Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
 
Thoth
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
XLiamX
Vamana
Level 84
God Stats
2W - 3L
941 SR
Queue Stats
41W - 56L
1,400 Elo+
Solo
Team Averages
Level 124
1,314 SR
1,467 Elo+

VS

Team Averages
Level 122
1,569 SR
1,596 Elo+
Arachne
Arachne
hammersnarf
Arachne
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
293W - 248L
1,634 Elo+
Solo
Chiron
Chiron
matejpc
Chiron
Level 156
God Stats
0W - 2L
1,777 SR
Queue Stats
60W - 49L
1,683 Elo+
Solo
Hera
Hera
tuyochesus
Hera
Level 120
God Stats
5W - 7L
1,429 SR
Queue Stats
19W - 20L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
0 / 0 / 4
7,647
695
5,800
9,275
7,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Thoth
 
Thoth
13
2 / 1 / 2
7,635
694
12,063
4,646
1,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Vamana
XLiamX
Vamana
12
3 / 1 / 2
7,923
720
4,300
10,657
10,813
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
hammersnarf
Arachne
11
0 / 0 / 1
6,424
584
3,436
7,596
4,024
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chiron
matejpc
Chiron
12
1 / 2 / 1
7,217
656
9,033
10,814
4,031
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
1 / 3 / 1
6,960
633
8,148
6,579
2,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
5
5
Kills
2
2
Deaths
5
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
0
0
4
2
W
Thoth
 
Thoth
2
1
2
3
W
Vamana
XLiamX
Vamana
3
1
2
4
L
Arachne
hammersnarf
Arachne
0
0
1
0.5
L
Chiron
matejpc
Chiron
1
2
1
0.75
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,163
Damage
20,617
24,578
Taken
24,989
20,426
Mitigated
10,752
8,272
Healing
4,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
5,800
442
0
4,330
9,275
7,651
0
2,403
6,872
15,933
0
W
Thoth
 
Thoth
12,063
161
0
431
4,646
1,962
0
1,207
3,439
47,740
0
W
Vamana
XLiamX
Vamana
4,300
2,434
312
3,199
10,657
10,813
82
4,874
5,783
0
24,049
L
Arachne
hammersnarf
Arachne
3,436
2,292
0
769
7,596
4,024
0
5,949
1,647
0
6,525
L
Chiron
matejpc
Chiron
9,033
3,855
733
2,520
10,814
4,031
0
8,072
2,742
0
33,675
L
8,148
2,634
0
693
6,579
2,697
0
4,137
2,442
30,781
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,205
Gold Earned
20,601
198
Minions Killed
122
5
Camps Cleared
4
678,589
Distance Traveled
618,216
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,647
695
29
3
1
237,568
4
W
Thoth
7,635
694
125
11
1
223,597
6
W
Vamana
7,923
720
44
4
3
217,424
0
L
Arachne
6,424
584
8
1
0
218,883
3
L
Chiron
7,217
656
65
6
0
208,231
2
L
Hera
6,960
633
49
4
4
191,102
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role