Player Matchup

Erlang Shen
Erlang Shen
AegisCJ
Erlang Shen
Level 69
God Stats
2W - 2L
1,542 SR
Queue Stats
14W - 20L
1,333 Elo+
Solo
Charybdis
Charybdis
NACIONALEXDURAN
Charybdis
Level 147
God Stats
21W - 16L
1,484 SR
Queue Stats
167W - 178L
1,368 Elo+
Solo
Nemesis
Nemesis
guydolf
Nemesis
Level 137
God Stats
3W - 5L
1,656 SR
Queue Stats
943W - 1,047L
1,342 Elo+
Solo
Zhong Kui
Zhong Kui
shivergeist
Zhong Kui
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 68L
1,357 Elo+
Solo
Hel
Hel
usaidwotm8
Hel
Level 123
God Stats
1W - 1L
1,343 SR
Queue Stats
148W - 164L
1,332 Elo+
Solo
Team Averages
Level 103
1,505 SR
1,346 Elo+

VS

Team Averages
Level 100
1,450 SR
1,348 Elo+
Xbalanque
Xbalanque
TheSweetLord
Xbalanque
Level 130
God Stats
2W - 0L
1,436 SR
Queue Stats
110W - 121L
1,368 Elo+
Solo
Bellona
Bellona
devilspider619
Bellona
Level 159
God Stats
15W - 25L
1,422 SR
Queue Stats
480W - 489L
1,495 Elo+
Solo
Loki
Loki
ecabgt
Loki
Level 45
God Stats
13W - 15L
1,275 SR
Queue Stats
67W - 102L
1,257 Elo+
Party 1
Freya
Freya
pitttiger
Freya
Level 108
God Stats
8W - 11L
1,618 SR
Queue Stats
745W - 793L
1,339 Elo+
Solo
Artio
Artio
victorrlopezzz
Artio
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 13L
1,282 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AegisCJ
Erlang Shen
11
1 / 6 / 0
6,408
458
4,063
10,699
7,518
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charybdis
NACIONALEXDURAN
Charybdis
9
0 / 2 / 3
5,945
425
6,118
12,936
4,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
guydolf
Nemesis
8
0 / 5 / 0
5,566
398
3,013
10,895
3,458
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
shivergeist
Zhong Kui
13
3 / 1 / 0
7,845
560
10,757
9,439
7,933
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
1 / 2 / 2
6,119
437
4,497
6,762
4,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
TheSweetLord
Xbalanque
11
3 / 2 / 3
7,055
504
8,618
10,116
4,208
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
10 / 0 / 1
9,243
660
11,419
9,511
9,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Loki
ecabgt
Loki
13
3 / 1 / 5
7,726
552
4,495
9,372
3,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Freya
pitttiger
Freya
12
0 / 2 / 0
6,853
490
4,228
12,689
5,479
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 1 / 3
6,926
495
4,436
11,154
10,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
28
5
Kills
16
16
Deaths
6
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
AegisCJ
Erlang Shen
1
6
0
0.17
L
Charybdis
NACIONALEXDURAN
Charybdis
0
2
3
0.75
W
Xbalanque
TheSweetLord
Xbalanque
3
2
3
2.25
W
10
0
1
10.5
W
Loki
ecabgt
Loki
3
1
5
5.5
L
Nemesis
guydolf
Nemesis
0
5
0
0
W
Freya
pitttiger
Freya
0
2
0
0
L
Zhong Kui
shivergeist
Zhong Kui
3
1
0
3
L
1
2
2
1
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,448
Damage
33,196
50,731
Taken
52,842
27,335
Mitigated
33,442
19,044
Healing
18,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
AegisCJ
Erlang Shen
4,063
2,404
0
2,431
10,699
7,518
0
0
10,699
0
27,984
L
Charybdis
NACIONALEXDURAN
Charybdis
6,118
3,800
0
4,919
12,936
4,117
829
1,997
10,939
0
38,514
W
Xbalanque
TheSweetLord
Xbalanque
8,618
5,543
0
2,229
10,116
4,208
1,152
4,223
5,893
0
52,520
W
11,419
4,874
0
4,358
9,511
9,975
300
300
9,211
0
63,432
W
Loki
ecabgt
Loki
4,495
1,363
0
3,936
9,372
3,422
0
655
8,717
0
54,652
L
Nemesis
guydolf
Nemesis
3,013
1,784
0
686
10,895
3,458
0
879
10,016
0
28,773
W
Freya
pitttiger
Freya
4,228
1,114
0
3,694
12,689
5,479
1,144
6,676
6,013
46,048
0
L
Zhong Kui
shivergeist
Zhong Kui
10,757
1,475
0
3,382
9,439
7,933
1,726
4,209
5,230
56,281
0
L
4,497
383
3,763
3,863
6,762
4,309
300
1,579
5,183
19,973
0
W
4,436
456
860
3,546
11,154
10,358
0
3,400
7,754
18,683
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,883
Gold Earned
37,803
268
Minions Killed
381
0
Camps Cleared
0
1,145,087
Distance Traveled
1,281,449
5
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
6,408
458
42
3
0
211,002
1
L
Charybdis
5,945
425
55
4
0
206,542
0
W
Xbalanque
7,055
504
76
5
0
238,163
2
W
Bellona
9,243
660
102
7
0
250,505
0
W
Loki
7,726
552
102
7
0
296,728
0
L
Nemesis
5,566
398
42
3
0
232,171
2
W
Freya
6,853
490
76
5
0
218,336
17
L
Zhong Kui
7,845
560
105
8
0
243,605
1
L
Hel
6,119
437
24
2
0
251,767
1
W
Artio
6,926
495
25
2
0
277,717
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role