Player Matchup

Ymir
Ymir
BlackVenome
Ymir
Level 105
God Stats
35W - 31L
1,512 SR
Queue Stats
194W - 206L
1,440 Elo+
Solo
Horus
Horus
Diardt
Horus
Level 157
God Stats
2W - 6L
1,597 SR
Queue Stats
260W - 281L
1,487 Elo+
Solo
Bakasura
Bakasura
UncrownedUnhappy
Bakasura
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 22L
1,357 Elo+
Party 2
Raijin
Raijin
ecksbeats
Raijin
Level 128
God Stats
0W - 2L
1,539 SR
Queue Stats
462W - 509L
1,460 Elo+
Solo
Heimdallr
Heimdallr
herodaxter
Heimdallr
Level 63
God Stats
6W - 4L
1,379 SR
Queue Stats
21W - 29L
1,370 Elo+
Party 2
Team Averages
Level 102
1,506 SR
1,423 Elo+

VS

Team Averages
Level 104
1,490 SR
1,369 Elo+
Scylla
Scylla
 
Scylla
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
Luhda
Nemesis
Level 111
God Stats
5W - 3L
1,618 SR
Queue Stats
330W - 488L
1,303 Elo+
Party 1
Khepri
Khepri
Swiffel
Khepri
Level 129
God Stats
9W - 17L
1,255 SR
Queue Stats
249W - 377L
1,262 Elo+
Party 1
Lancelot
Lancelot
VisionnHG
Lancelot
Level 89
God Stats
5W - 3L
1,734 SR
Queue Stats
203W - 202L
1,504 Elo+
Solo
Artemis
Artemis
hectoros
Artemis
Level 100
God Stats
7W - 10L
1,341 SR
Queue Stats
249W - 388L
1,277 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 5
10,601
461
11,424
20,297
22,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Horus
Diardt
Horus
15
1 / 6 / 3
9,409
409
11,148
26,973
27,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
4 / 2 / 2
10,779
469
9,816
21,792
10,394
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Raijin
ecksbeats
Raijin
17
2 / 6 / 1
10,634
462
12,975
18,990
7,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
herodaxter
Heimdallr
17
2 / 4 / 4
10,657
463
20,141
21,059
9,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
19
6 / 2 / 10
13,265
577
20,412
13,373
5,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Nemesis
Luhda
Nemesis
19
3 / 1 / 8
12,443
541
12,267
23,754
11,470
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
Swiffel
Khepri
16
1 / 4 / 13
10,985
478
6,744
25,215
24,204
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lancelot
VisionnHG
Lancelot
19
7 / 1 / 6
13,314
579
25,822
23,723
20,199
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
hectoros
Artemis
17
4 / 4 / 5
11,320
492
14,217
20,236
8,082
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
63
12
Kills
21
21
Deaths
12
15
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
6
2
10
5.5
L
3
3
5
1.83
L
Horus
Diardt
Horus
1
6
3
0.42
W
Nemesis
Luhda
Nemesis
3
1
8
7
W
Khepri
Swiffel
Khepri
1
4
13
1.88
L
4
2
2
2.5
W
Lancelot
VisionnHG
Lancelot
7
1
6
10
L
Raijin
ecksbeats
Raijin
2
6
1
0.42
W
Artemis
hectoros
Artemis
4
4
5
1.63
L
Heimdallr
herodaxter
Heimdallr
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,504
Damage
79,462
109,111
Taken
106,301
78,023
Mitigated
69,590
29,350
Healing
41,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
20,412
2,798
0
3,074
13,373
5,635
2,176
4,802
8,179
96,025
0
L
11,424
1,608
736
3,512
20,297
22,735
213
5,963
14,334
45,074
0
L
Horus
Diardt
Horus
11,148
3,722
1,272
8,602
26,973
27,191
966
6,312
20,661
0
58,774
W
Nemesis
Luhda
Nemesis
12,267
5,813
0
8,265
23,754
11,470
2,367
4,908
18,443
0
133,770
W
Khepri
Swiffel
Khepri
6,744
1,089
795
7,075
25,215
24,204
406
7,098
17,645
32,891
0
L
9,816
6,513
0
4,444
21,792
10,394
0
2,623
19,169
0
99,204
W
Lancelot
VisionnHG
Lancelot
25,822
6,146
0
11,897
23,723
20,199
2,100
7,839
14,874
0
102,576
L
Raijin
ecksbeats
Raijin
12,975
833
273
2,595
18,990
7,960
0
7,060
11,930
87,547
0
W
Artemis
hectoros
Artemis
14,217
8,005
308
10,277
20,236
8,082
7,284
6,111
13,620
0
86,623
L
Heimdallr
herodaxter
Heimdallr
20,141
9,475
599
7,317
21,059
9,743
879
5,875
15,184
0
100,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,080
Gold Earned
61,327
561
Minions Killed
610
0
Camps Cleared
0
2,130,271
Distance Traveled
2,298,734
22
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
13,265
577
138
6
0
418,642
3
L
Ymir
10,601
461
48
2
0
399,332
7
L
Horus
9,409
409
90
4
0
417,624
2
W
Nemesis
12,443
541
178
8
0
564,055
4
W
Khepri
10,985
478
42
2
0
463,560
3
L
Bakasura
10,779
469
141
6
0
555,838
2
W
Lancelot
13,314
579
147
6
0
452,735
4
L
Raijin
10,634
462
152
7
0
369,340
9
W
Artemis
11,320
492
105
5
0
399,742
3
L
Heimdallr
10,657
463
130
6
0
388,137
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role