Player Matchup

Awilix
Awilix
Gold II
Fixmatchmaking22
Awilix
Gold II
Level 59
God Stats
3W - 4L
1,346 SR
Queue Stats
138W - 141L
1,722 MMR
Solo
Ra
Ra
Platinum III
KittenSwag
Ra
Platinum III
Level 155
God Stats
16W - 20L
1,546 SR
Queue Stats
104W - 95L
1,760 MMR
Solo
Jing Wei
Jing Wei
Diamond V
SnowBoys
Jing Wei
Diamond V
Level 85
God Stats
17W - 13L
1,739 SR
Queue Stats
99W - 81L
2,156 MMR
Solo
Sylvanus
Sylvanus
Gold II
VkusnoePivko
Sylvanus
Gold II
Level 106
God Stats
12W - 7L
1,702 SR
Queue Stats
74W - 61L
1,604 MMR
Solo
Ratatoskr
Ratatoskr
Platinum II
X67eurosX
Ratatoskr
Platinum II
Level 134
God Stats
1W - 5L
1,456 SR
Queue Stats
112W - 108L
1,783 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 108
1,558 SR
1,805 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 130
1,480 SR
1,786 MMR
Bastet
Bastet
Platinum V
 
Bastet
Platinum V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Terra
Terra
Gold V
Heisenb3rg86
Terra
Gold V
Level 67
God Stats
2W - 2L
1,275 SR
Queue Stats
31W - 34L
1,564 MMR
Solo
Apollo
Apollo
Diamond III
Kurko
Apollo
Diamond III
Level 160
God Stats
62W - 54L
1,604 SR
Queue Stats
147W - 142L
2,077 MMR
Solo
Poseidon
Poseidon
Diamond III
Swifn
Poseidon
Diamond III
Level 159
God Stats
4W - 4L
1,470 SR
Queue Stats
129W - 117L
2,188 MMR
Solo
Odin
Odin
Gold II
ご乌昂王的王ご
Odin
Gold II
Level 109
God Stats
2W - 2L
1,548 SR
Queue Stats
34W - 38L
1,601 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 6 / 1
12,910
497
15,472
21,268
10,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

19
2 / 2 / 3
12,710
489
14,197
10,462
5,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Jing Wei
SnowBoys
Jing Wei
20
2 / 3 / 4
14,336
551
14,595
19,622
8,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
VkusnoePivko
Sylvanus
15
1 / 8 / 5
10,256
394
9,320
22,111
22,708
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ratatoskr
X67eurosX
Ratatoskr
20
2 / 6 / 1
12,992
500
7,859
29,500
22,757
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bans
UllrCliodhnaSusanoPersephone

VS

Bans
NemesisMercuryGebLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
20
6 / 4 / 12
16,934
651
17,320
30,532
16,422
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
1 / 2 / 16
13,774
530
6,389
26,124
33,215
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Apollo
Kurko
Apollo
20
2 / 3 / 11
14,730
567
18,092
28,278
13,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
Swifn
Poseidon
20
11 / 2 / 4
17,254
664
17,451
17,208
8,270
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

20
5 / 0 / 6
15,551
598
16,990
17,502
23,113
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
74
11
Kills
25
25
Deaths
11
14
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
6
4
12
3
L
4
6
1
0.75
W
1
2
16
4.5
L
2
2
3
1.75
W
Apollo
Kurko
Apollo
2
3
11
2.5
L
Jing Wei
SnowBoys
Jing Wei
2
3
4
1.33
W
Poseidon
Swifn
Poseidon
11
2
4
6.5
L
Sylvanus
VkusnoePivko
Sylvanus
1
8
5
0.44
L
Ratatoskr
X67eurosX
Ratatoskr
2
6
1
0.42
W
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,443
Damage
76,242
102,963
Taken
119,644
70,440
Mitigated
94,717
33,588
Healing
54,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
17,320
5,283
0
14,998
30,532
16,422
2,500
6,682
23,850
0
152,275
L
15,472
5,273
0
5,138
21,268
10,485
0
2,927
18,271
0
106,395
W
6,389
530
9,032
8,245
26,124
33,215
626
9,260
16,864
32,125
0
L
14,197
702
2,332
3,200
10,462
5,854
0
2,680
7,712
116,958
0
W
Apollo
Kurko
Apollo
18,092
11,948
0
14,847
28,278
13,697
4,751
3,581
24,073
0
154,422
L
Jing Wei
SnowBoys
Jing Wei
14,595
11,858
0
5,693
19,622
8,636
7,298
2,824
16,724
0
151,956
W
Poseidon
Swifn
Poseidon
17,451
4,284
0
3,597
17,208
8,270
5,027
5,008
12,200
199,051
0
L
Sylvanus
VkusnoePivko
Sylvanus
9,320
2,826
985
3,687
22,111
22,708
0
8,789
13,252
31,902
11,540
L
Ratatoskr
X67eurosX
Ratatoskr
7,859
2,094
0
12,553
29,500
22,757
1,108
6,319
22,900
0
103,393
W
16,990
4,064
0
4,162
17,502
23,113
743
3,503
13,999
0
112,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,204
Gold Earned
78,243
850
Minions Killed
857
0
Camps Cleared
0
2,581,199
Distance Traveled
2,687,117
49
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
16,934
651
207
8
0
551,309
4
L
Awilix
12,910
497
139
5
0
549,062
5
W
Terra
13,774
530
31
1
0
538,176
10
L
Ra
12,710
489
197
8
0
553,466
9
W
Apollo
14,730
567
196
8
0
477,825
9
L
Jing Wei
14,336
551
263
10
0
518,740
10
W
Poseidon
17,254
664
242
9
0
591,046
9
L
Sylvanus
10,256
394
66
3
0
448,862
21
L
Ratatoskr
12,992
500
185
7
0
511,069
4
W
Odin
15,551
598
181
7
0
528,761
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role