Player Matchup

Kukulkan
Kukulkan
Feroxic14
Kukulkan
Level 66
God Stats
2W - 1L
1,157 SR
Queue Stats
8W - 10L
983 Elo+
Solo
Amaterasu
Amaterasu
Maxim2580Bro
Amaterasu
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
308W - 424L
1,361 Elo+
Solo
Hou Yi
Hou Yi
SY_MOSH36
Hou Yi
Level 107
God Stats
2W - 3L
1,311 SR
Queue Stats
59W - 68L
1,414 Elo+
Solo
Team Averages
Level 78
1,323 SR
1,253 Elo+

VS

Team Averages
Level 60
1,518 SR
1,417 Elo+
He Bo
He Bo
JoNyjmp
He Bo
Level 127
God Stats
5W - 2L
1,890 SR
Queue Stats
206W - 160L
1,435 Elo+
Solo
Loki
Loki
Tenshyy__
Loki
Level 34
God Stats
0W - 2L
1,213 SR
Queue Stats
5W - 10L
1,409 Elo+
Party 1
Fenrir
Fenrir
noOb_cOD_25
Fenrir
Level 18
God Stats
5W - 10L
1,449 SR
Queue Stats
5W - 10L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Feroxic14
Kukulkan
16
3 / 2 / 10
11,449
673
12,578
8,164
3,389
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Amaterasu
Maxim2580Bro
Amaterasu
17
7 / 4 / 7
11,896
700
8,913
17,409
15,407
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
SY_MOSH36
Hou Yi
17
5 / 5 / 8
12,160
715
9,505
12,240
4,815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
JoNyjmp
He Bo
15
6 / 6 / 4
11,966
704
16,192
12,266
4,490
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Loki
14
1 / 7 / 5
10,031
590
7,916
14,356
5,586
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fenrir
17
4 / 3 / 7
11,622
684
8,346
15,165
9,200
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
27
15
Kills
11
11
Deaths
16
25
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Feroxic14
Kukulkan
3
2
10
4
L
He Bo
JoNyjmp
He Bo
6
6
4
1.33
W
Amaterasu
Maxim2580Bro
Amaterasu
7
4
7
2.63
W
Hou Yi
SY_MOSH36
Hou Yi
5
5
8
1.8
L
Loki
1
7
5
0.5
L
Fenrir
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,996
Damage
32,454
37,813
Taken
41,787
23,611
Mitigated
19,276
7,044
Healing
2,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Feroxic14
Kukulkan
12,578
790
371
255
8,164
3,389
510
3,211
4,953
33,764
0
L
He Bo
JoNyjmp
He Bo
16,192
1,071
0
0
12,266
4,490
0
3,354
8,912
38,185
0
W
Amaterasu
Maxim2580Bro
Amaterasu
8,913
3,599
0
4,588
17,409
15,407
51
5,824
11,585
0
21,827
W
Hou Yi
SY_MOSH36
Hou Yi
9,505
4,218
0
1,830
12,240
4,815
199
7,845
4,395
0
51,610
L
Loki
7,916
2,188
0
1,068
14,356
5,586
52
4,652
9,704
0
25,068
L
Fenrir
8,346
1,328
0
1,354
15,165
9,200
159
5,331
9,834
0
28,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,505
Gold Earned
33,619
166
Minions Killed
139
11
Camps Cleared
4
969,441
Distance Traveled
897,995
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,449
673
58
3
2
332,440
4
L
He Bo
11,966
704
56
3
2
258,142
1
W
Amaterasu
11,896
700
23
1
1
347,571
0
W
Hou Yi
12,160
715
85
5
8
289,430
4
L
Loki
10,031
590
38
2
1
293,052
0
L
Fenrir
11,622
684
45
3
1
346,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role