond V
Level 137
God Stats
7W - 1L
1,760 SR
Queue Stats
49W - 43L
2,102 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BląckSoul
Fenrir
20
3 / 5 / 7
12,986
519
18,265
27,755
22,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Athena
Gordon96
Athena
18
2 / 3 / 11
12,491
500
7,358
28,486
37,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mercury
Pwuntahs
Mercury
20
7 / 0 / 7
14,394
576
16,271
17,432
8,011
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
3 / 3 / 8
14,384
575
14,170
18,383
7,929
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Agni
20
4 / 4 / 8
13,394
536
15,375
16,619
7,286
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
AtlasFreyaUllr

VS

Bans
KaliYu HuangRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
ELCOJUDOO
Anhur
20
4 / 3 / 5
13,095
524
12,576
18,401
8,330
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
Khravical
Apollo
20
3 / 4 / 4
12,836
513
11,362
21,020
12,792
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ganesha
Palidan
Ganesha
17
0 / 3 / 12
12,435
497
11,050
21,451
35,459
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

20
6 / 5 / 2
13,144
526
10,758
15,633
8,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
ToxicAF1
Bastet
19
2 / 4 / 3
13,153
526
21,328
24,495
11,289
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
41
19
Kills
15
15
Deaths
19
41
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Fenrir
BląckSoul
Fenrir
3
5
7
1.3
L
Anhur
ELCOJUDOO
Anhur
4
3
5
2.17
W
Athena
Gordon96
Athena
2
3
11
2.5
L
Apollo
Khravical
Apollo
3
4
4
1.25
L
Ganesha
Palidan
Ganesha
0
3
12
2
W
Mercury
Pwuntahs
Mercury
7
0
7
10.5
L
6
5
2
1.4
L
Bastet
ToxicAF1
Bastet
2
4
3
0.88
W
3
3
8
2.33
W
Agni
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,439
Damage
67,074
108,675
Taken
101,000
82,835
Mitigated
75,909
32,089
Healing
27,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
BląckSoul
Fenrir
18,265
5,712
0
11,644
27,755
22,137
77
3,841
23,914
0
98,238
L
Anhur
ELCOJUDOO
Anhur
12,576
7,822
0
7,190
18,401
8,330
715
3,004
15,355
0
116,127
W
Athena
Gordon96
Athena
7,358
2,797
0
4,956
28,486
37,472
207
7,228
21,258
33,638
0
L
Apollo
Khravical
Apollo
11,362
6,654
0
3,821
21,020
12,792
0
5,072
15,694
0
143,004
L
Ganesha
Palidan
Ganesha
11,050
1,770
0
2,475
21,451
35,459
0
6,890
14,186
41,257
0
W
Mercury
Pwuntahs
Mercury
16,271
9,227
0
1,871
17,432
8,011
664
3,316
14,116
0
158,079
L
10,758
953
58
2,169
15,633
8,039
174
5,021
10,415
118,844
0
L
Bastet
ToxicAF1
Bastet
21,328
6,558
0
11,326
24,495
11,289
354
2,756
21,687
0
119,612
W
14,170
5,691
1,204
8,150
18,383
7,929
3,869
3,815
14,485
0
163,231
W
Agni
15,375
874
0
4,264
16,619
7,286
1,530
5,087
11,532
119,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,649
Gold Earned
64,663
814
Minions Killed
772
0
Camps Cleared
0
2,743,120
Distance Traveled
2,494,525
29
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,986
519
151
6
0
497,689
6
L
Anhur
13,095
524
207
8
0
487,701
8
W
Athena
12,491
500
39
2
0
563,421
9
L
Apollo
12,836
513
174
7
0
536,694
7
L
Ganesha
12,435
497
19
1
0
483,096
7
W
Mercury
14,394
576
172
7
0
705,966
4
L
Janus
13,144
526
189
8
0
480,349
4
L
Bastet
13,153
526
183
7
0
506,685
10
W
Chiron
14,384
575
253
10
0
473,459
6
W
Agni
13,394
536
199
8
0
502,585
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role