Player Matchup

Cerberus
Cerberus
Cuccorn69
Cerberus
Level 11
God Stats
2W - 0L
1,287 SR
Queue Stats
4W - 0L
1,720 Elo+
Party 1
Neith
Neith
DOPEMOVER
Neith
Level 7
God Stats
3W - 0L
1,537 SR
Queue Stats
4W - 0L
1,720 Elo+
Party 1
Anubis
Anubis
MollyManz
Anubis
Level 67
God Stats
5W - 1L
1,838 SR
Queue Stats
17W - 4L
1,834 Elo+
Party 1
Team Averages
Level 28
1,554 SR
1,758 Elo+

VS

Team Averages
Level 103
1,418 SR
1,378 Elo+
Cthulhu
Cthulhu
ChilloutLotus
Cthulhu
Level 106
God Stats
5W - 12L
1,463 SR
Queue Stats
133W - 175L
1,396 Elo+
Solo
Artemis
Artemis
FrenchieToasty
Artemis
Level 123
God Stats
6W - 16L
1,432 SR
Queue Stats
46W - 74L
1,394 Elo+
Solo
Merlin
Merlin
juanterminatot
Merlin
Level 80
God Stats
3W - 6L
1,359 SR
Queue Stats
163W - 271L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Cuccorn69
Cerberus
17
7 / 3 / 10
12,676
845
9,044
16,528
19,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
DOPEMOVER
Neith
16
4 / 0 / 12
10,885
726
13,525
12,288
6,761
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
MollyManz
Anubis
16
6 / 0 / 11
11,201
747
17,926
17,743
11,913
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
13
0 / 5 / 2
8,600
573
11,840
18,879
16,638
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
3 / 6 / 0
9,340
623
10,220
12,188
3,506
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

13
0 / 6 / 2
8,815
588
13,828
13,353
3,528
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
7
17
Kills
3
3
Deaths
17
33
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
0
5
2
0.2
W
Cerberus
Cuccorn69
Cerberus
7
3
10
4
W
Neith
DOPEMOVER
Neith
4
0
12
10
L
3
6
0
0.5
W
Anubis
MollyManz
Anubis
6
0
11
11.5
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,495
Damage
35,888
46,559
Taken
44,420
38,665
Mitigated
23,672
19,534
Healing
6,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
11,840
350
810
1,638
18,879
16,638
0
9,874
9,005
28,164
0
W
Cerberus
Cuccorn69
Cerberus
9,044
835
0
4,213
16,528
19,991
113
7,490
9,038
27,196
0
W
Neith
DOPEMOVER
Neith
13,525
6,610
0
4,869
12,288
6,761
2,369
8,611
3,677
0
46,511
L
10,220
5,852
0
612
12,188
3,506
0
8,463
3,725
0
28,315
W
Anubis
MollyManz
Anubis
17,926
817
0
10,452
17,743
11,913
508
10,621
7,122
60,966
0
L
13,828
760
565
2,547
13,353
3,528
0
8,762
4,591
38,326
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,762
Gold Earned
26,755
193
Minions Killed
121
11
Camps Cleared
2
840,308
Distance Traveled
708,787
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,600
573
28
2
0
264,371
2
W
Cerberus
12,676
845
28
2
2
293,630
1
W
Neith
10,885
726
64
4
4
283,076
2
L
Artemis
9,340
623
40
3
2
205,677
5
W
Anubis
11,201
747
101
7
5
263,602
2
L
Merlin
8,815
588
53
4
0
238,739
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role