Player Matchup

King Arthur
King Arthur
Danguba
King Arthur
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,449 Elo+
Party 1
Hou Yi
Hou Yi
Lakkes1
Hou Yi
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 27L
1,557 Elo+
Party 1
Scylla
Scylla
Okama02
Scylla
Level 118
God Stats
2W - 3L
1,259 SR
Queue Stats
101W - 101L
1,541 Elo+
Solo
Bakasura
Bakasura
Remijotragon
Bakasura
Level 29
God Stats
1W - 2L
1,481 SR
Queue Stats
112W - 90L
1,513 Elo+
Party 2
Amaterasu
Amaterasu
craisijore
Amaterasu
Level 66
God Stats
1W - 1L
1,703 SR
Queue Stats
57W - 47L
1,568 Elo+
Party 2
Team Averages
Level 79
1,488 SR
1,525 Elo+

VS

Team Averages
Level 90
1,591 SR
1,547 Elo+
Izanami
Izanami
CongoPrince
Izanami
Level 28
God Stats
5W - 0L
1,835 SR
Queue Stats
72W - 37L
1,665 Elo+
Party 3
Neith
Neith
MacFlash
Neith
Level 98
God Stats
4W - 3L
1,696 SR
Queue Stats
352W - 346L
1,493 Elo+
Solo
Kali
Kali
RepliAmras
Kali
Level 106
God Stats
3W - 1L
1,524 SR
Queue Stats
133W - 132L
1,485 Elo+
Solo
Ganesha
Ganesha
calibersnake
Ganesha
Level 129
God Stats
3W - 1L
1,618 SR
Queue Stats
93W - 54L
1,647 Elo+
Party 3
Charybdis
Charybdis
hell_dachka
Charybdis
Level 87
God Stats
4W - 5L
1,282 SR
Queue Stats
336W - 369L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Danguba
King Arthur
15
2 / 11 / 5
9,296
620
11,528
25,657
36,620
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hou Yi
Lakkes1
Hou Yi
15
1 / 6 / 6
9,445
630
6,697
12,540
4,848
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Okama02
Scylla
20
3 / 4 / 5
10,775
718
22,496
14,824
6,006
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Remijotragon
Bakasura
19
4 / 7 / 7
12,074
805
9,073
21,894
22,360
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Amaterasu
craisijore
Amaterasu
17
4 / 6 / 6
11,022
735
13,392
21,753
19,131
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CongoPrince
Izanami
20
13 / 3 / 14
13,009
867
26,924
15,357
9,427
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Neith
MacFlash
Neith
16
4 / 3 / 20
10,871
725
11,974
13,574
7,575
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
11 / 5 / 13
12,441
829
17,509
22,188
13,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ganesha
calibersnake
Ganesha
20
0 / 2 / 28
11,637
776
13,201
18,435
23,260
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charybdis
hell_dachka
Charybdis
20
6 / 2 / 19
12,079
805
19,860
16,924
9,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
128
14
Kills
34
34
Deaths
15
29
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Izanami
CongoPrince
Izanami
13
3
14
6.67
L
King Arthur
Danguba
King Arthur
2
11
5
0.41
L
Hou Yi
Lakkes1
Hou Yi
1
6
6
0.67
W
Neith
MacFlash
Neith
4
3
20
4.67
L
Scylla
Okama02
Scylla
3
4
5
1.38
L
Bakasura
Remijotragon
Bakasura
4
7
7
1.07
W
11
5
13
3.5
W
Ganesha
calibersnake
Ganesha
0
2
28
7
L
Amaterasu
craisijore
Amaterasu
4
6
6
1.17
W
Charybdis
hell_dachka
Charybdis
6
2
19
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,186
Damage
89,468
96,668
Taken
86,478
88,965
Mitigated
62,829
23,126
Healing
33,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
CongoPrince
Izanami
26,924
19,278
953
4,342
15,357
9,427
4,162
2,557
12,134
0
60,326
L
King Arthur
Danguba
King Arthur
11,528
1,026
738
1,430
25,657
36,620
0
3,617
22,040
622
17,659
L
Hou Yi
Lakkes1
Hou Yi
6,697
2,438
82
781
12,540
4,848
0
1,745
10,795
0
12,588
W
Neith
MacFlash
Neith
11,974
5,423
1,835
3,654
13,574
7,575
3,113
5,040
8,353
0
19,906
L
Scylla
Okama02
Scylla
22,496
1,420
1,143
4,487
14,824
6,006
0
2,894
11,930
56,647
0
L
Bakasura
Remijotragon
Bakasura
9,073
6,135
2,425
4,048
21,894
22,360
0
2,932
18,962
0
13,038
W
17,509
10,969
1,404
8,323
22,188
13,330
1,004
4,856
16,596
0
28,134
W
Ganesha
calibersnake
Ganesha
13,201
1,335
1,358
1,340
18,435
23,260
685
4,583
13,163
29,583
0
L
Amaterasu
craisijore
Amaterasu
13,392
5,901
3,023
4,969
21,753
19,131
0
2,013
19,740
0
25,746
W
Charybdis
hell_dachka
Charybdis
19,860
8,959
3,762
6,159
16,924
9,237
1,137
5,169
11,374
0
46,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,612
Gold Earned
60,037
147
Minions Killed
190
0
Camps Cleared
0
1,180,814
Distance Traveled
1,401,268
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,009
867
71
5
0
259,372
4
L
King Arthur
9,296
620
9
1
0
210,591
0
L
Hou Yi
9,445
630
12
1
0
199,120
0
W
Neith
10,871
725
33
2
0
259,108
1
L
Scylla
10,775
718
77
5
0
272,758
2
L
Bakasura
12,074
805
24
2
0
264,588
0
W
Kali
12,441
829
26
2
0
282,563
5
W
Ganesha
11,637
776
0
0
0
292,949
0
L
Amaterasu
11,022
735
25
2
0
233,757
0
W
Charybdis
12,079
805
60
4
0
307,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role