Player Matchup

Tyr
Tyr
 
Tyr
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
Marjinalll
Guan Yu
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 14L
1,980 Elo+
Party 2
Chaac
Chaac
r0rel0
Chaac
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,555 Elo+
Party 2
Team Averages
Level 62
1,500 SR
1,678 Elo+

VS

Team Averages
Level 65
1,258 SR
1,090 Elo+
Zhong Kui
Zhong Kui
Nardom
Zhong Kui
Level 69
God Stats
0W - 4L
1,366 SR
Queue Stats
14W - 57L
1,056 Elo+
Party 1
Hel
Hel
Strikejester
Hel
Level 64
God Stats
1W - 7L
1,123 SR
Queue Stats
9W - 45L
1,100 Elo+
Party 1
Anhur
Anhur
Thomsan
Anhur
Level 62
God Stats
6W - 15L
1,285 SR
Queue Stats
19W - 54L
1,113 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
14
6 / 3 / 8
10,675
763
19,273
19,919
19,186
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
Marjinalll
Guan Yu
13
2 / 1 / 10
9,672
691
8,160
12,325
13,712
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Chaac
r0rel0
Chaac
14
8 / 3 / 8
10,934
781
20,371
17,320
18,195
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Nardom
Zhong Kui
12
1 / 6 / 4
8,953
640
12,834
24,872
20,202
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
2 / 4 / 4
9,653
690
8,515
15,008
16,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anhur
Thomsan
Anhur
14
4 / 6 / 2
9,879
706
16,906
17,097
7,733
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
17
16
Kills
7
7
Deaths
16
26
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
6
3
8
3.33
W
Guan Yu
Marjinalll
Guan Yu
2
1
10
7
L
Zhong Kui
Nardom
Zhong Kui
1
6
4
0.5
L
2
4
4
1
L
Anhur
Thomsan
Anhur
4
6
2
0.83
W
Chaac
r0rel0
Chaac
8
3
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,804
Damage
38,255
49,564
Taken
56,977
51,093
Mitigated
44,078
10,989
Healing
17,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
19,273
4,397
0
3,326
19,919
19,186
834
8,176
11,743
0
37,744
W
Guan Yu
Marjinalll
Guan Yu
8,160
1,391
3,002
1,856
12,325
13,712
759
7,114
5,211
0
20,769
L
Zhong Kui
Nardom
Zhong Kui
12,834
2,905
0
6,338
24,872
20,202
114
288
24,584
30,900
0
L
8,515
1,117
2,885
4,917
15,008
16,143
53
802
14,206
34,142
0
L
Anhur
Thomsan
Anhur
16,906
10,559
0
2,885
17,097
7,733
0
566
16,531
0
40,843
W
Chaac
r0rel0
Chaac
20,371
6,183
0
2,805
17,320
18,195
654
6,518
10,802
0
45,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,281
Gold Earned
28,485
107
Minions Killed
120
3
Camps Cleared
7
781,882
Distance Traveled
680,171
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
10,675
763
41
3
2
263,855
2
W
Guan Yu
9,672
691
21
2
0
277,507
3
L
Zhong Kui
8,953
640
26
2
1
228,850
4
L
Hel
9,653
690
44
3
5
244,831
3
L
Anhur
9,879
706
50
4
1
206,490
4
W
Chaac
10,934
781
45
3
1
240,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role