Player Matchup

Anubis
Anubis
AFR0NINJA2000
Anubis
Level 117
God Stats
11W - 5L
1,724 SR
Queue Stats
132W - 131L
1,472 Elo+
Party 2
Ra
Ra
BeeInDaCut
Ra
Level 129
God Stats
1W - 1L
1,520 SR
Queue Stats
42W - 60L
1,427 Elo+
Solo
Heimdallr
Heimdallr
PaleCaliburn
Heimdallr
Level 137
God Stats
13W - 5L
1,850 SR
Queue Stats
357W - 345L
1,536 Elo+
Party 2
The Morrigan
The Morrigan
ThatHorrorKid
The Morrigan
Level 129
God Stats
1W - 1L
1,801 SR
Queue Stats
48W - 59L
1,554 Elo+
Party 3
Horus
Horus
ThornWeaver
Horus
Level 149
God Stats
1W - 2L
1,546 SR
Queue Stats
36W - 48L
1,473 Elo+
Party 3
Team Averages
Level 132
1,688 SR
1,492 Elo+

VS

Team Averages
Level 90
1,530 SR
1,481 Elo+
Hercules
Hercules
PepperChubbs
Hercules
Level 92
God Stats
23W - 17L
1,544 SR
Queue Stats
853W - 765L
1,506 Elo+
Solo
Janus
Janus
QualityProgramm
Janus
Level 105
God Stats
4W - 5L
1,551 SR
Queue Stats
44W - 39L
1,483 Elo+
Party 1
Chang'e
Chang'e
The-Knight-of-Ni
Chang'e
Level 120
God Stats
2W - 0L
1,884 SR
Queue Stats
52W - 43L
1,504 Elo+
Party 1
Charybdis
Charybdis
VelvetyPenguin
Charybdis
Level 64
God Stats
1W - 0L
1,241 SR
Queue Stats
45W - 54L
1,430 Elo+
Solo
Fenrir
Fenrir
xG4MBlT87x
Fenrir
Level 67
God Stats
5W - 5L
1,428 SR
Queue Stats
103W - 111L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
5,512
501
5,155
9,600
5,100
11
1 / 3 / 1
6,526
593
3,278
6,644
2,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Heimdallr
PaleCaliburn
Heimdallr
12
2 / 0 / 0
6,540
595
4,367
5,946
2,125
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

The Morrigan
ThatHorrorKid
The Morrigan
10
3 / 1 / 0
6,143
558
4,555
4,677
1,905
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 0 / 2
5,449
495
2,445
9,433
5,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
PepperChubbs
Hercules
9
0 / 1 / 3
5,689
517
5,205
10,286
7,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 1 / 2
5,595
509
4,926
3,406
1,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 2 / 0
6,387
581
3,883
6,681
2,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Charybdis
VelvetyPenguin
Charybdis
9
0 / 2 / 0
5,335
485
2,738
7,484
2,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
xG4MBlT87x
Fenrir
11
3 / 0 / 3
6,425
584
4,290
8,740
3,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
14
6
Kills
6
7
Deaths
6
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
1
3
1
0.5
L
Heimdallr
PaleCaliburn
Heimdallr
2
0
0
2
W
Hercules
PepperChubbs
Hercules
0
1
3
1.5
W
1
1
2
2
L
The Morrigan
ThatHorrorKid
The Morrigan
3
1
0
3
W
2
2
0
1
L
0
0
2
1
W
Charybdis
VelvetyPenguin
Charybdis
0
2
0
0
W
Fenrir
xG4MBlT87x
Fenrir
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,800
Damage
21,042
36,300
Taken
36,597
16,757
Mitigated
16,391
15,180
Healing
16,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,155
501
64
3,539
9,600
5,100
72
3,212
6,388
34,960
0
L
3,278
377
0
2,440
6,644
2,546
33
3,207
3,437
46,886
0
L
Heimdallr
PaleCaliburn
Heimdallr
4,367
2,415
0
1,625
5,946
2,125
726
0
5,946
0
49,540
W
Hercules
PepperChubbs
Hercules
5,205
1,328
345
3,365
10,286
7,066
0
3,685
6,601
0
21,528
W
4,926
197
0
625
3,406
1,208
0
2,456
950
40,937
0
L
The Morrigan
ThatHorrorKid
The Morrigan
4,555
1,048
0
1,193
4,677
1,905
0
996
3,629
31,090
6,154
W
3,883
126
103
3,669
6,681
2,539
0
3,527
3,154
36,440
0
L
2,445
1,671
1,840
4,479
9,433
5,081
0
1,342
8,091
0
17,659
W
Charybdis
VelvetyPenguin
Charybdis
2,738
1,974
0
3,324
7,484
2,033
0
0
7,484
0
36,669
W
Fenrir
xG4MBlT87x
Fenrir
4,290
1,226
0
5,061
8,740
3,545
0
2,705
6,035
0
36,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,170
Gold Earned
29,431
353
Minions Killed
309
0
Camps Cleared
0
998,724
Distance Traveled
1,100,375
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,512
501
60
5
0
163,714
4
L
Ra
6,526
593
93
8
0
194,413
3
L
Heimdallr
6,540
595
104
9
0
210,952
5
W
Hercules
5,689
517
35
3
0
218,923
3
W
Janus
5,595
509
71
6
0
217,336
4
L
The Morrigan
6,143
558
68
6
0
213,913
0
W
Chang'e
6,387
581
62
6
0
203,020
2
L
Horus
5,449
495
28
3
0
215,732
3
W
Charybdis
5,335
485
71
6
0
199,840
1
W
Fenrir
6,425
584
70
6
0
261,256
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role