Player Matchup

Neith
Neith
College_Stories
Neith
Level 40
God Stats
1W - 4L
1,199 SR
Queue Stats
33W - 48L
1,461 Elo+
Solo
Achilles
Achilles
SertacKaratepe_
Achilles
Level 88
God Stats
0W - 1L
1,302 SR
Queue Stats
8W - 15L
1,203 Elo+
Solo
Nu Wa
Nu Wa
urstruly6t9
Nu Wa
Level 68
God Stats
49W - 50L
1,640 SR
Queue Stats
579W - 629L
1,513 Elo+
Solo
Team Averages
Level 65
1,380 SR
1,392 Elo+

VS

Team Averages
Level 103
1,720 SR
1,631 Elo+
Bacchus
Bacchus
FearMyRathian
Bacchus
Level 115
God Stats
3W - 1L
1,834 SR
Queue Stats
238W - 144L
1,628 Elo+
Party 1
Ymir
Ymir
KingMeers
Ymir
Level 129
God Stats
9W - 5L
1,714 SR
Queue Stats
283W - 186L
1,620 Elo+
Party 1
Medusa
Medusa
SuchAnAstalos
Medusa
Level 64
God Stats
17W - 11L
1,611 SR
Queue Stats
165W - 74L
1,646 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 0
6,690
743
7,020
6,717
2,528
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
5
0 / 3 / 0
5,284
587
1,207
4,261
2,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 5 / 2
6,571
730
7,266
9,657
4,749
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
11
2 / 1 / 9
7,002
778
7,846
9,764
6,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ymir
11
7 / 1 / 4
7,479
831
5,120
7,973
4,043
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
2 / 1 / 7
6,764
752
5,368
4,871
2,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
31
3
Kills
11
11
Deaths
3
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
W
Bacchus
2
1
9
6.5
W
Ymir
7
1
4
9
L
Achilles
0
3
0
0
W
2
1
7
5.5
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,493
Damage
18,334
20,635
Taken
22,608
9,768
Mitigated
12,679
3,933
Healing
3,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,020
2,898
0
1,391
6,717
2,528
0
2,983
3,600
0
22,662
W
Bacchus
7,846
753
0
2,062
9,764
6,423
0
2,389
7,375
22,397
0
W
Ymir
5,120
242
0
908
7,973
4,043
0
2,859
5,114
8,311
0
L
Achilles
1,207
426
0
625
4,261
2,491
84
1,926
2,203
0
3,955
W
5,368
1,827
0
561
4,871
2,213
0
2,216
2,655
0
30,972
L
7,266
2,673
0
1,917
9,657
4,749
0
7,610
1,691
25,477
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,545
Gold Earned
21,245
88
Minions Killed
106
5
Camps Cleared
3
361,637
Distance Traveled
511,099
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,690
743
36
4
2
151,322
5
W
Bacchus
7,002
778
31
3
2
187,666
1
W
Ymir
7,479
831
7
1
0
158,750
2
L
Achilles
5,284
587
9
1
1
71,869
1
W
Medusa
6,764
752
68
8
1
164,683
2
L
Nu Wa
6,571
730
43
5
2
138,446
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role