Player Matchup

Nemesis
Nemesis
DanciGames
Nemesis
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 10L
1,625 Elo+
Party 1
Medusa
Medusa
Fafolin
Medusa
Level 69
God Stats
3W - 1L
1,568 SR
Queue Stats
32W - 11L
1,627 Elo+
Party 1
Baron Samedi
Baron Samedi
MladjanDinkic
Baron Samedi
Level 102
God Stats
2W - 1L
1,846 SR
Queue Stats
34W - 19L
1,582 Elo+
Party 1
Hercules
Hercules
W0LFY136
Hercules
Level 29
God Stats
3W - 0L
1,635 SR
Queue Stats
38W - 24L
1,579 Elo+
Party 1
Cabrakan
Cabrakan
zomtroxx
Cabrakan
Level 66
God Stats
3W - 3L
1,518 SR
Queue Stats
35W - 25L
1,563 Elo+
Party 1
Team Averages
Level 78
1,613 SR
1,595 Elo+

VS

Team Averages
Level 77
1,558 SR
1,420 Elo+
Hades
Hades
AboutaFruit
Hades
Level 49
God Stats
3W - 5L
1,618 SR
Queue Stats
96W - 141L
1,239 Elo+
Solo
Arachne
Arachne
AmuliusHoratius
Arachne
Level 61
God Stats
27W - 17L
1,720 SR
Queue Stats
135W - 126L
1,387 Elo+
Solo
Chaac
Chaac
Angrybober
Chaac
Level 64
God Stats
8W - 13L
1,453 SR
Queue Stats
171W - 192L
1,357 Elo+
Solo
Sylvanus
Sylvanus
Commissar13
Sylvanus
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 22L
1,573 Elo+
Solo
Cupid
Cupid
sztar55
Cupid
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 14L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DanciGames
Nemesis
15
8 / 0 / 6
9,213
658
9,651
10,560
5,804
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Medusa
Fafolin
Medusa
12
10 / 3 / 5
8,308
593
16,271
9,487
4,413
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Baron Samedi
MladjanDinkic
Baron Samedi
14
3 / 0 / 5
8,718
623
8,596
7,292
4,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
W0LFY136
Hercules
14
3 / 0 / 1
8,283
592
5,025
9,054
6,894
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cabrakan
zomtroxx
Cabrakan
12
0 / 2 / 16
8,156
583
5,789
17,018
21,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 0
6,564
469
6,343
12,283
6,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

9
0 / 6 / 2
6,112
437
5,206
15,858
6,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chaac
9
2 / 6 / 3
6,697
478
3,294
13,961
11,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sylvanus
Commissar13
Sylvanus
12
0 / 4 / 0
7,250
518
6,949
11,569
10,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cupid
sztar55
Cupid
10
2 / 5 / 3
6,226
445
7,387
10,647
3,546
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
12
24
Kills
4
5
Deaths
25
33
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
0
6
2
0.17
L
Chaac
2
6
3
0.58
L
Sylvanus
Commissar13
Sylvanus
0
4
0
0
W
Nemesis
DanciGames
Nemesis
8
0
6
11
W
Medusa
Fafolin
Medusa
10
3
5
4.17
W
Baron Samedi
MladjanDinkic
Baron Samedi
3
0
5
5.5
W
Hercules
W0LFY136
Hercules
3
0
1
3.5
L
Cupid
sztar55
Cupid
2
5
3
0.7
W
Cabrakan
zomtroxx
Cabrakan
0
2
16
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,332
Damage
29,179
53,411
Taken
64,318
42,432
Mitigated
37,487
13,498
Healing
18,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,343
864
156
3,334
12,283
6,789
0
5,538
6,745
44,992
0
L
5,206
3,595
0
5,635
15,858
6,136
0
2,354
13,504
0
35,837
L
Chaac
3,294
700
0
1,967
13,961
11,014
0
2,931
11,030
0
21,717
L
Sylvanus
Commissar13
Sylvanus
6,949
2,263
687
3,964
11,569
10,002
29
1,070
10,499
42,419
12,868
W
Nemesis
DanciGames
Nemesis
9,651
5,663
0
1,123
10,560
5,804
0
1,687
8,873
0
76,433
W
Medusa
Fafolin
Medusa
16,271
8,850
0
2,161
9,487
4,413
2,658
1,920
7,567
0
54,969
W
Baron Samedi
MladjanDinkic
Baron Samedi
8,596
995
650
3,499
7,292
4,229
2,639
3,560
3,732
67,899
0
W
Hercules
W0LFY136
Hercules
5,025
1,555
0
2,369
9,054
6,894
1,008
3,733
5,321
0
46,174
L
Cupid
sztar55
Cupid
7,387
3,340
245
2,369
10,647
3,546
0
2,492
8,155
0
31,182
W
Cabrakan
zomtroxx
Cabrakan
5,789
1,341
0
3,696
17,018
21,092
403
1,632
15,386
16,836
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,678
Gold Earned
32,849
481
Minions Killed
336
0
Camps Cleared
0
1,459,447
Distance Traveled
1,214,159
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
6,564
469
82
6
0
233,138
0
L
Arachne
6,112
437
64
5
0
250,018
6
L
Chaac
6,697
478
36
3
0
201,754
2
L
Sylvanus
7,250
518
108
8
0
247,402
2
W
Nemesis
9,213
658
124
9
0
325,930
1
W
Medusa
8,308
593
72
5
0
267,796
2
W
Baron Samedi
8,718
623
131
9
0
275,231
1
W
Hercules
8,283
592
119
9
0
315,184
2
L
Cupid
6,226
445
46
3
0
281,847
4
W
Cabrakan
8,156
583
35
3
0
275,306
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role