Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Imopositive
Chaac
Level 107
God Stats
16W - 12L
1,611 SR
Queue Stats
176W - 177L
1,486 Elo+
Solo
Cerberus
Cerberus
MangroveMerv86
Cerberus
Level 66
God Stats
19W - 32L
1,270 SR
Queue Stats
240W - 315L
1,432 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ORIÓNv101
Morgan Le Fay
Level 160
God Stats
15W - 12L
1,640 SR
Queue Stats
337W - 361L
1,483 Elo+
Solo
Ao Kuang
Ao Kuang
TheLonelyLlama
Ao Kuang
Level 59
God Stats
8W - 17L
1,348 SR
Queue Stats
234W - 296L
1,416 Elo+
Party 1
Team Averages
Level 110
1,474 SR
1,463 Elo+

VS

Team Averages
Level 114
1,537 SR
1,517 Elo+
Kukulkan
Kukulkan
CthÜwÜ
Kukulkan
Level 125
God Stats
22W - 11L
1,566 SR
Queue Stats
173W - 150L
1,521 Elo+
Solo
Ullr
Ullr
Digita1Wolf
Ullr
Level 78
God Stats
2W - 4L
1,316 SR
Queue Stats
37W - 23L
1,511 Elo+
Party 2
Artio
Artio
KekJC
Artio
Level 99
God Stats
16W - 7L
1,622 SR
Queue Stats
62W - 44L
1,619 Elo+
Solo
Loki
Loki
RiFTZebra
Loki
Level 120
God Stats
4W - 1L
1,683 SR
Queue Stats
37W - 24L
1,496 Elo+
Party 2
Mulan
Mulan
Viking_Submarine
Mulan
Level 147
God Stats
6W - 3L
1,500 SR
Queue Stats
427W - 493L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
18
2 / 0 / 0
10,678
508
11,254
11,477
11,613
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 5 / 1
10,375
494
22,395
29,242
26,348
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cerberus
14
0 / 6 / 3
8,837
421
7,574
21,523
20,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
ORIÓNv101
Morgan Le Fay
15
0 / 3 / 2
9,342
445
10,969
11,342
5,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ao Kuang
16
3 / 2 / 0
9,765
465
7,085
20,036
9,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CthÜwÜ
Kukulkan
17
3 / 2 / 3
10,911
520
10,416
10,704
5,088
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
0 / 0 / 4
10,543
502
10,503
13,065
5,329
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artio
KekJC
Artio
16
2 / 1 / 8
10,701
510
7,324
18,184
13,325
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Loki
18
8 / 2 / 3
11,541
550
14,469
17,552
7,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
3 / 1 / 2
12,566
598
23,590
28,774
29,627
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
36
6
Kills
16
16
Deaths
6
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
2
0
0
2
W
Kukulkan
CthÜwÜ
Kukulkan
3
2
3
2.25
W
0
0
4
2
L
1
5
1
0.3
W
Artio
KekJC
Artio
2
1
8
6
L
Cerberus
0
6
3
0.25
L
Morgan Le Fay
ORIÓNv101
Morgan Le Fay
0
3
2
0.33
W
Loki
8
2
3
4.75
L
Ao Kuang
3
2
0
1.5
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,277
Damage
66,302
93,620
Taken
88,279
73,839
Mitigated
60,922
37,708
Healing
43,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
11,254
4,372
0
1,998
11,477
11,613
0
418
11,059
0
107,534
W
Kukulkan
CthÜwÜ
Kukulkan
10,416
1,897
430
1,520
10,704
5,088
1,094
5,129
5,575
111,793
0
W
10,503
4,301
0
1,863
13,065
5,329
721
3,470
9,595
0
95,671
L
22,395
5,109
0
12,718
29,242
26,348
0
0
29,242
0
97,243
W
Artio
KekJC
Artio
7,324
1,365
4,587
7,672
18,184
13,325
0
10,143
8,041
36,789
0
L
Cerberus
7,574
190
201
7,077
21,523
20,413
0
11,230
10,293
43,823
0
L
Morgan Le Fay
ORIÓNv101
Morgan Le Fay
10,969
746
0
2,661
11,342
5,641
0
3,538
7,804
83,381
0
W
Loki
14,469
6,233
0
7,036
17,552
7,553
0
5,543
11,615
0
99,185
L
Ao Kuang
7,085
1,592
0
13,053
20,036
9,824
0
2,554
17,482
71,511
0
W
23,590
5,532
0
20,199
28,774
29,627
0
1,343
27,431
0
116,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,997
Gold Earned
56,262
717
Minions Killed
762
0
Camps Cleared
0
1,950,421
Distance Traveled
2,040,039
30
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
10,678
508
181
9
0
354,975
1
W
Kukulkan
10,911
520
200
10
0
380,686
3
W
Ullr
10,543
502
165
8
0
395,378
6
L
Chaac
10,375
494
172
8
0
396,278
4
W
Artio
10,701
510
36
2
0
432,514
8
L
Cerberus
8,837
421
90
4
0
388,114
8
L
Morgan Le Fay
9,342
445
151
7
0
369,804
9
W
Loki
11,541
550
148
7
0
451,008
6
L
Ao Kuang
9,765
465
123
6
0
441,250
8
W
Mulan
12,566
598
213
10
0
380,453
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role