Player Matchup

Tiamat
Tiamat
Dracolena
Tiamat
Level 25
God Stats
6W - 11L
1,425 SR
Queue Stats
127W - 200L
1,110 Elo+
Party 1
Artemis
Artemis
Dreamsie
Artemis
Level 30
God Stats
2W - 4L
1,332 SR
Queue Stats
176W - 189L
1,355 Elo+
Party 1
Xing Tian
Xing Tian
Fruitblazer
Xing Tian
Level 159
God Stats
9W - 8L
1,523 SR
Queue Stats
904W - 891L
1,435 Elo+
Solo
Heimdallr
Heimdallr
IJUSTFOUNDNAME
Heimdallr
Level 25
God Stats
0W - 5L
1,391 SR
Queue Stats
14W - 34L
1,492 Elo+
Party 1
Set
Set
TerminalSniper5
Set
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 134L
1,433 Elo+
Party 1
Team Averages
Level 51
1,434 SR
1,365 Elo+

VS

Team Averages
Level 124
1,546 SR
1,455 Elo+
Bellona
Bellona
FNEXQUANTM
Bellona
Level 160
God Stats
3W - 0L
1,286 SR
Queue Stats
35W - 48L
1,420 Elo+
Solo
Apollo
Apollo
MaesterOlorin
Apollo
Level 155
God Stats
4W - 1L
1,393 SR
Queue Stats
197W - 206L
1,462 Elo+
Solo
Anubis
Anubis
PossibleSole
Anubis
Level 100
God Stats
5W - 0L
1,845 SR
Queue Stats
50W - 48L
1,450 Elo+
Party 2
Geb
Geb
Raben1478
Geb
Level 99
God Stats
17W - 7L
1,636 SR
Queue Stats
1,023W - 1,005L
1,511 Elo+
Solo
Jormungandr
Jormungandr
V Phoenix Ivy
Jormungandr
Level 104
God Stats
2W - 2L
1,571 SR
Queue Stats
71W - 69L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Dracolena
Tiamat
16
3 / 6 / 5
9,142
653
10,737
13,218
12,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
Dreamsie
Artemis
15
1 / 7 / 8
8,494
607
13,220
18,160
9,595
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Xing Tian
Fruitblazer
Xing Tian
16
2 / 6 / 8
10,000
714
8,352
23,411
31,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
IJUSTFOUNDNAME
Heimdallr
18
6 / 4 / 5
9,782
699
15,825
14,820
8,944
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
0 / 6 / 5
8,741
624
4,990
15,360
15,711
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
FNEXQUANTM
Bellona
16
5 / 5 / 15
11,225
802
13,360
19,914
18,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
5 / 4 / 15
10,756
768
17,293
11,254
6,831
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
19
3 / 2 / 18
10,667
762
14,447
14,219
10,856
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

19
5 / 2 / 18
10,394
742
11,114
22,436
29,193
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jormungandr
V Phoenix Ivy
Jormungandr
20
11 / 3 / 14
12,493
892
17,469
15,054
17,013
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
109
12
Kills
29
29
Deaths
16
31
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Dracolena
Tiamat
3
6
5
0.92
L
Artemis
Dreamsie
Artemis
1
7
8
0.71
W
Bellona
FNEXQUANTM
Bellona
5
5
15
2.5
L
Xing Tian
Fruitblazer
Xing Tian
2
6
8
1
L
Heimdallr
IJUSTFOUNDNAME
Heimdallr
6
4
5
2.13
W
5
4
15
3.13
W
Anubis
3
2
18
6
W
5
2
18
7
L
0
6
5
0.42
W
Jormungandr
V Phoenix Ivy
Jormungandr
11
3
14
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,124
Damage
73,683
84,969
Taken
82,877
78,625
Mitigated
81,951
18,713
Healing
23,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Dracolena
Tiamat
10,737
604
92
1,582
13,218
12,532
0
7,781
5,437
22,159
0
L
Artemis
Dreamsie
Artemis
13,220
5,595
850
3,948
18,160
9,595
84
9,973
8,187
0
19,893
W
Bellona
FNEXQUANTM
Bellona
13,360
5,336
911
2,776
19,914
18,058
591
2,933
16,977
286
18,620
L
Xing Tian
Fruitblazer
Xing Tian
8,352
419
0
2,503
23,411
31,843
0
9,652
13,759
15,189
0
L
Heimdallr
IJUSTFOUNDNAME
Heimdallr
15,825
4,683
2,551
3,560
14,820
8,944
449
8,220
6,600
0
32,250
W
17,293
9,126
2,489
1,358
11,254
6,831
4,207
2,041
9,213
0
37,133
W
Anubis
14,447
716
1,558
6,237
14,219
10,856
1,284
4,129
10,090
35,509
0
W
11,114
914
1,326
4,842
22,436
29,193
215
6,105
16,331
16,091
0
L
4,990
1,373
2,088
1,539
15,360
15,711
0
7,653
7,707
0
16,437
W
Jormungandr
V Phoenix Ivy
Jormungandr
17,469
3,664
1,615
675
15,054
17,013
1,229
3,881
11,173
41,076
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,159
Gold Earned
55,535
111
Minions Killed
143
0
Camps Cleared
0
1,173,887
Distance Traveled
1,222,683
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,142
653
19
1
0
230,855
0
L
Artemis
8,494
607
20
1
0
208,782
0
W
Bellona
11,225
802
9
1
0
265,226
2
L
Xing Tian
10,000
714
16
1
0
239,493
0
L
Heimdallr
9,782
699
32
2
0
267,813
1
W
Apollo
10,756
768
49
4
0
217,653
0
W
Anubis
10,667
762
42
3
0
232,600
0
W
Geb
10,394
742
9
1
0
263,464
0
L
Set
8,741
624
24
2
0
226,944
3
W
Jormungandr
12,493
892
34
2
0
243,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role