Player Matchup

Hercules
Hercules
DuFox
Hercules
Level 83
God Stats
2W - 1L
1,500 SR
Queue Stats
338W - 296L
1,475 Elo+
Party 3
Xbalanque
Xbalanque
GGrak
Xbalanque
Level 75
God Stats
15W - 10L
1,647 SR
Queue Stats
60W - 47L
1,557 Elo+
Party 2
Baron Samedi
Baron Samedi
ProleX5
Baron Samedi
Level 107
God Stats
0W - 4L
1,413 SR
Queue Stats
104W - 97L
1,559 Elo+
Party 2
Bakasura
Bakasura
TTcuXaTTaT
Bakasura
Level 89
God Stats
0W - 4L
1,169 SR
Queue Stats
819W - 768L
1,583 Elo+
Party 3
Chang'e
Chang'e
kofeyokq
Chang'e
Level 114
God Stats
33W - 35L
1,443 SR
Queue Stats
1,311W - 1,207L
1,526 Elo+
Party 3
Team Averages
Level 94
1,435 SR
1,540 Elo+

VS

Team Averages
Level 115
1,453 SR
1,490 Elo+
Vamana
Vamana
 
Vamana
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
 
Anubis
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
 
Fenrir
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Asdafarro
Nemesis
Level 146
God Stats
5W - 4L
1,498 SR
Queue Stats
153W - 148L
1,497 Elo+
Solo
Rama
Rama
PanshyDoll
Rama
Level 83
God Stats
2W - 2L
1,266 SR
Queue Stats
130W - 141L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DuFox
Hercules
9
0 / 1 / 0
5,011
501
4,839
8,883
5,890
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Xbalanque
GGrak
Xbalanque
9
0 / 3 / 1
5,047
505
5,833
6,734
1,835
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
ProleX5
Baron Samedi
9
1 / 3 / 0
5,534
553
3,001
6,946
3,989
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bakasura
TTcuXaTTaT
Bakasura
9
0 / 2 / 0
4,972
497
2,510
7,299
2,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chang'e
kofeyokq
Chang'e
8
0 / 3 / 0
5,025
503
4,819
8,738
2,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
11
1 / 0 / 0
6,272
627
6,240
6,195
3,353
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
 
Anubis
10
2 / 0 / 2
5,848
585
6,526
7,220
3,923
Magic Focus

Magic Focus

+20
Magical Power

Fenrir
 
Fenrir
9
2 / 0 / 6
5,802
580
2,505
7,410
3,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
Asdafarro
Nemesis
9
4 / 0 / 2
5,838
584
5,180
8,237
3,706
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 1 / 3
6,124
612
5,535
6,738
2,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
25
1
Kills
12
12
Deaths
1
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
1
0
0
1
W
Anubis
 
Anubis
2
0
2
3
W
Fenrir
 
Fenrir
2
0
6
5
W
Nemesis
Asdafarro
Nemesis
4
0
2
5
L
Hercules
DuFox
Hercules
0
1
0
0
L
Xbalanque
GGrak
Xbalanque
0
3
1
0.17
W
3
1
3
4.5
L
Baron Samedi
ProleX5
Baron Samedi
1
3
0
0.33
L
Bakasura
TTcuXaTTaT
Bakasura
0
2
0
0
L
Chang'e
kofeyokq
Chang'e
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,002
Damage
25,986
38,600
Taken
35,800
16,800
Mitigated
17,329
12,384
Healing
15,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
6,240
2,848
0
1,703
6,195
3,353
0
0
6,195
0
51,134
W
Anubis
 
Anubis
6,526
816
0
4,678
7,220
3,923
0
3,337
3,700
49,366
0
W
Fenrir
 
Fenrir
2,505
451
0
2,632
7,410
3,970
0
2,315
4,700
0
14,769
W
Nemesis
Asdafarro
Nemesis
5,180
2,399
0
2,266
8,237
3,706
0
1,241
6,906
0
28,650
L
Hercules
DuFox
Hercules
4,839
1,334
0
3,307
8,883
5,890
0
14
8,869
0
33,981
L
Xbalanque
GGrak
Xbalanque
5,833
2,949
0
1,666
6,734
1,835
270
0
6,734
0
35,673
W
5,535
3,779
0
3,844
6,738
2,377
0
927
5,811
0
43,142
L
Baron Samedi
ProleX5
Baron Samedi
3,001
1,018
1,036
2,370
6,946
3,989
168
188
6,758
20,854
0
L
Bakasura
TTcuXaTTaT
Bakasura
2,510
1,572
0
2,294
7,299
2,816
0
2,330
4,969
0
24,312
L
Chang'e
kofeyokq
Chang'e
4,819
245
236
1,475
8,738
2,270
0
3,994
4,744
33,752
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,589
Gold Earned
29,884
294
Minions Killed
346
0
Camps Cleared
0
939,916
Distance Traveled
988,901
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
6,272
627
91
9
0
216,841
2
W
Anubis
5,848
585
94
9
0
187,468
1
W
Fenrir
5,802
580
28
3
0
208,793
2
W
Nemesis
5,838
584
44
4
0
207,503
5
L
Hercules
5,011
501
69
7
0
183,596
3
L
Xbalanque
5,047
505
76
8
0
172,597
0
W
Rama
6,124
612
89
9
0
168,296
3
L
Baron Samedi
5,534
553
22
2
0
165,416
3
L
Bakasura
4,972
497
67
7
0
240,820
4
L
Chang'e
5,025
503
60
6
0
177,487
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role