Player Matchup

Hades
Hades
Garadlo
Hades
Level 128
God Stats
2W - 3L
1,415 SR
Queue Stats
28W - 27L
1,461 Elo+
Party 2
Izanami
Izanami
Kpgs04
Izanami
Level 57
God Stats
4W - 12L
1,285 SR
Queue Stats
161W - 148L
1,283 Elo+
Party 3
Athena
Athena
Pony9619
Athena
Level 17
God Stats
5W - 5L
1,605 SR
Queue Stats
28W - 26L
1,461 Elo+
Party 2
Susano
Susano
WiZiVie
Susano
Level 15
God Stats
4W - 7L
1,304 SR
Queue Stats
157W - 146L
1,300 Elo+
Party 3
He Bo
He Bo
xDENNx
He Bo
Level 45
God Stats
4W - 4L
1,399 SR
Queue Stats
56W - 83L
1,322 Elo+
Solo
Team Averages
Level 52
1,402 SR
1,365 Elo+

VS

Team Averages
Level 53
1,464 SR
1,436 Elo+
Shiva
Shiva
 
Shiva
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Baqueroo12
Hachiman
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 7L
1,461 Elo+
Party 1
Scylla
Scylla
GEREMY_WALLACE
Scylla
Level 128
God Stats
3W - 3L
1,551 SR
Queue Stats
113W - 106L
1,381 Elo+
Party 4
Arachne
Arachne
eldama49
Arachne
Level 26
God Stats
4W - 3L
1,509 SR
Queue Stats
11W - 9L
1,350 Elo+
Party 4
Lancelot
Lancelot
nutelinoo
Lancelot
Level 49
God Stats
1W - 2L
1,260 SR
Queue Stats
34W - 26L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Garadlo
Hades
16
1 / 4 / 3
10,087
504
10,778
15,585
15,207
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
Kpgs04
Izanami
14
0 / 3 / 1
8,692
435
8,434
13,884
5,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Athena
Pony9619
Athena
12
2 / 2 / 3
8,502
425
6,553
18,003
17,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Susano
WiZiVie
Susano
15
4 / 4 / 2
9,518
476
11,103
17,059
8,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

He Bo
xDENNx
He Bo
16
6 / 7 / 2
10,055
503
14,477
19,999
9,980
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
16
4 / 1 / 4
10,169
508
15,431
19,851
13,960
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
Baqueroo12
Hachiman
16
3 / 4 / 2
9,989
499
7,545
17,144
7,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
5 / 3 / 4
10,846
542
16,972
9,353
4,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
eldama49
Arachne
18
7 / 4 / 7
11,054
553
13,491
21,960
10,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Lancelot
nutelinoo
Lancelot
14
1 / 1 / 4
9,363
468
7,360
19,561
17,151
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
41
13
Kills
20
20
Deaths
13
11
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
4
1
4
6
W
Hachiman
Baqueroo12
Hachiman
3
4
2
1
W
5
3
4
2.33
L
Hades
Garadlo
Hades
1
4
3
0.63
L
Izanami
Kpgs04
Izanami
0
3
1
0.17
L
Athena
Pony9619
Athena
2
2
3
1.75
L
Susano
WiZiVie
Susano
4
4
2
1.25
W
Arachne
eldama49
Arachne
7
4
7
2.63
W
Lancelot
nutelinoo
Lancelot
1
1
4
3
L
He Bo
xDENNx
He Bo
6
7
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,345
Damage
60,799
84,530
Taken
87,869
56,790
Mitigated
53,486
22,461
Healing
33,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
15,431
4,191
446
9,993
19,851
13,960
0
10,793
9,058
0
71,880
W
Hachiman
Baqueroo12
Hachiman
7,545
2,652
0
4,925
17,144
7,310
1,155
2,740
14,404
0
81,618
W
16,972
1,453
0
250
9,353
4,117
0
7,341
2,012
96,247
0
L
Hades
Garadlo
Hades
10,778
831
151
4,649
15,585
15,207
691
1,664
13,882
78,982
0
L
Izanami
Kpgs04
Izanami
8,434
6,231
0
4,519
13,884
5,745
76
1,028
12,826
0
82,227
L
Athena
Pony9619
Athena
6,553
1,473
387
3,099
18,003
17,576
17
4,884
12,965
18,584
0
L
Susano
WiZiVie
Susano
11,103
3,034
0
5,094
17,059
8,282
0
2,015
14,968
0
75,230
W
Arachne
eldama49
Arachne
13,491
9,960
0
9,676
21,960
10,948
27
4,846
17,114
0
86,443
W
Lancelot
nutelinoo
Lancelot
7,360
1,660
2,719
5,845
19,561
17,151
24
6,088
13,473
0
35,876
L
He Bo
xDENNx
He Bo
14,477
468
0
4,562
19,999
9,980
0
6,688
12,917
66,383
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,854
Gold Earned
51,421
537
Minions Killed
584
0
Camps Cleared
0
1,868,924
Distance Traveled
2,007,066
22
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
10,169
508
111
6
0
392,400
4
W
Hachiman
9,989
499
124
6
0
369,196
2
W
Scylla
10,846
542
172
9
0
381,786
1
L
Hades
10,087
504
153
8
0
334,240
3
L
Izanami
8,692
435
142
7
0
374,620
7
L
Athena
8,502
425
21
1
0
394,219
4
L
Susano
9,518
476
116
6
0
432,961
4
W
Arachne
11,054
553
121
6
0
427,691
4
W
Lancelot
9,363
468
56
3
0
435,993
0
L
He Bo
10,055
503
105
5
0
332,884
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role