Player Matchup

Cerberus
Cerberus
Drakodzila
Cerberus
Level 86
God Stats
16W - 9L
1,561 SR
Queue Stats
274W - 309L
1,505 Elo+
Solo
Mulan
Mulan
HighwayMan
Mulan
Level 160
God Stats
13W - 5L
1,572 SR
Queue Stats
193W - 199L
1,519 Elo+
Solo
Neith
Neith
Spizroe
Neith
Level 88
God Stats
16W - 15L
1,522 SR
Queue Stats
237W - 222L
1,525 Elo+
Solo
Baron Samedi
Baron Samedi
Strixxx2020
Baron Samedi
Level 124
God Stats
2W - 1L
1,722 SR
Queue Stats
48W - 57L
1,474 Elo+
Solo
Nemesis
Nemesis
xMahni
Nemesis
Level 119
God Stats
6W - 6L
1,529 SR
Queue Stats
399W - 370L
1,500 Elo+
Solo
Team Averages
Level 115
1,581 SR
1,505 Elo+

VS

Team Averages
Level 106
1,524 SR
1,547 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
GUILTYRELAPSE
Ymir
Level 113
God Stats
81W - 90L
1,555 SR
Queue Stats
104W - 106L
1,548 Elo+
Solo
Skadi
Skadi
LostinTokio
Skadi
Level 160
God Stats
6W - 11L
1,567 SR
Queue Stats
284W - 274L
1,524 Elo+
Solo
Chang'e
Chang'e
Oshnap
Chang'e
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,767 Elo+
Solo
Ravana
Ravana
TerrboT
Ravana
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Drakodzila
Cerberus
12
3 / 0 / 3
7,570
505
4,919
8,964
6,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mulan
13
2 / 2 / 6
8,350
557
8,720
12,474
11,860
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Neith
Spizroe
Neith
13
1 / 2 / 1
8,032
535
8,700
8,004
3,733
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
Strixxx2020
Baron Samedi
14
5 / 1 / 5
8,673
578
12,695
6,937
3,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
xMahni
Nemesis
14
6 / 2 / 0
8,502
567
6,281
11,342
5,254
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
13
1 / 3 / 3
7,777
518
7,821
15,205
11,732
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
2 / 3 / 0
7,127
475
2,012
12,724
11,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
3 / 0 / 0
7,933
529
6,746
10,096
3,394
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
Oshnap
Chang'e
12
0 / 5 / 2
6,102
407
2,573
11,224
4,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
TerrboT
Ravana
12
1 / 6 / 2
7,059
471
4,926
11,119
4,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
14
17
Kills
7
7
Deaths
17
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
1
3
3
0.83
W
Cerberus
Drakodzila
Cerberus
3
0
3
4.5
L
2
3
0
0.67
W
Mulan
2
2
6
2.5
L
3
0
0
3
L
Chang'e
Oshnap
Chang'e
0
5
2
0.2
W
Neith
Spizroe
Neith
1
2
1
0.75
W
Baron Samedi
Strixxx2020
Baron Samedi
5
1
5
7.5
L
Ravana
TerrboT
Ravana
1
6
2
0.33
W
Nemesis
xMahni
Nemesis
6
2
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,315
Damage
24,078
47,721
Taken
60,368
31,187
Mitigated
35,420
14,493
Healing
14,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
7,821
1,446
0
4,753
15,205
11,732
195
3,105
12,100
6,357
41,466
W
Cerberus
Drakodzila
Cerberus
4,919
348
0
2,386
8,964
6,708
0
1,736
7,228
19,190
0
L
2,012
476
0
2,168
12,724
11,039
0
4,599
8,125
16,651
0
W
Mulan
8,720
3,421
0
2,221
12,474
11,860
775
1,495
10,979
0
53,374
L
6,746
3,472
0
1,497
10,096
3,394
0
1,711
8,385
0
68,364
L
Chang'e
Oshnap
Chang'e
2,573
202
491
2,949
11,224
4,561
43
4,748
6,476
44,617
0
W
Neith
Spizroe
Neith
8,700
2,351
0
3,917
8,004
3,733
0
421
7,583
0
73,972
W
Baron Samedi
Strixxx2020
Baron Samedi
12,695
1,070
596
3,550
6,937
3,632
646
1,007
5,930
66,289
0
L
Ravana
TerrboT
Ravana
4,926
1,002
0
2,219
11,119
4,694
0
3,451
7,668
0
45,559
W
Nemesis
xMahni
Nemesis
6,281
3,096
0
1,823
11,342
5,254
0
1,246
10,096
0
77,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,127
Gold Earned
35,998
488
Minions Killed
385
0
Camps Cleared
0
1,396,642
Distance Traveled
1,346,624
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
7,777
518
88
6
0
263,495
1
W
Cerberus
7,570
505
60
4
0
304,227
4
L
Ymir
7,127
475
32
2
0
267,338
3
W
Mulan
8,350
557
104
7
0
261,330
2
L
Skadi
7,933
529
117
8
0
258,507
3
L
Chang'e
6,102
407
65
4
0
247,022
6
W
Neith
8,032
535
121
8
0
254,053
6
W
Baron Samedi
8,673
578
96
6
0
261,172
1
L
Ravana
7,059
471
83
6
0
310,262
2
W
Nemesis
8,502
567
107
7
0
315,860
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role