Player Matchup

Tsukuyomi
Tsukuyomi
Phillosophie
Tsukuyomi
Level 148
God Stats
1W - 3L
1,507 SR
Queue Stats
94W - 113L
1,389 Elo+
Solo
Atlas
Atlas
RensSta2003
Atlas
Level 79
God Stats
2W - 4L
1,729 SR
Queue Stats
45W - 42L
1,443 Elo+
Solo
Neith
Neith
kotonyak
Neith
Level 88
God Stats
354W - 337L
1,475 SR
Queue Stats
641W - 670L
1,418 Elo+
Solo
Nu Wa
Nu Wa
megayuman
Nu Wa
Level 108
God Stats
184W - 192L
1,479 SR
Queue Stats
184W - 192L
1,427 Elo+
Solo
Erlang Shen
Erlang Shen
mennovn0303
Erlang Shen
Level 120
God Stats
0W - 1L
1,199 SR
Queue Stats
22W - 28L
1,409 Elo+
Solo
Team Averages
Level 109
1,478 SR
1,417 Elo+

VS

Team Averages
Level 94
1,537 SR
1,471 Elo+
Awilix
Awilix
 
Awilix
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
 
Tyr
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
J2Gravy
Baron Samedi
Level 106
God Stats
8W - 6L
1,699 SR
Queue Stats
231W - 240L
1,443 Elo+
Solo
Tiamat
Tiamat
osmani92000
Tiamat
Level 104
God Stats
28W - 39L
1,485 SR
Queue Stats
770W - 816L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Phillosophie
Tsukuyomi
11
1 / 3 / 1
6,605
472
4,797
12,289
4,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
4 / 2 / 0
6,926
495
5,975
10,785
7,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
kotonyak
Neith
13
2 / 5 / 2
7,567
541
7,970
14,159
5,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
megayuman
Nu Wa
12
2 / 4 / 3
6,939
496
9,912
8,216
3,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Erlang Shen
mennovn0303
Erlang Shen
13
0 / 1 / 1
7,601
543
3,430
12,938
10,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
14
6 / 1 / 2
7,839
560
6,986
11,355
4,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
 
Neith
12
4 / 5 / 3
7,305
522
8,516
11,040
3,636
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Tyr
 
Tyr
11
4 / 0 / 5
6,988
499
7,523
12,853
9,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
J2Gravy
Baron Samedi
10
1 / 3 / 4
6,307
451
8,961
10,132
4,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiamat
14
0 / 0 / 1
7,696
550
7,053
6,938
5,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
30
9
Kills
15
15
Deaths
9
7
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
6
1
2
7
W
Neith
 
Neith
4
5
3
1.1
W
Tyr
 
Tyr
4
0
5
6.5
W
Baron Samedi
J2Gravy
Baron Samedi
1
3
4
1
L
Tsukuyomi
Phillosophie
Tsukuyomi
1
3
1
0.5
L
4
2
0
2
L
Neith
kotonyak
Neith
2
5
2
0.6
L
Nu Wa
megayuman
Nu Wa
2
4
3
0.88
L
Erlang Shen
mennovn0303
Erlang Shen
0
1
1
0.5
W
Tiamat
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,084
Damage
39,039
58,387
Taken
52,318
31,396
Mitigated
28,265
21,860
Healing
17,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
6,986
2,849
0
4,250
11,355
4,629
0
1,615
9,740
0
58,847
W
Neith
 
Neith
8,516
4,841
0
1,536
11,040
3,636
1,194
2,542
8,498
0
31,909
W
Tyr
 
Tyr
7,523
1,519
0
5,508
12,853
9,986
0
4,781
8,072
0
37,211
W
Baron Samedi
J2Gravy
Baron Samedi
8,961
760
744
3,184
10,132
4,292
0
6,096
4,036
39,709
0
L
Tsukuyomi
Phillosophie
Tsukuyomi
4,797
1,453
0
4,894
12,289
4,873
0
2,140
9,993
0
45,741
L
5,975
2,639
277
2,805
10,785
7,055
0
2,486
8,008
22,772
0
L
Neith
kotonyak
Neith
7,970
4,432
0
6,068
14,159
5,746
0
0
14,102
0
59,561
L
Nu Wa
megayuman
Nu Wa
9,912
3,815
120
1,744
8,216
3,160
148
4,335
3,822
49,811
0
L
Erlang Shen
mennovn0303
Erlang Shen
3,430
1,491
0
5,952
12,938
10,562
0
7,053
5,885
0
53,699
W
Tiamat
7,053
445
0
1,884
6,938
5,722
0
853
6,085
55,953
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,638
Gold Earned
36,135
371
Minions Killed
374
0
Camps Cleared
0
1,274,316
Distance Traveled
1,320,225
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
7,839
560
93
7
0
325,746
1
W
Neith
7,305
522
48
3
0
245,228
1
W
Tyr
6,988
499
58
4
0
289,258
2
W
Baron Samedi
6,307
451
61
4
0
207,261
0
L
Tsukuyomi
6,605
472
64
5
0
288,030
2
L
Atlas
6,926
495
29
2
0
262,778
5
L
Neith
7,567
541
98
7
0
230,252
1
L
Nu Wa
6,939
496
66
5
0
252,628
0
L
Erlang Shen
7,601
543
114
8
0
240,628
2
W
Tiamat
7,696
550
114
8
0
252,732
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role