Player Matchup

Cerberus
Cerberus
BlazeItMichael69
Cerberus
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 10L
1,583 Elo+
Party 2
Ra
Ra
Bopahh
Ra
Level 140
God Stats
5W - 8L
1,464 SR
Queue Stats
151W - 116L
1,534 Elo+
Party 2
Achilles
Achilles
FamousDeymos
Achilles
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 30L
1,522 Elo+
Solo
Izanami
Izanami
MOHAMD1380
Izanami
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,334 Elo+
Solo
Sol
Sol
RITBVIPER
Sol
Level 76
God Stats
17W - 16L
1,442 SR
Queue Stats
171W - 183L
1,393 Elo+
Solo
Team Averages
Level 55
1,481 SR
1,473 Elo+

VS

Team Averages
Level 102
1,579 SR
1,592 Elo+
Yu Huang
Yu Huang
Guidrogen
Yu Huang
Level 145
God Stats
5W - 3L
1,140 SR
Queue Stats
119W - 104L
1,562 Elo+
Party 1
Danzaburou
Danzaburou
r1e2x310
Danzaburou
Level 108
God Stats
3W - 2L
1,638 SR
Queue Stats
37W - 22L
1,616 Elo+
Party 1
Kukulkan
Kukulkan
sirspankalots
Kukulkan
Level 129
God Stats
3W - 1L
1,500 SR
Queue Stats
45W - 28L
1,629 Elo+
Party 1
Mulan
Mulan
the_family2526
Mulan
Level 119
God Stats
2W - 0L
1,600 SR
Queue Stats
36W - 28L
1,490 Elo+
Solo
Cthulhu
Cthulhu
yaboyjoe69
Cthulhu
Level 7
God Stats
8W - 1L
2,018 SR
Queue Stats
10W - 3L
1,661 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 9
10,128
779
10,791
24,187
21,169
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ra
20
10 / 6 / 2
11,933
918
18,142
15,468
8,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
FamousDeymos
Achilles
16
4 / 7 / 4
9,675
744
12,738
17,759
17,237
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Izanami
MOHAMD1380
Izanami
14
0 / 10 / 3
8,140
626
2,305
16,390
7,469
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
1 / 5 / 5
9,595
738
7,567
16,255
7,439
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Guidrogen
Yu Huang
20
6 / 0 / 13
12,253
943
15,937
8,812
4,095
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
r1e2x310
Danzaburou
19
17 / 6 / 9
12,778
983
28,021
20,187
9,496
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
sirspankalots
Kukulkan
18
3 / 5 / 12
10,611
816
15,349
13,376
6,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
1 / 4 / 11
9,768
751
6,225
14,543
12,098
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cthulhu
yaboyjoe69
Cthulhu
17
4 / 2 / 16
10,241
788
13,542
14,910
17,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
92
17
Kills
31
31
Deaths
17
23
Assists
61
Player
Kills
Deaths
Assists
KDA
L
2
3
9
2.17
L
Ra
10
6
2
1.83
L
Achilles
FamousDeymos
Achilles
4
7
4
0.86
W
Yu Huang
Guidrogen
Yu Huang
6
0
13
12.5
L
Izanami
MOHAMD1380
Izanami
0
10
3
0.15
L
1
5
5
0.7
W
Danzaburou
r1e2x310
Danzaburou
17
6
9
3.58
W
Kukulkan
sirspankalots
Kukulkan
3
5
12
1.8
W
1
4
11
1.63
W
Cthulhu
yaboyjoe69
Cthulhu
4
2
16
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,543
Damage
79,074
90,059
Taken
71,828
62,220
Mitigated
49,179
19,504
Healing
9,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,791
228
0
6,384
24,187
21,169
0
11,278
12,563
22,956
0
L
Ra
18,142
1,518
2,073
4,223
15,468
8,906
0
6,894
8,366
55,170
0
L
Achilles
FamousDeymos
Achilles
12,738
3,381
0
1,632
17,759
17,237
0
9,822
7,486
0
20,555
W
Yu Huang
Guidrogen
Yu Huang
15,937
1,082
0
1,749
8,812
4,095
3,201
3,187
5,144
67,850
0
L
Izanami
MOHAMD1380
Izanami
2,305
1,326
0
622
16,390
7,469
650
7,931
8,328
0
11,615
L
7,567
2,415
0
4,570
16,255
7,439
1,464
8,105
8,051
43,104
0
W
Danzaburou
r1e2x310
Danzaburou
28,021
17,749
0
3,038
20,187
9,496
472
10,266
9,765
0
45,926
W
Kukulkan
sirspankalots
Kukulkan
15,349
2,006
0
2,928
13,376
6,033
752
9,001
4,197
51,065
0
W
6,225
986
0
899
14,543
12,098
535
5,716
8,771
1,962
17,383
W
Cthulhu
yaboyjoe69
Cthulhu
13,542
1,879
436
922
14,910
17,457
279
7,667
6,927
21,618
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,471
Gold Earned
55,651
245
Minions Killed
300
0
Camps Cleared
0
1,200,346
Distance Traveled
1,343,385
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,128
779
32
2
0
259,773
1
L
Ra
11,933
918
106
8
0
284,228
2
L
Achilles
9,675
744
11
1
0
240,335
1
W
Yu Huang
12,253
943
130
10
0
269,136
1
L
Izanami
8,140
626
16
1
0
208,180
1
L
Sol
9,595
738
80
6
0
207,830
0
W
Danzaburou
12,778
983
39
3
0
257,079
0
W
Kukulkan
10,611
816
87
7
0
259,731
1
W
Mulan
9,768
751
20
2
0
279,925
2
W
Cthulhu
10,241
788
24
2
0
277,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role