Player Matchup

Khepri
Khepri
C4lnight
Khepri
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,139 Elo+
Solo
Olorun
Olorun
LAKI71
Olorun
Level 160
God Stats
4W - 5L
1,411 SR
Queue Stats
748W - 783L
1,369 Elo+
Party 1
He Bo
He Bo
LauraWinklhofer
He Bo
Level 106
God Stats
1W - 2L
1,291 SR
Queue Stats
42W - 60L
1,330 Elo+
Solo
Kumbhakarna
Kumbhakarna
Ya_boi_Junkers
Kumbhakarna
Level 67
God Stats
1W - 2L
1,262 SR
Queue Stats
156W - 187L
1,393 Elo+
Solo
Nemesis
Nemesis
mira71
Nemesis
Level 160
God Stats
2W - 6L
1,328 SR
Queue Stats
750W - 784L
1,369 Elo+
Party 1
Team Averages
Level 104
1,358 SR
1,320 Elo+

VS

Team Averages
Level 79
1,528 SR
1,418 Elo+
Thoth
Thoth
 
Thoth
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Craig-Fod2
Erlang Shen
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
73W - 86L
1,324 Elo+
Solo
Cupid
Cupid
ZABUZA-0209
Cupid
Level 103
God Stats
1W - 3L
1,469 SR
Queue Stats
78W - 92L
1,394 Elo+
Solo
Scylla
Scylla
welshy32
Scylla
Level 103
God Stats
2W - 1L
1,670 SR
Queue Stats
161W - 160L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
C4lnight
Khepri
17
2 / 4 / 7
10,752
768
5,805
24,576
27,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Olorun
LAKI71
Olorun
18
5 / 2 / 7
10,862
776
15,430
17,478
11,317
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
4 / 3 / 7
10,803
772
12,184
16,778
9,309
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Kumbhakarna
Ya_boi_Junkers
Kumbhakarna
17
0 / 3 / 13
10,876
777
5,189
24,074
29,366
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
mira71
Nemesis
17
2 / 2 / 7
9,903
707
11,031
15,041
9,104
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
20
5 / 2 / 9
11,329
809
30,616
8,560
4,742
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cthulhu
 
Cthulhu
18
0 / 4 / 10
9,452
675
23,550
18,123
24,666
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Erlang Shen
Craig-Fod2
Erlang Shen
18
7 / 6 / 5
10,868
776
14,552
25,570
27,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
2 / 2 / 7
9,478
677
8,455
9,193
5,138
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
welshy32
Scylla
1
0 / 0 / 0
3,816
273
0
0
0

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
45
13
Kills
14
14
Deaths
14
41
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
5
2
9
4.75
L
Cthulhu
 
Cthulhu
0
4
10
1.25
W
Khepri
C4lnight
Khepri
2
4
7
1.38
L
Erlang Shen
Craig-Fod2
Erlang Shen
7
6
5
1.58
W
Olorun
LAKI71
Olorun
5
2
7
4.25
W
4
3
7
2.5
W
Kumbhakarna
Ya_boi_Junkers
Kumbhakarna
0
3
13
2.17
L
2
2
7
2.75
W
Nemesis
mira71
Nemesis
2
2
7
2.75
L
Scylla
welshy32
Scylla
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,639
Damage
77,173
97,947
Taken
61,446
86,627
Mitigated
61,910
35,938
Healing
22,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
30,616
440
861
1,426
8,560
4,742
911
4,927
3,633
58,915
0
L
Cthulhu
 
Cthulhu
23,550
553
3,582
2,446
18,123
24,666
45
11,804
6,319
43,827
0
W
Khepri
C4lnight
Khepri
5,805
1,096
69
2,798
24,576
27,531
868
13,137
11,439
20,040
0
L
Erlang Shen
Craig-Fod2
Erlang Shen
14,552
8,355
845
6,701
25,570
27,364
561
15,983
9,587
0
22,461
W
Olorun
LAKI71
Olorun
15,430
9,169
9,867
6,703
17,478
11,317
3,683
10,204
7,274
39,874
0
W
12,184
1,894
1,147
1,123
16,778
9,309
1,180
9,870
6,908
25,795
0
W
Kumbhakarna
Ya_boi_Junkers
Kumbhakarna
5,189
1,133
3,971
3,858
24,074
29,366
760
12,144
11,930
13,755
0
L
8,455
3,431
3,413
3,430
9,193
5,138
459
5,894
3,299
0
13,680
W
Nemesis
mira71
Nemesis
11,031
2,257
3,307
3,095
15,041
9,104
279
8,811
6,230
0
25,149
L
Scylla
welshy32
Scylla
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,196
Gold Earned
44,943
150
Minions Killed
115
0
Camps Cleared
0
1,274,344
Distance Traveled
975,053
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
11,329
809
61
4
0
264,272
0
L
Cthulhu
9,452
675
39
3
0
279,792
0
W
Khepri
10,752
768
25
2
0
251,469
1
L
Erlang Shen
10,868
776
8
1
0
222,209
3
W
Olorun
10,862
776
46
3
0
239,443
1
W
He Bo
10,803
772
34
2
0
245,652
4
W
Kumbhakarna
10,876
777
19
1
0
248,288
0
L
Cupid
9,478
677
7
1
0
208,780
3
W
Nemesis
9,903
707
26
2
0
289,492
2
L
Scylla
3,816
273
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role