Player Matchup

Scylla
Scylla
 
Scylla
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
IriLikeTheLake
Set
Level 158
God Stats
4W - 3L
1,355 SR
Queue Stats
430W - 465L
1,551 Elo+
Party 1
Vulcan
Vulcan
RavenShadow
Vulcan
Level 146
God Stats
5W - 4L
1,364 SR
Queue Stats
260W - 263L
1,518 Elo+
Solo
Jing Wei
Jing Wei
StonedSnorlax
Jing Wei
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 30L
1,405 Elo+
Solo
Atlas
Atlas
lDjangoo
Atlas
Level 68
God Stats
4W - 4L
1,715 SR
Queue Stats
120W - 133L
1,453 Elo+
Solo
Team Averages
Level 105
1,487 SR
1,485 Elo+

VS

Team Averages
Level 130
1,495 SR
1,495 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
JOHN-DIAZ_19
Baba Yaga
Level 109
God Stats
6W - 2L
1,500 SR
Queue Stats
556W - 543L
1,480 Elo+
Solo
Sobek
Sobek
Rx Draw
Sobek
Level 102
God Stats
6W - 0L
1,664 SR
Queue Stats
267W - 245L
1,507 Elo+
Solo
Zhong Kui
Zhong Kui
SaintDume
Zhong Kui
Level 144
God Stats
2W - 2L
1,220 SR
Queue Stats
109W - 100L
1,495 Elo+
Solo
Chiron
Chiron
ll iPaNiiKz ll
Chiron
Level 149
God Stats
4W - 1L
1,594 SR
Queue Stats
198W - 182L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
2 / 6 / 6
7,858
714
5,939
10,544
4,613
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
7 / 4 / 5
8,812
801
12,162
11,442
11,581
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
15
1 / 2 / 4
7,978
725
16,461
7,961
3,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
StonedSnorlax
Jing Wei
12
2 / 7 / 1
7,633
694
7,147
12,831
5,508
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
lDjangoo
Atlas
15
1 / 4 / 10
8,734
794
13,105
22,245
17,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
14
2 / 4 / 10
8,324
757
10,058
7,962
3,471
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baba Yaga
JOHN-DIAZ_19
Baba Yaga
16
2 / 2 / 16
8,982
817
15,243
10,771
5,570
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sobek
Rx Draw
Sobek
16
3 / 1 / 13
9,496
863
7,546
22,783
18,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Zhong Kui
SaintDume
Zhong Kui
14
2 / 4 / 10
8,295
754
11,579
12,764
9,574
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
14 / 2 / 4
10,576
961
16,179
11,860
6,022
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
76
13
Kills
23
23
Deaths
13
26
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
2
6
6
0.83
W
Xbalanque
 
Xbalanque
2
4
10
1.75
L
7
4
5
2.38
W
Baba Yaga
JOHN-DIAZ_19
Baba Yaga
2
2
16
5
L
Vulcan
1
2
4
1.5
W
Sobek
Rx Draw
Sobek
3
1
13
9.5
W
Zhong Kui
SaintDume
Zhong Kui
2
4
10
1.75
L
Jing Wei
StonedSnorlax
Jing Wei
2
7
1
0.36
L
Atlas
lDjangoo
Atlas
1
4
10
1.5
W
14
2
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,814
Damage
60,605
65,023
Taken
66,140
43,490
Mitigated
43,550
21,279
Healing
31,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
5,939
487
617
1,162
10,544
4,613
0
6,178
4,366
20,365
0
W
Xbalanque
 
Xbalanque
10,058
4,794
596
777
7,962
3,471
150
3,478
4,377
0
18,207
L
12,162
4,334
827
2,879
11,442
11,581
0
7,102
4,340
0
14,425
W
Baba Yaga
JOHN-DIAZ_19
Baba Yaga
15,243
360
612
2,959
10,771
5,570
387
7,471
3,172
32,408
0
L
Vulcan
16,461
7,447
900
2,392
7,961
3,984
0
5,416
2,545
32,925
0
W
Sobek
Rx Draw
Sobek
7,546
711
2,741
13,427
22,783
18,913
0
9,905
12,704
16,232
0
W
Zhong Kui
SaintDume
Zhong Kui
11,579
1,751
1,160
3,981
12,764
9,574
126
7,740
4,897
19,450
0
L
Jing Wei
StonedSnorlax
Jing Wei
7,147
4,142
1,796
1,993
12,831
5,508
0
5,384
7,447
0
13,734
L
Atlas
lDjangoo
Atlas
13,105
4,236
1,254
7,459
22,245
17,804
0
10,288
11,957
19,527
0
W
16,179
4,733
1,125
4,590
11,860
6,022
1,152
6,911
4,949
0
36,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,015
Gold Earned
45,673
104
Minions Killed
135
0
Camps Cleared
0
969,624
Distance Traveled
1,000,312
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,858
714
30
3
0
173,498
0
W
Xbalanque
8,324
757
13
1
0
171,137
0
L
Set
8,812
801
4
0
0
164,274
0
W
Baba Yaga
8,982
817
36
3
0
220,897
0
L
Vulcan
7,978
725
50
5
0
248,305
3
W
Sobek
9,496
863
15
1
0
215,402
0
W
Zhong Kui
8,295
754
34
3
0
201,426
2
L
Jing Wei
7,633
694
8
1
0
180,023
0
L
Atlas
8,734
794
12
1
0
203,524
0
W
Chiron
10,576
961
37
3
0
191,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role